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7H3LaughingMan

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7H3LaughingMan

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11 comments

  1. vharper617
    vharper617
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    Thank you for creating the mod. I installed it using Vortex, but I do not see an extra perk listed for Experience as it says in the description. Is that not what I should see, or do I also need to do something else? How can I tell if its working or not? I installed the Fox 200% and the 5x XP as I didn't know if I only needed one, or both. I would appreciate any help you could give, or if another member has the answer.
    1. 7H3LaughingMan
      7H3LaughingMan
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      The perk itself isn't visible to the player, which is actually how some perks work in-game. I haven't played in a while but the easiest way to check to see if it's working is to check how much experience you have in survival then pick some herbs and check your experience again. If I remember right the default amount of experience you get from picking herbs is 5, so with the 5x mod you should get 25 experience instead.
    2. vharper617
      vharper617
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      Ok. Thank you.
  2. odashikonbu
    odashikonbu
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    I found issue of mod. this uses "%" operand to "xpm" parameter in buff.xml, but "%" means power to number(x * x), not multiplier. for example, 0.2 exp will be decreased to 0.04 at 2x version. to get accurate xp, mod should use "*" instead of "%".
    1. 7H3LaughingMan
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      That is not how those two operands work at all. % is the correct one to use to multiply all experience by a certain amount.

      https://wiki.nexusmods.com/index.php/Buffs_in_KCD
    2. odashikonbu
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      It's information for KCD1, and maybe outdated. below is vanilla Henry's Fox buff param that gains all xp to 1.5x, has "xpm*1.5" param not "xpm%1.5". I tested 2x version, exp didn't gain to 2x.

      <buff buff_class_id="13" buff_desc="buff_bard_potion_4_desc" buff_exclusivity_id="1" buff_family_id="6" buff_id="ea76c3af-bfb1-4e89-9157-d82f028b8572" buff_lifetime_id="0" buff_name="potion_bard_4" buff_params="alp+1,speech+7,rdq>1,xpm*1.5" buff_ui_name="buff_bard_4" buff_ui_order="-170" buff_ui_type_id="1" buff_ui_visibility_id="3" duration="11520" icon_id="potion_bard" implementation="Cpp:NonHealingPotionNonReward" is_persistent="true" slot_buff_ui_name="buff_bard_4" slot_icon_id="1" />
    3. 7H3LaughingMan
      7H3LaughingMan
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      WarHorse has confirmed that page is still valid for KCD1, the only change is that the "=" operand is applied last in KCD2. Henry's Fox is not meant to stack with other things and only meant to increase the base experience gain, there are other perks that increase experience gain in certain circumstances. So yes the "%" operand is correct to increase all experience gain by whatever number you use.
  3. You may want to add an explination for what the henrys fox mods actually do, I thought it was %100 by default? that may just be me
    1. 7H3LaughingMan
      7H3LaughingMan
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      By default it increases your experience gain by 50% as it says in its description. 
  4. Skechers1985
    Skechers1985
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    Hello, Is it possible to make a Mod with a faster Crossbow train   ???? Please Please 
    1. 7H3LaughingMan
      7H3LaughingMan
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      I am not sure what you mean, this mod increases Henry's experience multiplier, which is 1 by default. So if you install "More XP (Double)" it will increase the experience multiplier to 2 so any experience you gain is automatically doubled.