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ChemBoy1

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ChemBoy1

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18 comments

  1. HenryBork66
    HenryBork66
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    Really great. Improves the comfort of the game.Thanks
    1. ChemBoy1
      ChemBoy1
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      Cheers Henry 🥂
  2. Ninehundred
    Ninehundred
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    I have to admit that this effect is kinda painfull overtime, thx for making this mod
    1. ChemBoy1
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      Glad you are enjoying it 😊
  3. bdubs225
    bdubs225
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    modern day f*#@ing hero you are with these mods you make!
  4. CarpeNoctem365
    CarpeNoctem365
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    I have a light sensitivity, I can't go outside on sunny days, why would I want to simulate that in a game? anywho, thanks
  5. khelgarr
    khelgarr
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    Doesn't seem to work for me, at least outside. Looking at the sky and then ground it is still briefly dark and brightens in a moment. Steam.
  6. TheCordisDie
    TheCordisDie
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    I tried, it does not do anything
    ether through console or mods folder
    1. xRonaldx
      xRonaldx
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      Same, makes no difference in testing.
    2. ChemBoy1
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      Did you install with Vortex? The effect is rather subtle. 
    3. TheCordisDie
      TheCordisDie
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      It's just this line "r_HDREyeAdaptationMode=0" you can type it in the console but change the value 0 or 1 and see that there is no difference
      I also tried install it manually, no difference
    4. ChemBoy1
      ChemBoy1
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      You mean YOU can't notice a difference. 
    5. TheCordisDie
      TheCordisDie
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      https://imgur.com/a/9B5yDNg
      I also reload the game before and after mod installation, no difference 
      I think this line just doesn't work
    6. ChemBoy1
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      The adaptation happens when you walk THROUGH the door. Not just staring out of it. 

      Outside will still look brighter than inside. That's how light works. 

      If you want to remove the bloom effect in that scenario, you can use this: https://www.nexusmods.com/kingdomcomedeliverance2/mods/235
    7. TheCordisDie
      TheCordisDie
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      It looks brighter because eye adaptation increases the brightness in those areas and it looks like it's working like "script", it's not dynamic like in some other games 
      Now I'm walking through the door, back and forth and I can't spot the difference. It still increases the brightness inside the areas and decreases outside
      I removed the bloom already, whatever it works or not for me, would be great if you load comparison images to the mod page.
    8. Sk8tebrdt
      Sk8tebrdt
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      +1
    9. vktrfly
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      Yep, doesn't do anything. You can very easily verify this also by looking into the sky in the morning and then straight to the ground. You can see how slowly the eyes adapt. I mean the effect does make a lot of sense I just wish I could adjust the speed. A command which also does nothing.. r_HDREyeAdaptationSpeed
    10. xander1337
      xander1337
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      Use e_svoti_indoor(xxxxx) and change values up and down and you can get a good result that eliminates the huge difference.
       e_svoti_indoorskymultiplier will change the effect of brightness. And e_svoti_skycolormultiplier will change the brightness outside and inside if you combine them... As well as e_svoti_diffuseAmplifier 
  7. CaptainPlanetZoo
    CaptainPlanetZoo
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    if im right this  mod stops the bright sun going into ya face when you leave buildings so ive downloaded it 
  8. fudd
    fudd
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    Thanks so much for this.