Unfortunately I won't be making any more optionals, since doing them and making sure all the other optionals and transparencies work with it too is just way too much of a hassle.
If you enjoyed the mod, don't forget to endorse :)
I'm going to update and evolve the mod a bit further at some point (I will keep fixing bugs if they appear, which they shouldn't), but now I just started a carpentry school I'm about to move in a few weeks and I just want to chill and enjoy the game on my free time.
Hi! I love your mod, it's just what I need. But once updated for 1.2, I have all the marker icons above the compass, it looks terrible, and I suppose it's not suppose to do that. Can you help?
Needs an update to work with game version 1.2. From the log:
Mod mods/Immersive_HUD_Vanilla_25/mod.manifest has invalid ModId. ModId accepts only lowercase letters and underscore. ................................. [Mod] 'mods/Immersive_HUD_Vanilla_25' doesn't support game version '1.2', it will be disabled
Unfortunately this mod seems to effect the gear backgrounds in the inventory, which means when you are trying to see what slot a piece of gear goes in it's nearly impossible to spot the highlight. I unpacked it and I think I figured it out, but when I repack it the whole mod breaks so I clearly did something wrong.
Edit: Nvm, opening it up w/ zip and deleting the offending file in the apse folder seems to have been a much simpler approach.
First of all, great mod, definitely the best UI mod out there. And I did read your sticky about no more optional files, so this is just a feature request for the future if you ever do think you have the energy and will to do more; I'd love to see the small icon option for 25% Opacity as well.
Have a great one, and best of luck in carpentry school!
Hello, could you make a HUD mod that only reduces the life bar, compass and cursor by 30%? Including icons for the weapon you are carrying and status effects. It would simply be reducing everything on the screen by 30%
94 comments
Unfortunately I won't be making any more optionals, since doing them and making sure all the other optionals and transparencies work with it too is just way too much of a hassle.
If you enjoyed the mod, don't forget to endorse :)
I'm going to update and evolve the mod a bit further at some point (I will keep fixing bugs if they appear, which they shouldn't), but now I just started a carpentry school I'm about to move in a few weeks and I just want to chill and enjoy the game on my free time.
Thank you and happy Henrying!
But once updated for 1.2, I have all the marker icons above the compass, it looks terrible, and I suppose it's not suppose to do that.
Can you help?
Patchnotes:
-Changed the "currently selected" indicator to a more visible one.
-Removed version check.
<supports>
<kcd_version>1.1.*</kcd_version>
</supports>
<supports>
Save it. Then it should work<kcd_version>1.2.*</kcd_version>
</supports>
Mod mods/Immersive_HUD_Vanilla_25/mod.manifest has invalid ModId. ModId accepts only lowercase letters and underscore.
.................................
[Mod] 'mods/Immersive_HUD_Vanilla_25' doesn't support game version '1.2', it will be disabled
<supports>
<kcd_version>1.1.*</kcd_version>
</supports>
thanks 4 the mod
Edit: Nvm, opening it up w/ zip and deleting the offending file in the apse folder seems to have been a much simpler approach.
And I did read your sticky about no more optional files, so this is just a feature request for the future if you ever do think you have the energy and will to do more; I'd love to see the small icon option for 25% Opacity as well.
Have a great one, and best of luck in carpentry school!