Yes, I am. I just reinstalled ReShade and the shaders fresh, and everything is working just fine. Just to be sure, I also asked my friend to download it, and it worked for him as well. Did you actually install it, or did you just not scroll down to see the other selected options?
I Just tried again but who knows. Either way you can go and edit the .ini and delet whatever is in there and paste this in there for manual installation :
I have the same problem. After downloading and loading, I only activated the eyeadaption option. I don't know if it has something to do with other game settings.
thanks man, the image sharpening effects are very nice. Way better then DLSS sharpening. Unfortunatelly the DOF and AO have to many downsides, like the artifacts and blurriness on the UI.
btw: For some reason my Reshade install did not include qUINT's filters! I had to get them from gitlab.
10 comments
[email protected],prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,[email protected],DELC_Sharpen@qUINT_sharp.fx,[email protected],MXAO@qUINT_mxao.fx,[email protected],ADOF@qUINT_dof.fx
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=0
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[EyeAdaption.fx]
fAdp_BrightenHighlights=0.100000
fAdp_BrightenMidtones=0.200000
fAdp_BrightenShadows=0.100000
fAdp_DarkenHighlights=0.100000
fAdp_DarkenMidtones=0.200000
fAdp_DarkenShadows=0.100000
fAdp_Delay=1.600000
fAdp_Equilibrium=0.500000
fAdp_Strength=1.000000
fAdp_TriggerRadius=6.000000
fAdp_YAxisFocalPoint=0.500000
[PD80_03_Filmic_Adaptation.fx]
adj_linear=1.751000
adj_shoulder=1.442000
adj_toe=1.272000
[qUINT_dof.fx]
bADOF_AutofocusEnable=1
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_AutofocusRadius=0.600000
fADOF_AutofocusSpeed=0.100000
fADOF_BokehIntensity=0.300000
fADOF_FarBlurCurve=1.500000
fADOF_HyperFocus=0.100000
fADOF_ManualfocusDepth=0.001000
fADOF_NearBlurCurve=6.000000
fADOF_RenderResolutionMult=0.500000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_ShapeRadius=20.500000
fADOF_ShapeRotation=0.000000
fADOF_SmootheningAmount=4.000000
iADOF_BokehMode=2
iADOF_ShapeChromaMode=2
iADOF_ShapeQuality=5
iADOF_ShapeVertices=6
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=3
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
SHARP_STRENGTH=0.320000
[Sepia.fx]
Strength=0.365000
Tint=0.382137,0.397320,0.455882
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=1.000000,1.000000,1.000000
Strength=0.151000
btw: For some reason my Reshade install did not include qUINT's filters! I had to get them from gitlab.