Kingdom Come: Deliverance
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Maebalzurakin

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Maebalzurakin

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88 comments

  1. ThaneMark67
    ThaneMark67
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    Mod still busted like crazy. Don't try any of the suggestions in the comments either. I tried them all and they don't work. 
    1. johnpbrady215
      johnpbrady215
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      Same here. Unfortunately.
  2. jdornan123
    jdornan123
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    **DOES NOT WORK** 1.9.6
    This mod looks good sadly it does not work in the current game version.

    Edit: Never Mind I got it working.
    1. jallen0528
      jallen0528
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      how you get it to work?
    2. Lipzyncable
      Lipzyncable
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      how did you manage to wear the items, its broken for lots of people!
    3. anthropolis
      anthropolis
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      bruh don't leave us hanging
    4. jdornan123
      jdornan123
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      I have no idea sorry, I probably found the answer somewhere in the comments or mod description.
  3. Vinson2023
    Vinson2023
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    i need their code. icant finish the task after the game
  4. Fuzen777
    Fuzen777
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    Made an XML-patch compatible version for my personal use, thought I would share. I haven’t played much since but it seems to work so far. Just extract in your mod folder and it should be compatible with everything else out of the box. (If for some reason it isn’t, try to have it load after any mod using the same files.)

    Also, reduced armor pieces cost. Not sure if it actually works, but it was intended to reduce the repair cost – using 30 kits per gear piece makes no sense.

    Requires 1.9.3. or above since it was added then. Author, feel free to add it as a download if you want.

    https://drive.google.com/open?id=16AQKcYN17_UgI5vDy3djNMYmnd8CuFbS
    1. PuniBruni
      PuniBruni
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      Hey Aranis777,

      Thanks for your files! I finally got the guild set working together with perkaholic using your added files.

      For everyone out there wondering how to get it to work:
      1. Install Miller Guild Set with vortex
      2. Download Aranis777 files
      3. Extract files into KCD mod folder, e.g. "...\KingdomComeDeliverance\Mods\MillerGuildItemsXYZ" overwriting everything (XYZ is the random numerbing by vortex I guess)
      4. Go one folder deeper: "...\KingdomComeDeliverance\Mods\MillerGuildItemsXYZ\Miller Guild Items 1.3" and copy Aranis777 extracted files also in here, overwriting everything

      That worked for me :)
      Good luck!


    2. Mildregn
      Mildregn
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      Yey! ThanX =)
  5. LifelessStorm
    LifelessStorm
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    The mod does not work in version 1.9.6 of the game. i tried doing quests, i tried to find with cheats but it doesn’t work
  6. jdornan123
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    If you want to disable the hoods up using 7zip go to clothing_preset.xml in the pac file and replace all prefers_hood_on="True" to prefers_hood_on="False" 
  7. DrunkenDrowMaster
    DrunkenDrowMaster
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    how do you obtain the items if you have already completed the quests?
  8. MasterZezzo
    MasterZezzo
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    In order to disable the dynamic hood part of the mod, would I just need to change "prefers_hood_on" to False in the clothing_preset.xml? If so, which "clothing_preset_name" refer to Henry?

    Edit: Never mind, I figured it out. Great mod!
    1. whitepigeon097
      whitepigeon097
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      Which one though? There's 31 instances of "clothing_preset_name" that refer to Henry.
    2. LordGwnn
      LordGwnn
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      How did you figure it out? I like wearing the Sir Radzig hood but on it doesn't display correctly
    3. corn10
      corn10
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      Im trying to remove the hood part of the mod, which "clothing_preset_name" referred Henry?  Thank you for your time
  9. whitepigeon097
    whitepigeon097
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    I there the right way to uninstall this mod? The mod itself is great but for some reason it made all the hoods in the game cover the head. I don't want that, so I decided to remove the mod. But after removing the mod my horses max load gets reset to its standard number, and the saddle doesn't give no bonuses. So basically I can carry more than my horse.
  10. BardMK
    BardMK
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    Tried using this on 1.9.6, and while you can get the items by doing the miller quests, none of them are equippable. They are all greyed out in the menu, similar to the way that women's clothing and horse items are. I'm guessing maybe the game doesn't recognize the new armour types as wearable by Henry.. Anyone recommend a fix for this?