Made an XML-patch compatible version for my personal use, thought I would share. I haven’t played much since but it seems to work so far. Just extract in your mod folder and it should be compatible with everything else out of the box. (If for some reason it isn’t, try to have it load after any mod using the same files.)
Also, reduced armor pieces cost. Not sure if it actually works, but it was intended to reduce the repair cost – using 30 kits per gear piece makes no sense.
Requires 1.9.3. or above since it was added then. Author, feel free to add it as a download if you want.
Thanks for your files! I finally got the guild set working together with perkaholic using your added files.
For everyone out there wondering how to get it to work: 1. Install Miller Guild Set with vortex 2. Download Aranis777 files 3. Extract files into KCD mod folder, e.g. "...\KingdomComeDeliverance\Mods\MillerGuildItemsXYZ" overwriting everything (XYZ is the random numerbing by vortex I guess) 4. Go one folder deeper: "...\KingdomComeDeliverance\Mods\MillerGuildItemsXYZ\Miller Guild Items 1.3" and copy Aranis777 extracted files also in here, overwriting everything
If you want to disable the hoods up using 7zip go to clothing_preset.xml in the pac file and replace all prefers_hood_on="True" to prefers_hood_on="False"
In order to disable the dynamic hood part of the mod, would I just need to change "prefers_hood_on" to False in the clothing_preset.xml? If so, which "clothing_preset_name" refer to Henry?
I there the right way to uninstall this mod? The mod itself is great but for some reason it made all the hoods in the game cover the head. I don't want that, so I decided to remove the mod. But after removing the mod my horses max load gets reset to its standard number, and the saddle doesn't give no bonuses. So basically I can carry more than my horse.
Tried using this on 1.9.6, and while you can get the items by doing the miller quests, none of them are equippable. They are all greyed out in the menu, similar to the way that women's clothing and horse items are. I'm guessing maybe the game doesn't recognize the new armour types as wearable by Henry.. Anyone recommend a fix for this?
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This mod looks good sadly it does not work in the current game version.
Edit: Never Mind I got it working.
Also, reduced armor pieces cost. Not sure if it actually works, but it was intended to reduce the repair cost – using 30 kits per gear piece makes no sense.
Requires 1.9.3. or above since it was added then. Author, feel free to add it as a download if you want.
https://drive.google.com/open?id=16AQKcYN17_UgI5vDy3djNMYmnd8CuFbS
Thanks for your files! I finally got the guild set working together with perkaholic using your added files.
For everyone out there wondering how to get it to work:
1. Install Miller Guild Set with vortex
2. Download Aranis777 files
3. Extract files into KCD mod folder, e.g. "...\KingdomComeDeliverance\Mods\MillerGuildItemsXYZ" overwriting everything (XYZ is the random numerbing by vortex I guess)
4. Go one folder deeper: "...\KingdomComeDeliverance\Mods\MillerGuildItemsXYZ\Miller Guild Items 1.3" and copy Aranis777 extracted files also in here, overwriting everything
That worked for me :)
Good luck!
Edit: Never mind, I figured it out. Great mod!