About this mod
I made this program to help you easily manage your mods for Kingdom Come Deliverance. You can enable / disable mods, set the order's priority of the mods and remove mods.
- Permissions and credits
- Changelogs
I made this program to help you easily manage your mods for Kingdom Come Deliverance.
Features:
- Enable and Disable Mods
- Set Mod Priority
- Delete Mod
Instructions:
- Set the Game Folder Path. The game folder is the root folder, which one that contains the folders: bin , Data, Engine ...
- Click Save button to save changes.
- Before Save, make sure KCD game isn't running.
- Click on Refresh button after unzip new mods to your mod's folder while Mod Manager is openned.
Requires:
- Kingdom Come Deliverance v1.3+ to work. Works with both Steam and GOG versions.
- mod.manifest with at least infos described on Generic Template (below) and encoded in UTF-8.
UPDATED:
Some users reported about errors. I found one about mods folders name with spaces and already fixed it.
But it requires all mods made with new structures, since KDC 1.3+, if im not wrong.
It means that all mods must be on Mods folder, inside root game folder and have to follow this structure:
KDC Root Folder
- Mods
- - Mod Name Folder
- - - mod.manifest
- - - Data
- - - - pak_name.pak (The pack's name don't matter and could be more than one packs).
and
mod.manifest Generic Template:
<?xml version="1.0" encoding="utf-8"?>
<kcd_mod>
<info>
<name>Mod Name</name>
<description>Mod description</description>
<author>Author</author>
<version>1.0</version>
<created_on>28 Apr 2018</created_on>
</info>
</kcd_mod>
It's all working.
I tested it today (21-02-2021) and IT IS WORKING with latest v1.9.6 build.
Virus Scan:
https://www.virustotal.com/#/file/971417b81df726c36bef62065ac2c2c093eaf224587ce53cfa4cae5c842376a4/detection