Kingdom Come: Deliverance
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Pfuscher

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Pfuscher

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48 comments

  1. Pfuscher
    Pfuscher
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    Easier installation now
  2. m8es
    m8es
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    wish you'd come back to this game
  3. Pfuscher
    Pfuscher
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    Seems like this mod needs an update
    1. shadyltd1989
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      The mod is pretty good you just need to fix the texture between the ring and bark. A variety of wood types like vanilla would be cool too. They need to release official mod support.
  4. shadyltd1989
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    I added the mod exactly as it is stated and it works. It looks alright but not better than vanilla. The black rings on the ends of certain logs is a deal breaker for me. I will give credit for a very good attempt and hopefully a fix will come later on. I did a vanilla and modded screen shot for comparison. Hopefully this isn't taken as an insult because it isn't. Thank you for contributing to the modding community.
  5. Apudma
    Apudma
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    These look soo soo good, but there's a problem with some log shapes that makes this happen:
  6. Vaultboy8888
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    Doesnt seem to work for me. :-/
    I copied it into the Data/_fastload folder. And I dont have the HD Textures downloaded or enabled. Anyone can help?

    EDIT:
    I managed to make it work:

    After version 1.3x all mods need a special folder and additional file to work as descibed in this mod's description:
    https://www.nexusmods.com/kingdomcomedeliverance/mods/460?tab=description
  7. Graham1978
    Graham1978
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    Awesome to see texture mods starting already for this game, can't wait to see how this mod turns out!

    Currently I get some weird black 'rings' around the edges of only some of the logs at the ends where they're cut, not sure if it's been mentioned already.
  8. Reach_Nirvana
    Reach_Nirvana
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    Looks great! I never noticed how bad the logs looked until I saw this mod, then once I did I couldn't stop seeing them everywhere looking ugly as hell. Thanks for this!

    Edit: I've noticed since updating to 1.3 that the logs still appear normal from a distance, but when I get up close to them, they close up textures load the logs as completely black, as if they've been burned. Is anybody else experiencing this?
    1. Killf4ce
      Killf4ce
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      Ah, I am not alone it seems. Lots of people preparing charcoal now lol.
    2. FantasyWarrior
      FantasyWarrior
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      Hmmm interesting.

      @Pfuscher

      It may be interesting to try with a 2K texture ^^ diffuse and all maps. it's sufficient ! it's 1024 (1K) for the vanilla textures or 512 :-/ the fault to the consoles................

      The problem is the resolution of your textures ? 4K is a big texture file for a good loading, especially if the game is optimised for consoles........
      or is it the moding technic ? try with the vannilla textures in a zzzz_test.pack ? If it's not black, try with a 2K texture, etc...

      Sorry for my english haha, and hope it help...
      I'm interested by your tests beacause i work on a grounds, trees barks, and distant trees pack ! ^^ and all woods maybe.

      edit: anyway, for me a model in black is a model without textures....with a transparent texture per example.
    3. vizionblind
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      yep. logs are busted now
    4. Killf4ce
      Killf4ce
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      Update has fixed this issue, thanks!
  9. IrregularJohn85
    IrregularJohn85
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    What's the difference between screenshots (which I assume were version 1) and version 3? Have you introduced more variety as in vanilla logs?
  10. rudydelhom
    rudydelhom
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    can you make a texture clouds bro?its my dream
  11. FantasyWarrior
    FantasyWarrior
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    Hi

    And the bump map ??? and glossMap oO
    You also have the LOD texture.

    I can make it for you for this models if you want :) it's better with all textures/maps you will see !

    edit: here is the gloss and normal maps, just try !!! ;p
    It's google drive ! no problem !!
    https://drive.google.com/file/d/1wvSr_sTG73Cl4mwfQNtOLiMGFnfKgJ7o/view?usp=sharing

    just take the .tga and save all "ddna" in DDS DXT5 and all "ddna_glossMap" in DXT1 + mip map !
    build a new pack with the new textures.



    1. Pfuscher
      Pfuscher
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      Thank you a lot, that's why it is a wip. I gladly take your files,