What is the damage caused by the sword? It is a lot of effort and it is painted as a macnificent sword. But it's garbage. can you make the damage 100. or tell me how do I adjust the damage to that level?
The sword is a quest told to Fink from a Charlatan and forged by a guy named Fink... its supposed to be a fraud ;)
That said, unpack "qos_sword_unique.pak" in the data directory of the mod (w/ a program like 7zip). Edit melee_weapon__qos_sword_unique.xml in a text editor
Change the 6.5 number in the line that starts <row attack="6.5" item_id="d459c blah blah blah to a higher number. Not sure how high you can go and the number probably needs to be an integer. Value is X10 ie 6.5 = 65 10.0 = 100, etc. I'd guess 11.0 would make it comparable to swords you get around the time you can get this quest, but flavor to taste.
When done save the file and then repack it where you found it.
This seems not to be working for me. I have 11 other mods that are working fine, but nothing changes when I put this one in my Mods folder, even though the console seems to show that the mod has been found and the .pak loaded. I've tried loading an earlier save and buying the sword again, and also tried loading a new one through the console.
I have no other mods that add equipment so I don't think anything is being overwritten but, just in case, I added a mod_order.txt (I don't usually use one) and added this mod ONLY. Again the console shows it being loaded but there are no changes to the sword.
I do have the required DLC, and the console confirms that From the Ashes DLC is installed.
Does anyone have any clue what could be going on here?
You need to unpack the Pak files ( With 7_zip and Winrar *My opinion i would recommand you to use 7_zip* ) and Edit the melee_weapon__qos_sword_unique.xml Open it with Notepad or Notepad ++ You'll see row attack = "6.5" just change it that might work by now
oh and yeah after you finish the Edit don't forget Pack it as a zip name it qos_sword_unique.pak and replace the old one that this mod give you it might work for me if you really didn't understand you can gave me your discord i'll try to show it to you
The mod you referenced is using custom made texture that does not exist in a base game. My mod is just a simple model swap from existing textures. Drawing new models from scratch is beyond my capabilities unfortunately. You can use his mod if you like the new texture and just tweak some stats in it.
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It is a lot of effort and it is painted as a macnificent sword. But it's garbage.
can you make the damage 100. or tell me how do I adjust the damage to that level?
That said, unpack "qos_sword_unique.pak" in the data directory of the mod (w/ a program like 7zip).
Edit melee_weapon__qos_sword_unique.xml in a text editor
Change the 6.5 number in the line that starts <row attack="6.5" item_id="d459c blah blah blah
to a higher number. Not sure how high you can go and the number probably needs to be an integer. Value is X10 ie 6.5 = 65 10.0 = 100, etc. I'd guess 11.0 would make it comparable to swords you get around the time you can get this quest, but flavor to taste.
When done save the file and then repack it where you found it.
I have no other mods that add equipment so I don't think anything is being overwritten but, just in case, I added a mod_order.txt (I don't usually use one) and added this mod ONLY. Again the console shows it being loaded but there are no changes to the sword.
I do have the required DLC, and the console confirms that From the Ashes DLC is installed.
Does anyone have any clue what could be going on here?
Open it with Notepad or Notepad ++
You'll see row attack = "6.5" just change it that might work by now
The mod you referenced is using custom made texture that does not exist in a base game. My mod is just a simple model swap from existing textures. Drawing new models from scratch is beyond my capabilities unfortunately. You can use his mod if you like the new texture and just tweak some stats in it.