Kingdom Come: Deliverance
0 of 0

File information

Last updated

Original upload

Created by

Christian A

Uploaded by

blackhawkca

Virus scan

Safe to use

Tags for this mod

About this mod

This mod balance the values on all the bows and divide them into three tiers (not overpowered).

Permissions and credits
About:

This mod balance the values on all the bows. The goal is not to make them overpowered but to increase the possibilities of usable bows in the game. Most bows have such low statistical values that they are not usable, which makes the role-playing game rather boring and with limited possibilities.

Since a huge part about role playing also is progression, it's not every bow in the game that are made "super top tier".

The mod only change the power on the bows. It doesn't change Min. strength, Charisma, Durability ect.



The bows are divided into three tiers.

Tier 1 Bows, Beginner, with 42 dmg
Villager's elm bow
Villager's hazel bow
Villager's dogwood bow
Villager's ash bow
Villager's bow
Adam's bow dlc
Very light bow

Tier 2 Bows, Advanced, with 62 dmg
Hans Capon's bow
Hazel hunting bow
Cuman bow
Dogwood hunting bow
Cuman bow
Ash hunting bow
Villager's yew bow

Tier 3 Bows, Master, with 82 dmg
Sinew bow
Yew longbow
Ash longbow
Elm longbow
Cuman bow
Yew hunting bow
Cuman bow



This mod is a part of the "Balanced weapons in tiers" series.

Balanced helmets in tiers - PTF Edition
Balanced shortswords and longswords in tiers - PTF Edition
Balanced huntingswords and sabres in tiers - PTF Edition
Balanced axes in tiers - PTF Edition
Balanced maces in tiers - PTF Edition
Balanced bows in tiers - PTF Edition


Installation:
Download the latest release, unpack the archive into your KingdomComeDeliverance\Mods - folder.


Uninstall / Removal:
It's safe to remove the mod at any time, just delete the folder.


Compatible with:

All mods that don't change the bows or override the entire missile_weapon.xml table.


Updated to:
KCD 1.9.6-404-504 FINAL


Tested on:
Steam


Questions are generally ignored in these cases:

- You don't give me enough information. I will not ask follow-up questions just to figure out what you are talking about and which setup your game is running (ex. other mods that use the same table). A detailed post is much more likely to be paid attention to.