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EzioTheLegend99

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EzioTheLegend99

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(Project K Log / This is all up to Date from the Latest Version 1.9.9)

[<!> Playing someone without this Mod installed, Will result in a Desync unless they have it installed as well <!>]
[<!> Check Menu Backgrounds in the Logs to see which Version you are using <!>]
[<!> All Frame Data/Damage Changes etc from Anniversary Update Does not Apply in Project K, PK uses Update from before Anniversary <!>]

[KI Always boots up straight into The KI Logo (No MS/IGS Logos)]
[All Anniversary Colors Unlocked + Astral Plane + Debug Void + Practice Stage]
[Added Rematch Button in ShadowLords Multiplayer]
[New Announcer Lines for C-C-COMBO Breaker / Shadow Counter / Lockout]
[Menu Music Updated]
[Character Select Timer Increased to 99 Seconds]
[Practice Mode Boots into Stage Select]
[New Loading Screens for each Stage]
[Green Smoke Added in Character Select]
[Lockout Icons Changed]
[Hud Changed]
[All UI Sounds Changed]
[All Intros/Outros Changed]
[Shago Surge Hud Changed]
[Hisako Hud Changed]
[Added TJ's Story Stage]
[Re-Textured Jago Stage]
[Re-Textured Debug Void Stage]
[Spinning KI Logo Color Changed]

===============================================================================
===============================================================================
[Miscellaneous]

[ALL ULTRAS CAN NOW BE BROKEN WITH MEDIUM / ALL CHARACTERS / ULTRAS DON'T KILL]
[Can Ultra into Ultra]
[Ultra off Anything]
[Shadow Counters do not take Shadow Meter]
[Can Move Left+Right why Laying on the Floor]
[Press LP+LK To Ultra Ender and MP+MK To Counter Break Attempt]
[Shadow Cancel at anytime]
[Instinct Cancel at anytime]
[Decreased Lockout Timer]
[Crouching Gives Shadow Meter and Instinct]
[Shadow Enders only work from Auto Doubles if Character has Linker Cancels]
[Throw Tech's Automatically goes into a Combo Breaker]

===============================================================================
===============================================================================
[All Characters]

[Taunts are Parries which go straight into Shadow if you Time it Right]
[Can Pickup Combos from Full-Screen]
[Have Air Target Combos [Air Normals into Normals]
[If opponent is Blocking > Can Cancel of Specials into Command Attacks <]

===============================================================================
===============================================================================
[Jago]

[Base]
[Always has Instinct Endokukens]
[Has Boss ShadowJago Drain in Instinct Only]

[Navigation]
[Jago_Wlk_Fwd] = 1.4x Speed Increase]
[Jago_Wlk_Bck] = 1.4x Speed Increase]
[Jago_Dsh_Fwd] = Feral Dash Teleport]
[Jago_Dsh_Bck] = Feral Dash Teleport]

[Extra Moves]
[Jago_Ult_Ender] = Press HP+HK to use / Can be Broken with Heavy]

[Command Attacks]
[Jago_Cmd_DoubleRoundhouse] = NoKv / DashCancel]
[Jago_Cmd_NeckCutter] = 2.3x Speed Increase / DashCancel]

[Standing Attacks]
[Jago_Stnd_P_Lt] = Recapture / DashCancel / Cancel into Cmd_NeckCutter]
[Jago_Stnd_P_Med] = DashCancel]
[Jago_Stnd_Cl_P_Med] = DashCancel]
[Jago_Stnd_P_Hvy] = DashCancel / Cancel into Cmd_NeckCutter]
[Jago_Stnd_Cl_P_Hvy] = Stumblepower / Cancel into Throw / Cancel into Cmd_NeckCutter / DashCancel]
[Jago_Stnd_K_Lt] = Recapture / DashCancel / Cancel into Cmd_NeckCutter]
[Jago_Stnd_Cl_K_Lt] = Recapture / DashCancel / Cancel into Cmd_NeckCutter]
[Jago_Stnd_K_Med] = DashCancel / Cancel into Cmd_NeckCutter]
[Jago_Stnd_Cl_K_Med] = DashCancel / Cancel into Cmd_NeckCutter]
[Jago_Stnd_K_Hvy] = DashCancel / Cancel into Cmd_NeckCutter]
[Jago_Stnd_Cl_K_Hvy] = DashCancel / Cancel into Cmd_NeckCutter]

[Crouching Attacks]
[Jago_Crch_P_Lt] = DashCancel / Cancel into Cmd_NeckCutter]
[Jago_Crch_P_Med] = NoKv / DashCancel / Cancel into Cmd_NeckCutter]
[Jago_Crch_P_Hvy] = NoKv / Launcher / DashCancel / JumpCancel]
[Jago_Crch_K_Lt] = NoKv / DashCancel / Cancel into Cmd_NeckCutter]
[Jago_Crch_K_Med] = NoKv / DashCancel / Cancel into Cmd_NeckCutter]
[Jago_Crch_K_Hvy] = Groundbounce / SpecialCancel / DashCancel]

[Jumping Attacks]
[Jago_Jmp_P_Lt] = Does a Front Flip / NoKv]
[Jago_Jmp_P_Med] = Recapture]
[Jago_Jmp_P_Hvy] = Groundbounce / NoKv]
[Jago_Jmp_K_Lt] = NoKv]
[Jago_Jmp_K_Med] = Recapture / NoKv]
[Jago_Jmp_K_Hvy] = Recapture]

[Special Attacks]
[Jago_Spc_Lasersword_Lt] = Recapture / DashCancel]
[Jago_Spc_Lasersword_Med] = NoKv / DashCancel / JumpCancel]
[Jago_Spc_Lasersword_Hvy] = NoKv]
[Jago_Spc_Windkick_Lt] = NoKv / SpecialCancel / DashCancel / Auto Flips to Face Opponent]
[Jago_Spc_Windkick_Med] = NoKv / SpecialCancel / DashCancel / Opponent inair > Recapture]
[Jago_Spc_Windkick_Hvy] = Recapture / SpecialCancel / DashCancel / Opponent inair > Recapture / Teleports to Opponent eventhough it doesn't look like it from Startup]
[Jago_Spc_TigerFury_Lt] = Cancel into Any Jmp_P/K]
[Jago_Spc_TigerFury_Med] = Cancel into Any Jmp_P/K]
[Jago_Spc_TigerFury_Hvy] = Cancel into Any Jmp_P/K]

[Shadow Attacks]
[Jago_Shdw_Windkick] = Spawns 4 Endokuken Projectiles / Move anywhere on Screen / Recapture / Auto Flips to Face Opponent]
[Jago_Shdw_TigerFury] = Goes straight towards Opponent / Cancel into Any Jmp_P/K]
[Jago_Shdw_Endokuken] = Move anywhere on Screen / Recapture]
[Jago_Shdw_LaserSword] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent]

[Linkers]
[Cancel Linkers into Linkers]

[Enders]
[Jago_End3_Windkick_Atk3] = Auto Chains into End4_TigerFury]
[Jago_End4_Windkick_Atk4] = Auto Chains into End4_TigerFury]

[Throws]
[Jago_Cmd_ThrowF] = Cancel into Normals + Specials]
[Jago_Cmd_ThrowB] = Cancel into Normals + Specials]

===============================================================================
===============================================================================
[Sabrewulf]

[Base]
[Always has Feral Cancel]

[Navigation]
[Sabrewulf_Wlk_Fwd] = 1.55x Speed Increase]
[Sabrewulf_Wlk_Bck] = 1.55x Speed Increase]
[Sabrewulf_Dsh_Fwd] = Increase Travel Distance / Cancel Dash into Dash]
[Sabrewulf_Dsh_Bck] = Increase Travel Distance]

[Command Attacks]
[Sabrewulf_Cmd_Pack_Leader] = Auto Flips to Face Opponent / DashCancel]

[Standing Attacks]
[Sabrewulf_Stnd_P_Lt] = DashCancel]
[Sabrewulf_Stnd_P_Med] = DashCancel]
[Sabrewulf_Stnd_Cl_P_Med] = DashCancel]
[Sabrewulf_Stnd_P_Hvy] = DashCancel]
[Sabrewulf_Stnd_Cl_P_Hvy] = DashCancel]
[Sabrewulf_Stnd_K_Lt] = 1.4x Speed Increase / DashCancel]
[Sabrewulf_Stnd_K_Med] = Recapture / 1.4x Speed Increase / DashCancel]
[Sabrewulf_Stnd_K_Hvy] = 1.2x Speed Increase / DashCancel / Cancel into Throw]

[Crouching Attacks]
[Sabrewulf_Crch_P_Lt] = Recapture / DashCancel]
[Sabrewulf_Crch_P_Med] = Recapture / DashCancel]
[Sabrewulf_Crch_P_Hvy] = Launcher / 1.4x Speed Increase / DashCancel / JumpCancel / Cancel into Spc_Run]
[Sabrewulf_Crch_K_Lt] = 1.4x Speed Increase / DashCancel]
[Sabrewulf_Crch_K_Med] = Recapture / DashCancel]
[Sabrewulf_Crch_K_Hvy] = DashCancel]

[Jumping Attacks]
[Sabrewulf_Jmp_P_Lt] = NoKv / Cancel into Jmp_LeapSlash]
[Sabrewulf_Jmp_K_Med] = Cancel into Jmp_LeapSlash]
[Sabrewulf_Jmp_P_Hvy] = Recapture / Cancel into Jmp_LeapSlash]
[Sabrewulf_Jmp_K_Lt] = NoKv / Cancel into Jmp_LeapSlash]
[Sabrewulf_Jmp_P_Med] = Cancel into Jmp_LeapSlash]
[Sabrewulf_Jmp_K_Hvy] = Recapture / Cancel into Jmp_LeapSlash]
[Sabrewulf_Jmp_LeapSlash] = Recapture / NoKv]

[Special Attacks]
[Sabrewulf_Spc_Ragged_Edge_Lt] = DashCancel]
[Sabrewulf_Spc_Ragged_Edge_Med] = DashCancel]
[Sabrewulf_Spc_Ragged_Edge_Hvy] = DashCancel]
[Sabrewulf_Spc_Eclipse_Lt] = Recapture]
[Sabrewulf_Spc_Run] = DashCancel]
[Sabrewulf_Spc_Hamstring] = FullScreen / Recapture / If Opponent Blocks > DashCancel]
[Sabrewulf_Spc_Claw_Uppercut] = NoKv / NoBlowout]
[Sabrewulf_Spc_Leaping_Slash] = NoKv / Recapture]
[Sabrewulf_Feral_Cancel] = Screen Freeze Frame]
[Sabrewulf_CB_AirBreaker] = Can't be Broken]

[Shadow Attacks]
[Sabrewulf_Shdw_Eclipse] = Recapture / Move anywhere on Screen]
[Sabrewulf_Shdw_Ragged_Edge] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent]
[Sabrewulf_Shdw_Leaping_Slash] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent]

[Linkers]
[Cancel Linkers into Linkers]

[Enders]
[Feral Cancel mid Ender]

===============================================================================
===============================================================================
[Glacius]

[Navigation]
[Glacius_Wlk_Fwd] = 1.7x Speed Increase]
[Glacius_Wlk_Bck] = 1.7x Speed Increase]
[Glacius_Dsh_Fwd] = Feral Dash Teleport]
[Glacius_Dsh_Bck] = Feral Dash Teleport]

[Command Attacks]
[Glacius_Instinct_Punch_Front] = Recapture / Doesn't Need Instinct to use]
[Glacius_Instinct_Punch_Behind] = Recapture / Doesn't Need Instinct to use]
[Glacius_Cmd_Melt] = 1.9x Speed Increase]
[Glacius_Cmd_IceLance] = Recapture]

[Standing Attacks]
[Glacius_Stnd_P_Lt] = Recapture / DashCancel / Cancel into Cmd_Melt]
[Glacius_Stnd_P_Med] = Recapture / DashCancel / Cancel into Cmd_Melt]
[Glacius_Stnd_Cl_P_Med] = Recapture / DashCancel / Cancel into Cmd_Melt]
[Glacius_Stnd_P_Hvy] = Recapture / DashCancel / Cancel into Cmd_Melt]
[Glacius_Stnd_Cl_P_Hvy] = Recapture / DashCancel / Cancel into Cmd_Melt]
[Glacius_Stnd_K_Lt] = Recapture / DashCancel / Cancel into Cmd_Melt]
[Glacius_Stnd_Cl_K_Lt] = Recapture / DashCancel / Cancel into Cmd_Melt]
[Glacius_Stnd_K_Med] = Recapture / DashCancel / Cancel into Cmd_Melt]
[Glacius_Stnd_Cl_K_Med] = Recapture / DashCancel / Cancel into Cmd_Melt]
[Glacius_Stnd_K_Hvy] = Recapture / DashCancel / Cancel into Cmd_Melt]
[Glacius_Stnd_Cl_K_Hvy] = Recapture / DashCancel / Cancel into Cmd_Melt]

[Crouching Attacks]
[Glacius_Crch_P_Lt] = Recapture / DashCancel]
[Glacius_Crch_P_Med] = Recapture / DashCancel]
[Glacius_Crch_P_Hvy] = Recapture / DashCancel / SpecialCancel]
[Glacius_Crch_K_Lt] = Recapture / DashCancel / Cancel into Cmd_Melt]
[Glacius_Crch_K_Med] = Recapture / DashCancel / Cancel into Cmd_Melt]
[Glacius_Crch_K_Hvy] = 1.2x Speed Increase / Groundbounce / DashCancel / SpecialCancel / CommandCancel / Cancel into Cmd_Melt]

[Jumping Attacks]
[Glacius_Jmp_P_Lt] = NoKv]
[Glacius_Jmp_P_Med] = Recapture]
[Glacius_Jmp_P_Hvy] = Recapture]
[Glacius_Jmp_K_Lt] = NoKv]
[Glacius_Jmp_K_Med] = Recapture]
[Glacius_Jmp_K_Hvy] = Recapture]

[Special Attacks]
[Glacius_Spc_Shatter_Lt] = 2.3x Speed Increase / NoKv / Recapture]
[Glacius_Spc_Shatter_Med] = 2.3x Speed Increase / Recapture]
[Glacius_Spc_Shatter_Hvy] = 2.3x Speed Increase / Recapture]
[Glacius_Spc_Hail_Lt] = NoKv / Recapture / SpecialCancel]
[Glacius_Spc_Hail_Med] = Recapture / SpecialCancel]
[Glacius_Spc_Hail_Hvy] = Recapture / SpecialCancel]
[Glacius_Spc_ColdShoulder_Lt] = Recapture / SpecialCancel / Increased Travel Distance]
[Glacius_Spc_ColdShoulder_Med] = 1.3xSpeed Increase / Recapture / Increased Travel Distance]
[Glacius_Spc_ColdShoulder_Hvy] = Recapture / Increased Travel Distance]
[Glacius_Spc_PuddlePunch_Lt] = 1.3x Speed Increase / Recapture]
[Glacius_Spc_PuddlePunch_Med] = Recapture]
[Glacius_Spc_PuddlePunch_Hvy] = Groundbounce / SpecialCancel / CommandCancel]

[Shadow Attacks]
[Glacius_Shdw_ColdShoulder] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent]
[Glacius_Shdw_PuddlePunch] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent / Auto Chains into End4_Shatter_Atk2]
[Glacius_Shdw_Hail] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent]
[Glacius_Shdw_Shatter] = Recapture / Move anywhere on Screen]

[Linkers]
[Glacius_Lnk_ColdShoulder_Lt] = SpecialCancel]

[Throws]
[Glacius_Cmd_ThrowF] = NoKv / DashCancel / SpecialCancel]
[Glacius_Cmd_ThrowB] = NoKv / DashCancel / SpecialCancel]

===============================================================================
===============================================================================
[Thunder]

[Has Resurrection]

[Projectiles]
[Lightning] = Has a Full-Screen Low Hitbox]

[Navigation]
[Thunder_Wlk_Fwd] = 3.3x Speed Increase]
[Thunder_Wlk_Bck] = 3.2x Speed Increase]
[Thunder_Dsh_Fwd] = Always Instinct Crow Dash]
[Thunder_Dsh_Bck] = Always Instinct Crow Dash]

[Command Attacks]
[Thunder_Cmd_HornBreaker] = Stumblepower / Cancel into Throw / DashCancel]
[Thunder_Cmd_CallofSky] = Gains Shadow+Instinct / DashCancel / Cancel into AutoDbl_K_Lt/Med/Hvy]
[Thunder_Cmd_FlipoutKnee] = Groundbounce / Move anywhere on Screen]
[Thunder_Cmd_Dropkick] = Recapture / Move anywhere on Screen]
[Thunder_Cmd_SkyFall] = Recapture / Move anywhere on Screen]

[Standing Attacks]
[Thunder_Stnd_P_Lt] = Recapture / DashCancel / Cancel into Cmd_HornBreaker]
[Thunder_Stnd_P_Med] = Recapture / DashCancel / Cancel into Cmd_HornBreaker]
[Thunder_Stnd_Cl_P_Med] = Recapture / DashCancel / Cancel into Cmd_HornBreaker]
[Thunder_Stnd_P_Hvy] = Stumblepower / Cancel into Throw / DashCancel / Cancel into Cmd_HornBreaker]
[Thunder_Stnd_Cl_P_Hvy] = Stumblepower / Cancel into Throw / DashCancel / Cancel into Cmd_HornBreaker]
[Thunder_Stnd_K_Lt] = Recapture / DashCancel / Cancel into Cmd_HornBreaker]
[Thunder_Stnd_K_Med] = DashCancel / Cancel into Cmd_HornBreaker]
[Thunder_Stnd_Cl_K_Med] = DashCancel / Cancel into Cmd_HornBreaker]
[Thunder_Stnd_K_Hvy] = DashCancel / Cancel into Cmd_HornBreaker]
[Thunder_Stnd_Cl_K_Hvy] = DashCancel / Cancel into Cmd_HornBreaker]

[Crouching Attacks]
[Thunder_Crch_P_Lt] = DashCancel]
[Thunder_Crch_P_Med] = DashCancel]
[Thunder_Crch_P_Hvy] = JumpCancel / DashCancel]
[Thunder_Crch_K_Lt] = DashCancel]
[Thunder_Crch_K_Med] = DashCancel]
[Thunder_Crch_K_Hvy] = 1.5x Speed Increase / Groundbounce / JumpCancel / DashCancel / SpecialCancel]

[Jumping Attacks]
[Thunder_Jmp_P_Lt] = NoKv / Move Forward+Back]
[Thunder_Jmp_P_Med] = Recapture / Move Forward+Back]
[Thunder_Jmp_P_Hvy] = Teleports Behind Opponent / Recapture / Move Forward+Back]
[Thunder_Jmp_K_Lt] = NoKv / Move Forward+Back]
[Thunder_Jmp_K_Med] = Recapture / Move Forward+Back]
[Thunder_Jmp_K_Hvy] = Recapture / Move Forward+Back]

[Special Attacks]
[Thunder_Spc_Sammamish_Lt] = Move anywhere on Screen / Cancel into Any Jmp_P]
[Thunder_Spc_Sammamish_Med] = Move anywhere on Screen / Cancel into Any Jmp_P]
[Thunder_Spc_Sammamish_Hvy] = Move anywhere on Screen / Cancel into Any Jmp_P]
[Thunder_Spc_Triplax_Lt] = 1.1x Speed Increase / Recapture / DashCancel]
[Thunder_Spc_Triplax_Med] = 1.1x Speed Increase / Recapture / DashCancel]
[Thunder_Spc_Triplax_Hvy] = 1.1x Speed Increase / Recapture / DashCancel]
[Thunder_Spc_Ankle_Slicer_Lt] = DashCancel]
[Thunder_Spc_Ankle_Slicer_Med] = DashCancel]
[Thunder_Spc_Ankle_Slicer_Hvy] = DashCancel]

[Shadow Attacks]
[Thunder_Shdw_Triplax] = 1.2x Speed Increase / Move anywhere on Screen / Recapture / Auto Flips to Face Opponent]
[Thunder_Shdw_Sammamish] = Move anywhere on Screen / Auto Flips to Face Opponent]
[Thunder_Shdw_Call_Earth] = 11.2x Speed Increase]
[Thunder_Shdw_Ankle_Slicer] = Recapture / Move anywhere on Screen]

[Linkers]
[Thunder_Lnk_ThrowB] = NoKv]
[Cancel Linkers into Linkers]

[Enders]
[Thunder_End2_Ankle_Slicer_Atk2] = Auto Chains into End2_Call_Earth_Start]
[Thunder_End3_Ankle_Slicer_Atk3] = Auto Chains into End2_Call_Earth_Start]
[Thunder_End4_Ankle_Slicer_Atk4] = Auto Chains into End2_Call_Earth_Start]

[Throws]
[Thunder_Cmd_ThrowF] = If far away > Auto goes into Shdw_Call_Earth Grab]
[Thunder_Cmd_ThrowB] = Teleports to Opponent / NoKv]
[Thunder_Spc_Call_Earth_Lt] = 11.2x Speed Increase / SuperArmor / Can Chain into itself]
[Thunder_Spc_Call_Earth_Med] = 285.2x Speed Increase]
[Thunder_Spc_Call_Earth_Hvy] = 280.45x Speed Increase]

===============================================================================
===============================================================================
[Shadow Jago]

[Has Resurrection]

[Navigation]
[Shago_Wlk_Fwd] = 1.65x Speed Increase]
[Shago_Wlk_Bck] = 1.65x Speed Increase]

[Extra Moves]
[Shago_Spc_Lasersword_Lt] = QCB+LP]
[Shago_Shdw_LaserSword] = Recapture / Auto Flips to Face Opponent / Move anywhere on Screen]
[Shago_End_Lasersword] = QCB+HP]

[Command Attacks]
[Shago_Cmd_TigerTail] = 1.3x Speed Increase / DashCancel / JumpCancel / SpecialCancel / Cancel into Throw]
[Shago_Cmd_PushKick] = DashCancel]

[Standing Attacks]
[Shago_Stnd_P_Lt] = DashCancel / Cancel into Cmd_Pushkick]
[Shago_Stnd_P_Med] = DashCancel / Cancel into Cmd_Pushkick]
[Shago_Stnd_Cl_P_Med] = DashCancel / Cancel into Cmd_Pushkick]
[Shago_Stnd_P_Hvy] = DashCancel / Cancel into Cmd_Pushkick]
[Shago_Stnd_Cl_P_Hvy] = Stumblepower / Cancel into Throw / DashCancel / Cancel into Cmd_Pushkick / If opponent inair > NoKv]
[Shago_Stnd_K_Lt] = DashCancel / Cancel into Cmd_Pushkick]
[Shago_Stnd_Cl_K_Lt] = DashCancel / Cancel into Cmd_Pushkick]
[Shago_Stnd_K_Med] = DashCancel / Cancel into Cmd_Pushkick / If opponent inair > NoKv]
[Shago_Stnd_Cl_K_Med] = DashCancel / Cancel into Cmd_Pushkick / If opponent inair > NoKv]
[Shago_Stnd_K_Hvy] = DashCancel / Cancel into Cmd_Pushkick]
[Shago_Stnd_Cl_K_Hvy] = DashCancel / Cancel into Cmd_Pushkick]

[Crouching Attacks]
[Shago_Crch_P_Lt] = DashCancel]
[Shago_Crch_P_Med] = DashCancel]
[Shago_Crch_P_Hvy] = JumpCancel / DashCancel]
[Shago_Crch_K_Lt] = DashCancel]
[Shago_Crch_K_Med] = DashCancel]
[Shago_Crch_K_Hvy] = Groundbounce / JumpCancel / DashCancel / SpecialCancel / CommandCancel / Cancel into Crch_P_Hvy]

[Jumping Attacks]
[Shago_Jmp_P_Lt] = NoKv / Cancel into Spc_DarkStalking + Spc_Shendokuken + Shadows]
[Shago_Jmp_P_Med] = Recapture / Cancel into Spc_DarkStalking + Spc_Shendokukenn + Shadows]
[Shago_Jmp_P_Hvy] = Recapture / Cancel into Spc_DarkStalking + Spc_Shendokuken + Shadows]
[Shago_Jmp_K_Lt] = NoKv / Cancel into Spc_DarkStalking + Spc_Shendokuken + Shadows]
[Shago_Jmp_K_Med] = Recapture / Cancel into Spc_DarkStalking + Spc_Shendokuken + Shadows]
[Shago_Jmp_K_Hvy] = Has Boss Meteor Dive Kick / Recapture / Cancel into Spc_DarkStalking + Spc_Shendokuken + Shadows]

[Special Attacks]
[Shago_Spc_Shendokuken_Lt] = DashCancel / SpecialCancel / Cancel into Crch_P_Hvy / Cancel into Cmd_TigerTail]
[Shago_Spc_Shendokuken_Med] = DashCancel / SpecialCancel / Cancel into Crch_P_Hvy / Cancel into Cmd_TigerTail]
[Shago_Spc_Shendokuken_Hvy] = DashCancel / SpecialCancel / Cancel into Crch_P_Hvy / Cancel into Cmd_TigerTail]
[Shago_Spc_Shendokuken_Surge] = JumpCancel / DashCancel / SpecialCancel / Cancel into Crch_P_Hvy / Cancel into Cmd_TigerTail]
[Shago_Jmp_Spc_Shendokuken_Lt] = Recapture / Move Forward+Back / Auto Flips to Face Opponent / Cancel into Jmp_Spc_Shendokuken + Spc_DarkStalking + Jmp_P/K_Lt]
[Shago_Jmp_Spc_Shendokuken_Med] = Recapture / Auto Flips to Face Opponent / Cancel into Jmp_Spc_Shendokuken + Spc_DarkStalking + Jmp_P/K_Lt]
[Shago_Jmp_Spc_Shendokuken_Hvy] = Recapture / Auto Flips to Face Opponent / Cancel into Jmp_Spc_Shendokuken + Spc_DarkStalking + Jmp_P/K_Lt]
[Shago_Jmp_Spc_Shendokuken_Surge] = Recapture / Auto Flips to Face Opponent / Cancel into Jmp_Spc_Shendokuken + Spc_DarkStalking + Jmp_P/K_Lt]
[Shago_Spc_ChargeUp] = Can use this without Instinct]
[Shago_Spc_DarkSlide_Lt] = Recapture]
[Shago_Spc_DarkSlide_Med] = Recapture / SpecialCancel / Increased Travel Distance]
[Shago_Spc_DarkSlide_Hvy] = Recapture / SpecialCancel / Increased Travel Distance]
[Shago_Spc_DarkSlide_Surge] = NoKv / JumpCancel / DashCancel]
[Shago_Spc_DarkFury_Lt] = Cancel into Jmp_Spc_DarkStalking]
[Shago_Spc_DarkFury_Med] = Cancel into Jmp_Spc_DarkStalking]
[Shago_Spc_DarkFury_Hvy] = Teleports Behind Opponent / Cancel into Jmp_Spc_DarkStalking]
[Shago_Spc_DarkFury_Dash] = Teleports Behind Opponent / Auto Flips to Face Opponent / Cancel into Jmp_Spc_DarkStalking]
[Shago_Spc_DarkFury_Surge] = NoKv / Cancel into Jmp_Spc_DarkStalking]
[Shago_Spc_DarkFury_Dash_Surge] = Teleports Behind Opponent / Cancel into Jmp_Spc_DarkStalking]
[Shago_Jmp_Spc_DarkStalking_Lt] = Teleports Behind Opponent / Auto Flips to Face Opponent / Recapture / Cancel into Jmp_Spc_Shendokuken + Jmp_P/K_Lt]
[Shago_Jmp_Spc_DarkStalking_Med] = Recapture / Cancel into Jmp_Spc_Shendokuken + Jmp_P/K_Lt]
[Shago_Jmp_Spc_DarkStalking_Hvy] = Teleports Behind Opponent / Recapture / Cancel into Jmp_Spc_Shendokuken + Jmp_P/K_Lt]
[Shago_Spc_DarkStalking_Blocked] = Move anywhere on Screen / Cancel into Any Jmp_P/K]
[Shago_Spc_DarkStalking_Bounce] = Move anywhere on Screen / Cancel into Any Jmp_P/K]
[Shago_Spc_DarkStalking_Lt] = SpecialCancel]
[Shago_Spc_DarkStalking_Med] = SpecialCancel]
[Shago_Spc_DarkStalking_Hvy] = SpecialCancel]
[Shago_Annihilation] = Instant Full-Screen / Can use without Instinct]

[Shadow Attacks]
[Shago_Shdw_DarkStalking] = Auto Flips to Face Opponent]
[Shago_Shdw_DarkSlide] = Recapture / Auto Flips to Face Opponent / Move anywhere on Screen]
[Shago_Shdw_DarkFury] = Teleports Behind Opponent / Auto Flips to Face Opponent]
[Shago_Shdw_Endokuken] = Recapture]
[Shago_Shdw_Air_Endokuken] = Recapture / Auto Flips to Face Opponent / Move anywhere on Screen]

[Linkers]
[Cancel Linkers into Linkers]

[Enders]
[Shago_End_Darkstalking] = Cancel into Linkers Anytime]
[Shago_End_DarkSlide] = Cancel into Linkers Anytime]
[Shago_Shdw_End_Endokuken] = Now Treated like an Actual Ender]

===============================================================================
===============================================================================
[Sadira]

[Base]
[Can use Instinct Webs outside of Instinct]
[Combo/Counter Breakers are useless against Sadira]

[Projectiles]
[WidowBite_Hvy] = Full-Screen Hitbox]

[Navigation]
[Sadira_Wlk_Fwd] = 1.5x Speed Increase]
[Sadira_Wlk_Bck] = 1.4x Speed Increase]
[Sadira_Dsh_Fwd] = Gives Full Instinct Meter]
[Sadira_Dsh_Bck] = Gives Full Instinct Meter]

[Command Attacks]
[Sadira_Cmd_WidowDrop] = NoKv / Cancel into Cmd_HeadStomp + Spc_WidowBite + Spc_WallPull]
[Sadira_Cmd_HeadStomp] = NoKv / Cancel into Spc_WidowBite + Spc_WallPull]

[Standing Attacks]
[Sadira_Stnd_Cl_P_Hvy] = JumpCancel]

[Crouching Attacks]
[Sadira_Crch_K_Hvy] = Launcher / Cancel into Cmd_LegLauncher]

[Jumping Attacks]
[Sadira_Jmp_P_Lt] = NoKv / Cancel into Cmd_WidowDrop + Cmd_HeadStomp + Spc_WidowBite + Spc_WallPull]
[Sadira_Jmp_P_Med] = Cancel into Cmd_WidowDrop + Cmd_HeadStomp + Spc_WidowBite + Spc_WallPull]
[Sadira_Jmp_P_Hvy] = NoKv / Cancel into Cmd_WidowDrop + Cmd_HeadStomp + Spc_WidowBite + Spc_WallPull]
[Sadira_Jmp_K_Lt] = NoKv / Cancel into Cmd_WidowDrop + Cmd_HeadStomp + Spc_WidowBite + Spc_WallPull]
[Sadira_Jmp_K_Med] = NoKv / Cancel into Cmd_WidowDrop + Cmd_HeadStomp + Spc_WidowBite + Spc_WallPull]
[Sadira_Jmp_K_Med_Atk2] = Recapture / Cancel into Cmd_WidowDrop + Cmd_HeadStomp + Spc_WidowBite + Spc_WallPull]
[Sadira_Jmp_K_Hvy] = Teleport Behind Opponent / Cancel into Cmd_WidowDrop + Cmd_HeadStomp + Spc_WidowBite + Spc_WallPull]

[Special Attacks]
[Sadira_WallCling_ForwardFlip_Lt] = Move anywhere on Screen / SuperArmor]
[Sadira_WallCling_ForwardFlip_Med] = Move anywhere on Screen / SuperArmor]
[Sadira_WallCling_ForwardFlip_Hvy] = Move anywhere on Screen / SuperArmor]
[Sadira_Spc_WidowBite_Lt] = Cancel into Cmd_WidowDrop + Cmd_HeadStomp + Spc_WallPull]
[Sadira_Spc_WidowBite_Med] = NoKv / Cancel into Cmd_WidowDrop + Cmd_HeadStomp + Spc_WallPull]
[Sadira_Spc_WidowBite_Hvy] = Recapture / Cancel into Cmd_HeadStomp + Spc_WallPull]

[Shadow Attacks]
[Sadira_Shdw_BladeDemon] = Move anywhere on Screen / Auto Flips to Face Opponent]
[Sadira_Shdw_Recluse] = Move anywhere on Screen / Auto Flips to Face Opponent]
[Sadira_Shdw_WallPull] = Move anywhere on Screen]
[Sadira_Shdw_WidowBite] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent]

[Linkers]
[Cancel Linkers into Linkers]

===============================================================================
===============================================================================
[Orchid]

[Base]
[Can always use Jaguar without Instinct]
[Ground Combo Breakers are always Shdw_Firecat]

[Projectiles]
[Grenade_Lt] = Bounces Against the Walls at Ridiculous Speed + Increased Hitbox]
[Rekka_Shockwave] = Full Screen Hitbox]

[Navigation]
[Orchid_Wlk_Fwd] = 1.4x Speed Increase]
[Orchid_Wlk_Bck] = 1.4x Speed Increase]
[Orchid_Dsh_Fwd] = Cancel into itself]
[Orchid_Activate_Instinct] = Summons a Jaguar]

[Command Attacks]
[Orchid_Cmd_AirThrow] = NoKv / Teleports Behind Opponent]
[Orchid_Cmd_FlikFlak] = Move anywhere on Screen / Recapture / SpecialCancel]

[Standing Attacks]
[Orchid_Stnd_P_Lt] = Recapture / DashCancel]
[Orchid_Stnd_P_Med] = Recapture / DashCancel]
[Orchid_Stnd_P_Hvy] = Recapture / DashCancel]
[Orchid_Stnd_Cl_P_Hvy] = Recapture / DashCancel]
[Orchid_Stnd_K_Lt] = Recapture / DashCancel]
[Orchid_Stnd_K_Med] = Recapture / DashCancel]
[Orchid_Stnd_K_Hvy] = Recapture / DashCancel]
[Orchid_Stnd_Cl_K_Hvy] = Recapture / DashCancel]

[Crouching Attacks]
[Orchid_Crch_P_Lt] = Recapture / DashCancel]
[Orchid_Crch_P_Med] = Recapture / DashCancel]
[Orchid_Crch_P_Hvy] = JumpCancel / SpecialCancel / DashCancel]
[Orchid_Crch_K_Lt] = Recapture / DashCancel]
[Orchid_Crch_K_Med] = Recapture / DashCancel]
[Orchid_Crch_K_Hvy] = SpecialCancel / DashCancel]

[Jumping Attacks]
[Orchid_Jmp_P_Lt] = NoKv / Cancel into Cmd_Air_Throw]
[Orchid_Jmp_P_Med] = Cancel into Cmd_Air_Throw]
[Orchid_Jmp_P_Hvy] = Cancel into Cmd_Air_Throw]
[Orchid_Jmp_K_Lt] = NoKv / Cancel into Cmd_Air_Throw]
[Orchid_Jmp_K_Med] = Cancel into Cmd_Air_Throw]
[Orchid_Jmp_K_Hvy] = Cancel into Cmd_Air_Throw]

[Special Attacks]
[Orchid_Spc_Rekka1_Lt] = Recapture / DashCancel / SpecialCancel]
[Orchid_Spc_Rekka1_Med] = Recapture / SpecialCancel]
[Orchid_Spc_Rekka1_Hvy] = Recapture / SpecialCancel]
[Orchid_Spc_Rekka2_Lt] = DashCancel]
[Orchid_Spc_Rekka2_Med] = DashCancel]
[Orchid_Spc_Rekka2_Hvy] = DashCancel]
[Orchid_Spc_Rekka3_Lt] = If Opponent Block > Cancel into Spc_Rekka1 / DashCancel]
[Orchid_Spc_Rekka3_Med] = If Opponent Block > Cancel into Spc_Rekka1 / DashCancel]
[Orchid_Spc_Rekka3_Hvy] = If Opponent Block > Cancel into Spc_Rekka1 / DashCancel]
[Orchid_Spc_Rekka3_Hvy_Hold] = Move Forward+Back / Cancel into Throw]
[Orchid_Spc_HandstandKick_Lt] = DashCancel]
[Orchid_Spc_HandstandKick_Med] = Move anywhere on Screen / Auto Flips to Face Opponent / DashCancel]
[Orchid_Spc_HandstandKick_Hvy] = DashCancel]
[Orchid_Spc_Grenade_Lt] = 5.2x Speed Increase / Recapture / DashCancel]
[Orchid_Spc_Grenade_Med] = Recapture / DashCancel]
[Orchid_Spc_Grenade_Hvy] = Recapture / DashCancel]
[Orchid_Spc_AirBuster_Lt] = Move anywhere on Screen / Auto Flips to Face Opponent / SpecialCancel / Cancel into Cmd_Air_Throw]
[Orchid_Spc_AirBuster_Med] = Move anywhere on Screen / Auto Flips to Face Opponent / SpecialCancel / Cancel into Cmd_Air_Throw]
[Orchid_Spc_AirBuster_Hvy] = Auto Flips to Face Opponent / SpecialCancel / Cancel into Cmd_Air_Throw]
[Orchid_Spc_KneeSlide_Lt] = Recapture]
[Orchid_Spc_KneeSlide_Med] = Recapture / Move anywhere on Screen]
[Orchid_Spc_KneeSlide_Hvy] = Has Devour / Recapture / Move anywhere on Screen]
[Orchid_CounterBreaker_AirBluffed] = If it whiffs then Automatically goes into Shdw_Firecat]
[Orchid_Ult_Ender] = 8.3x Speed Increase / Recapture]

[Shadow Attacks]
[Orchid_Shdw_HandstandKick] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent / Spawns A Jaguar]
[Orchid_Shdw_AirBuster] = Travels Towards the Opponent]
[Orchid_Shdw_Rekka] = Recapture / SpecialCancel]
[Orchid_Shdw_End_Rekka] = Now Treated as an Ender]
[Orchid_Shdw_KneeSlide] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent / Spawns A Jaguar]

[Linkers]
[Cancel Linkers into Linkers]

===============================================================================
===============================================================================
[Spinal]

[Has Resurrection]

[Base]
[Skulls always bounce off walls]
[Can DashCancel Without Skulls]
[Can Shoot Skulls without Skulls]

[Navigation]
[Spinal_Wlk_Fwd] = 2.4x Speed Increase]
[Spinal_Wlk_Bck] = 2.4x Speed Increase]

[Command Attacks]
[Spinal_Cmd_ShieldCrush] = Recapture / Cancel into Crch_K_Hvy]

[Standing Attacks]
[Spinal_Stnd_P_Lt] = Recapture / Cancel into Crch_K_Hvy]
[Spinal_Stnd_P_Med] = Recapture / Cancel into Crch_K_Hvy]
[Spinal_Stnd_Cl_P_Med] = Recapture / Cancel into Crch_K_Hvy]
[Spinal_Stnd_P_Hvy] = Recapture / Cancel into Crch_K_Hvy]
[Spinal_Stnd_Cl_P_Hvy] = Recapture / Cancel into Crch_K_Hvy]
[Spinal_Stnd_K_Lt] = Recapture / Cancel into Crch_K_Hvy]
[Spinal_Stnd_K_Med] = Recapture / Cancel into Crch_K_Hvy]
[Spinal_Stnd_Cl_K_Med] = Recapture / Cancel into Crch_K_Hvy]
[Spinal_Stnd_K_Hvy] = Recapture / Cancel into Crch_K_Hvy]
[Spinal_Stnd_Cl_K_Hvy] = Recapture / Cancel into Crch_K_Hvy]

[Crouching Attacks]
[Spinal_Crch_P_Lt] = Recapture / Cancel into Crch_K_Hvy]
[Spinal_Crch_P_Med] = Recapture / Cancel into Crch_K_Hvy]
[Spinal_Crch_P_Hvy] = DashCancel / Cancel into Crch_K_Hvy]
[Spinal_Crch_K_Lt] = Recapture / Cancel into Crch_K_Hvy]
[Spinal_Crch_K_Med] = Recapture / Cancel into Crch_K_Hvy]
[Spinal_Crch_K_Hvy] = Reaches Full Screen / DashCancel]

[Jumping Attacks]
[Spinal_Jmp_P_Lt] = NoKv]
[Spinal_Jmp_P_Hvy] = Recapture]
[Spinal_Jmp_K_Lt] = NoKv]
[Spinal_Jmp_K_Lt] = Groundbounce / Devour / NoKv / Teleports Behind Opponent / Auto Flips to Face Opponent]
[Spinal_Jmp_K_Hvy] = Recapture]

[Special Attacks]
[Spinal_Spc_BansheeBlast_Lt] = 1.2x Speed Increase / SpecialCancel / Cancel into Crch_K_Hvy + Cmd_ShieldCrush]
[Spinal_Spc_BansheeBlast_Med] = 1.2x Speed Increase / SpecialCancel / Cancel into Crch_K_Hvy + Cmd_ShieldCrush]
[Spinal_Spc_BansheeBlast_Hvy] = 1.2x Speed Increase / SpecialCancel / Cancel into Crch_K_Hvy + Cmd_ShieldCrush]
[Spinal_Spc_SoulSword_Lt] = Recapture / DashCancel]
[Spinal_Spc_SoulSword_Med] = Recapture / DashCancel]
[Spinal_Spc_SoulSword_Hvy] = Recapture]
[Spinal_Spc_PowerDevour_Hold] = Move Forward+Back / SpecialCancel / SuperArmor / Builds Shadow Meter / Fwd+3P to use. Not Bck+3P. (Gets in way of Soulsword_Lt Input) / Auto Flips to Face Opponent]
[Spinal_Spc_BoneShaker_Lt] = Recapture]
[Spinal_Spc_BoneShaker_Med] = Recapture]
[Spinal_Spc_BoneShaker_Hvy] = Recapture]
[Spinal_Spc_BoneShaker_Hvy_Skull] = Recapture / Devour]
[Spinal_Spc_Skeleport_Lt] = SuperArmor / SpecialCancel / Adds Skulls]
[Spinal_Spc_Skeleport_Med] = SuperArmor / SpecialCancel / Adds Skulls]
[Spinal_Spc_Skeleport_Hvy] = SuperArmor / SpecialCancel / Adds Skulls]

[Shadow Attacks]
[Spinal_Shdw_Summon] = Auto goes into End4_BansheeBlast_Atk2 / 3.9x Speed Increase]
[Spinal_Shdw_Boneshaker] = Move anywhere on Screen / Devour / Auto Flips to Face Opponent]
[Spinal_Shdw_Skeleport] = Recapture]
[Spinal_Shdw_BansheeBlast] = Recapture]
[Spinal_Shdw_SoulSword] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent]

[Linkers]
[Cancel Linkers into Linkers]

[Throws]
[Spinal_Cmd_ThrowF] = SpecialCancel]
[Spinal_Cmd_ThrowB] = SpecialCancel]

===============================================================================
===============================================================================
[Fulgore]

[Base]
[All Shadow (Pip) Cancels No longer take Shadow]

[Navigation]
[Fulgore_Wlk_Fwd] = 1.5x Speed Increase]
[Fulgore_Wlk_Bck] = 1.7x Speed Increase]
[Fulgore_Dsh_Fwd_Hld] = Always has Full Meter Dash]

[Command Attacks]
[Fulgore_Cmd_DoubleClaw] = Recapture / DashCancel / SpecialCancel / Cancel into Cmd_Overhead + Throw]

[Standing Attacks]
[Fulgore_Cmd_Overhead] = NoKv / DashCancel]

[Crouching Attacks]
[Fulgore_Crch_P_Lt] = Recapture / DashCancel]
[Fulgore_Crch_P_Med] = Recapture / DashCancel]
[Fulgore_Crch_P_Hvy] = JumpCancel / DashCancel / SpecialCancel / CommandCancel]
[Fulgore_Crch_K_Lt] = Recapture / DashCancel / Cancel into Cmd_Overhead]
[Fulgore_Crch_K_Med] = Recapture / DashCancel / Cancel into Cmd_Overhead]
[Fulgore_Crch_K_Hvy] = Launcher / JumpCancel / DashCancel / SpecialCancel]

[Jumping Attacks]
[Fulgore_Jmp_P_Lt] = NoKv / AirEyeBeamCancel]
[Fulgore_Jmp_P_Med] = Recapture / AirEyeBeamCancel]
[Fulgore_Jmp_P_Hvy] = Teleport Behind Opponent / Recapture / AirEyeBeamCancel]
[Fulgore_Jmp_K_Lt] = NoKv / AirEyeBeamCancel]
[Fulgore_Jmp_K_Med] = Recapture / AirEyeBeamCancel]
[Fulgore_Jmp_K_Hvy] = Recapture / AirEyeBeamCancel]

[Special Attacks]
[Fulgore_Spc_PowerCharge] = Can use without Instinct]
[Fulgore_Spc_BladeCharge_Lt] = NoKv]
[Fulgore_Spc_BladeCharge_Lt_Hold] = Recapture]
[Fulgore_Spc_BladeCharge_Med] = Recapture]
[Fulgore_Spc_BladeCharge_Hvy] = Recapture]
[Fulgore_Spc_CyberUppercut_Lt] = NoKv / Cancel into Any Jmp_P/K]
[Fulgore_Spc_CyberUppercut_Med] = NoKv / Cancel into Any Jmp_P/K]
[Fulgore_Spc_CyberUppercut_Hvy] = NoKv / Cancel into Any Jmp_P/K]
[Fulgore_Spc_EnergyBlast_Lt] = DashCancel / Cancel into Throw]
[Fulgore_Spc_EnergyBlast2_Lt] = DashCancel / Cancel into Throw]
[Fulgore_Spc_EnergyBlast3_Lt] = Recapture / DashCancel / Cancel into Throw]
[Fulgore_Spc_EnergyBlast_Med] = DashCancel / Spawn an extra EnergyBlast]
[Fulgore_Spc_EnergyBlast2_Med] = DashCancel]
[Fulgore_Spc_EnergyBlast3_Med] = Recapture / DashCancel]
[Fulgore_Spc_EnergyBlast_Hvy] = DashCancel / Spawn an extra EnergyBlast]
[Fulgore_Spc_EnergyBlast2_Hvy] = DashCancel]
[Fulgore_Spc_EnergyBlast3_Hvy] = Recapture / DashCancel]
[Fulgore_Spc_EyeBeam_Lt] = S1 Anti Air Laser / DashCancel / JumpCancel / SpecialCancel]
[Fulgore_Spc_EyeBeam_Med] = S1 Anti Air Laser / Recapture]
[Fulgore_Spc_EyeBeam_Hvy] = 1.04x Speed Increase / Stumblepower / Cancel into Throw / If opponent inair > Recapture]
[Fulgore_Spc_Teleport_Lt] = Instant Teleport]
[Fulgore_Spc_Teleport_Med] = Instant Teleport]
[Fulgore_Spc_Teleport_Hvy] = Instant Teleport]

[Shadow Attacks]
[Fulgore_Shdw_DevastationBeam] = Teleports Behind Opponent / Recapture / 1.2x Speed Increase]
[Fulgore_Shdw_BladeCharge] = Move Forward+Back / Recapture / Auto Flips to Face Opponent]
[Fulgore_Shdw_CyberUppercut] = Move anywhere on Screen / Cancel into Any Jmp_P/K / Auto Flips to Face Opponent]
[Fulgore_Shdw_EnergyBlast] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent / 1.4x Speed Increase]
[Fulgore_Shdw_EyeBeam_Ground] = Auto Teleports to Opponent]
[Fulgore_Shdw_EyeBeam_Air] = Groundbounce / Auto Chains into Ultra_Uppercut]
[Fulgore_Shdw_Teleport] = Move anywhere on Screen / Auto Flips to Face Opponent]

[Linkers]
[Cancel Linkers into Linkers]

[Enders]
[Fulgore_End4_EnergyBlast_Atk4] = Auto Chains into End3_EnergyBlast_Atk2]

[Throws]
[Fulgore_Cmd_ThrowF] = Teleports to Opponent / NoKv / SpecialCancel / CommandCancel]
[Fulgore_Cmd_ThrowB] = Teleports to Opponent / NoKv / SpecialCancel / CommandCancel]

===============================================================================
===============================================================================
[TJ-Combo]

[Base]
[Always has Instinct Speed]

[Navigation]
[TJCombo_Wlk_Fwd] = 1.5x Speed Increase]
[TJCombo_Wlk_Bck] = 1.5x Speed Increase]
[TJCombo_Dsh_Fwd] = Feral Dash Teleport]
[TJCombo_Dsh_Bck] = Feral Dash Teleport]
[TJCombo_Turn_Crch] = Causes a Tremor Shockwave]

[Extra Move]
[Tremor_Linkers]

[Command Attacks]
[TJCombo_Cmd_Superman] = 1.3x Speed Increase / NoKv / Stumblepower / JumpCancel / SpecialCancel]
[TJCombo_Cmd_ReversePunch] = Teleports Behind Opponent / Recapture / NoBlowout]

[Standing Attacks]
[TJCombo_Stnd_P_Lt] = Auto Flips to Face Opponent / DashCancel / Cancel into Cmd_Superman]
[TJCombo_Stnd_P_SpeedBag1] = Auto Flips to Face Opponent / Recapture]
[TJCombo_Stnd_P_SpeedBag2] = Auto Flips to Face Opponent / Recapture]
[TJCombo_Stnd_P_SpeedBag3] = Auto Flips to Face Opponent / Recapture]
[TJCombo_Stnd_P_Med] = Auto Flips to Face Opponent / DashCancel / Cancel into Cmd_Superman]
[TJCombo_Stnd_Cl_P_Med] = Auto Flips to Face Opponent / DashCancel / Cancel into Cmd_Superman]
[TJCombo_Stnd_P_Hvy] = Auto Flips to Face Opponent / DashCancel / Cancel into Cmd_Superman]
[TJCombo_Stnd_Cl_P_Hvy] = Auto Flips to Face Opponent / DashCancel / Cancel into Cmd_Superman]
[TJCombo_Stnd_K_Lt] = Recapture / Auto Flips to Face Opponent / DashCancel / Cancel into Cmd_Superman]
[TJCombo_Stnd_K_Med] = NoKv / Auto Flips to Face Opponent / DashCancel / Cancel into Cmd_Superman]
[TJCombo_Stnd_Cl_K_Med] = Auto Flips to Face Opponent / DashCancel / Cancel into Cmd_Superman]
[TJCombo_Stnd_K_Hvy] = NoKv / Auto Flips to Face Opponent / DashCancel / Cancel into Cmd_Superman]
[TJCombo_Stnd_Cl_K_Hvy] = Auto Flips to Face Opponent / DashCancel / Cancel into Cmd_Superman]

[Crouching Attacks]
[TJCombo_Crch_P_Lt] = NoBlowout / DashCancel]
[TJCombo_Crch_P_Med] = NoBlowout / DashCancel / Cancel into Cmd_Superman]
[TJCombo_Crch_P_Hvy] = NoBlowout / DashCancel / Cancel into Cmd_Superman]
[TJCombo_Crch_K_Lt] = DashCancel / Cancel into Cmd_Superman]
[TJCombo_Crch_K_Med] = NoBlowout / DashCancel / Cancel into Cmd_Superman]
[TJCombo_Crch_K_Hvy] = Stumblepower / SpecialCancel / DashCancel / Cancel into Cmd_Superman / If opponent inair > Recapture]

[Jumping Attacks]
[TJCombo_Jmp_P_Lt] = NoKv / NoBlowout]
[TJCombo_Jmp_P_Med] = NoBlowout]
[TJCombo_Jmp_P_Med_Target] = Recapture / NoBlowout]
[TJCombo_Jmp_P_Hvy] = Recapture]
[TJCombo_Jmp_P_Hvy_Target] = Recapture]
[TJCombo_Jmp_K_Lt] = NoKv / Not Flipout]
[TJCombo_Jmp_K_Med] = Recapture / NoBlowout]
[TJCombo_Jmp_K_Hvy] = Groundbounce]

[Special Attacks]
[TJCombo_Spc_PowerLine] = Devour]
[TJCombo_Spc_ShootToss] = 2.7x Speed Increase / Full-Screen / Devour]
[TJCombo_Spc_SpinFist] = Teleports Behind Opponent / Recapture]
[TJCombo_Spc_BackStep] = Devour]
[TJCombo_Spc_Tumble] = Devour]
[TJCombo_Spc_Knee_Hvy] = Recapture]
[TJCombo_Spc_TumblePunch_Hit] = NoKv / NoBlowout]
[TJCombo_Spc_Vortex_Lt] = SuperArmor / NoKv / NoBlowout / If opponent inair > SpecialCancel + CommandCancel / Auto Flips to Face Opponent]
[TJCombo_Spc_Vortex_Med] = SuperArmor / NoKv / NoBlowout / If opponent inair > SpecialCancel + CommandCancel / Auto Flips to Face Opponent]
[TJCombo_Spc_Vortex_Hvy] = SuperArmor / NoKv / NoBlowout / If opponent inair > SpecialCancel + CommandCancel / Auto Flips to Face Opponent]
[TJCombo_Spc_Cyclone_Charge] = SuperArmor / NoKv / NoBlowout / Devour / If opponent inair > SpecialCancel + CommandCancel / Auto Flips to Face Opponent]
[TJCombo_Spc_Tremor_Lt] = Devour / Recapture / NoBlowout / Move anywhere on Screen / Auto Flips to Face Opponent]
[TJCombo_Spc_Tremor_Med] = Devour / Recapture / NoBlowout / Move anywhere on Screen / Auto Flips to Face Opponent]
[TJCombo_Spc_Tremor_Hvy] = Devour / Recapture / NoBlowout / Move anywhere on Screen / Auto Flips to Face Opponent]

[Shadow Attacks]
[TJCombo_Shdw_Powerline] = SuperArmor / Move anywhere on Screen / Auto Flips to Face Opponent]
[TJCombo_Shdw_Knee] = Move anywhere on Screen / Auto Flips to Face Opponent]
[TJCombo_Shdw_Vortex] = Moves Towards Opponent / Unblockable / SpecialCancel / CommandCancel / Devour / Move anywhere on Screen / Auto Flips to Face Opponent]
[TJCombo_Shdw_Tremor_Begin] = Moves Towards Opponent / Auto Flips to Face Opponent]

[Linkers]
[Cancel Linkers into Linkers]

===============================================================================
===============================================================================
[Maya]

[Has Resurrection]

[Base]
[Infinite_Dagges] = Using around 25-30 will Crash the Game]

[Navigation]
[Maya_Wlk_Fwd] = 1.4x Speed Increase]
[Maya_Wlk_Bck] = 1.4x Speed Increase]
[Maya_Stnd_Taunt_01] = Taunting will Retrieve Daggers off Ground]

[Command Attacks]
[Maya_Cmd_FlipKick] = 1.7x Speed Increase / Recapture]

[Standing Attacks]
[Maya_Stnd_P_Med] = NoKv]
[Maya_Stnd_Cl_P_Med] = NoKv]
[Maya_Stnd_P_Hvy] = SpecialCancel]
[Maya_Stnd_K_Med] = NoKv]

[Crouching Attacks]
[Maya_Crch_P_Lt] = Recapture]
[Maya_Crch_P_Med] = Recapture]
[Maya_Crch_P_Med_Target] = Recapture]
[Maya_Crch_P_Hvy] = Launcher / JumpCancel]
[Maya_Crch_K_Lt] = Recapture]
[Maya_Crch_K_Med] = Recapture]
[Maya_Crch_K_Hvy] = Launcher / SpecialCancel / JumpCancel]

[Jumping Attacks]
[Maya_Jmp_P_Lt] = NoKv / Cancel into Spc_DaggerToss_Air + Spc_Mantis]
[Maya_Jmp_P_Med] = Cancel into Spc_DaggerToss_Air + Spc_Mantis]
[Maya_Jmp_P_Hvy] = Recapture / Cancel into Spc_DaggerToss_Air + Spc_Mantis]
[Maya_Jmp_K_Lt] = NoKv / Cancel into Spc_DaggerToss_Air + Spc_Mantis]
[Maya_Jmp_K_Med] = Cancel into Spc_DaggerToss_Air + Spc_Mantis]
[Maya_Jmp_K_Hvy] = Groundbounce / NoKv / Cancel into Spc_DaggerToss_Air + Spc_Mantis]

[Special Attacks]
[Maya_Spc_Mantis] = Move anywhere on Screen / Cancel into any Jmp_K / Devour]
[Maya_Spc_DaggerToss_Ground] = Recapture]
[Maya_Spc_DaggerToss_Ground_Roll] = NoKv]
[Maya_Spc_DaggerToss_Ground_Both_Roll] = Recapture]
[Maya_Spc_DaggerToss_Air] = Cancel into Spc_Mantis]
[Maya_Spc_Tumble_Lt] = NoKv / DashCancel]
[Maya_Spc_Tumble_Med] = DashCancel]
[Maya_Spc_Tumble_Med] = JumpCancel / DashCancel]
[Maya_Spc_Leapkick_Lt] = Move anywhere on Screen / DaggerCancel / Cancel into Spc_Mantis]
[Maya_Spc_Leapkick_Med] = Move anywhere on Screen / DaggerCancel / Cancel into Spc_Mantis]
[Maya_Spc_Leapkick_Hvy] = NoKv / Move anywhere on Screen / DaggerCancel / Cancel into Spc_Mantis]

[Shadow Attacks]
[Maya_Shdw_DaggerToss] = Move anywhere on Screen / Full-Screen Hitbox / Recapture]
[Maya_Shdw_Tumble] = Move Forward+Back / Recapture]
[Maya_Shdw_LeapKick] = SuperArmor / Move anywhere on Screen / Cancel into Any Jmp_P/K]

[Linkers]
[Cancel Linkers into Linkers]

[Enders]
[Maya_End_Tumble] = Groundbounce]

[Throws]
[Maya_Cmd_ThrowF] = NoKv / JumpCancel / SpecialCancel]
[Maya_Cmd_ThrowB] = NoKv / JumpCancel / SpecialCancel]

===============================================================================
===============================================================================
[Kan-Ra]

[Has Resurrection]

[KanRa_Crch_K_Lt] = This is the SandScorpion]
[KanRa_Crch_K_Med] = This is the SandScorpion]
[KanRa_Crch_K_Hvy] = This is the Antlion]

[Projectiles]
[Scarab] = Never Disappears]
[Antlion] = Full-Screen Hitbox]
[SandTrap] = Follows Opponent]
[SandSplash] = Increased Hitbox]

[Navigation]
[KanRa_Wlk_Fwd] = 2.4x Speed Increase]
[KanRa_Wlk_Bck] = 2.4x Speed Increase]
[KanRa_Dsh_Fwd] = Always Short Hops]
[KanRa_Stnd_Taunt_01] = Gives Full Instinct Meter]

[Command Attacks]
[KanRa_Cmd_Sandsplosion] = 5.3x Speed Increase / Devour / Launcher / SpecialCancel / JumpCancel / Decreased Health Taken]
[KanRa_Cmd_DesertDrop] = Recapture / 2.3x Speed Increase]

[Standing Attacks]
[KanRa_Stnd_P_Lt] = Recapture / Cancel into any Stnd_P/K / DashCancel]
[KanRa_Stnd_P_Med] = Stumblepower / SpecialCancel / Cancel into any Stnd_P/K / DashCancel]
[KanRa_Stnd_Cl_P_Med] = Recapture / Cancel into any Stnd_P/K / DashCancel]
[KanRa_Stnd_P_Hvy] = Stumblepower / SpecialCancel / Cancel into any Stnd_P/K / DashCancel]
[KanRa_Stnd_Cl_P_Hvy] = Stumblepower / SpecialCancel / Cancel into any Stnd_P/K / DashCancel]
[KanRa_Stnd_K_Lt] = Recapture / Cancel into any Stnd_P/K / DashCancel]
[KanRa_Stnd_P_Lt] = Recapture / Cancel into any Stnd_P/K / DashCancel]
[KanRa_Stnd_Cl_K_Med] = Stumblepower / SpecialCancel / Cancel into any Stnd_P/K / DashCancel]
[KanRa_Stnd_K_Hvy] = Recapture / DashCancel]
[KanRa_Stnd_Cl_K_Hvy] = Stumblepower / SpecialCancel / Cancel into any Stnd_P/K / DashCancel]

[Crouching Attacks]
[KanRa_Crch_P_Lt] = Cancel into any Stnd_P/K / DashCancel]
[KanRa_Crch_P_Med] = Stumblepower / SpecialCancel / Cancel into any Stnd_P/K / DashCancel]
[KanRa_Crch_Cl_P_Med] = Cancel into any Stnd_P/K / DashCancel]
[KanRa_Crch_P_Hvy] = Groundbounce / Cancel into Crch_K_Hvy / JumpCancel / SpecialCancel / DashCancel]
[KanRa_Crch_Cl_P_Hvy] = 1.4x Speed Increase / Groundbounce / Cancel into Crch_K_Hvy / JumpCancel / DashCancel]
[KanRa_Crch_K_Lt] = Recapture / Cancel into Crch_K_Hvy / DashCancel / SpecialCancel]
[KanRa_Crch_Cl_K_Lt] = Recapture / Cancel into any Stnd_P/K / DashCancel]
[KanRa_Crch_K_Med] = Recapture / Cancel into Crch_K_Hvy / DashCancel / SpecialCancel]
[KanRa_Crch_Cl_K_Med] = Recapture / Cancel into any Stnd_P/K / DashCancel]
[KanRa_Crch_K_Hvy] = DashCancel]
[KanRa_Crch_Cl_K_Hvy] = Recapture / DashCancel]

[Jumping Attacks]
[KanRa_Jmp_P_Lt] = NoKv / Cancel into Cmd_DesertDrop + Spc_ScarabSwarm]
[KanRa_Jmp_P_Med] = Cancel into Cmd_DesertDrop + Spc_ScarabSwarm]
[KanRa_Jmp_P_Hvy] = Recapture / Cancel into Cmd_DesertDrop + Spc_ScarabSwarm]
[KanRa_Jmp_K_Lt] = NoKv / Cancel into Cmd_DesertDrop + Spc_ScarabSwarm]
[KanRa_Jmp_K_Med] = Cancel into Cmd_DesertDrop + Spc_ScarabSwarm]

[Special Attacks]
[KanRa_Spc_SandTrap_Lt] = SpecialCancel / CommandCancel / DashCancel / Cancel into Crch_K_Hvy]
[KanRa_Spc_SandTrap_Med] = SpecialCancel / CommandCancel / DashCancel / Cancel into Crch_K_Hvy]
[KanRa_Spc_SandTrap_Hvy] = SpecialCancel / CommandCancel / DashCancel / Cancel into Crch_K_Hvy]
[KanRa_Spc_ScarabSwarm_Lt] = Recapture / 1.2x Speed Increase / DashCancel / If opponent inair > SpecialCancel + CommandCancel]
[KanRa_Spc_ScarabSwarm_Med] = Recapture / 1.4x Speed Increase / DashCancel / If opponent inair > SpecialCancel + CommandCancel]
[KanRa_Spc_ScarabSwarm_Hvy] = Recapture / 1.6x Speed Increase / DashCancel / If opponent inair > SpecialCancel + CommandCancel]
[KanRa_Jmp_Spc_ScarabSwarm_Lt] = Recapture / 1.2x Speed Increase / Cancel into Any Jmp_P + Cmd_DesertDrop]
[KanRa_Jmp_Spc_ScarabSwarm_Med] = Recapture / 1.4x Speed Increase / Cancel into Any Jmp_P + Cmd_DesertDrop]
[KanRa_Jmp_Spc_ScarabSwarm_Hvy] = Recapture / 1.6x Speed Increase / Cancel into Any Jmp_P + Cmd_DesertDrop]
[KanRa_Spc_Wrap_Lt] = 2.3x Speed Increase]
[KanRa_Spc_Wrap_Med] = 2.3x Speed Increase]
[KanRa_Spc_Wrap_Hvy] = 2.3x Speed Increase]

[Shadow Attacks]
[KanRa_Shdw_Wrap] = 18.5x Speed Increase]
[KanRa_Shdw_Dervish] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent]
[KanRa_Shdw_SandSpike] = Cancel into Crch_K_Hvy / DashCancel]
[KanRa_Shdw_ScarabSwarm] = Move anywhere on Screen / Auto Flips to Face Opponent / Recapture]
[KanRa_Jmp_Shdw_ScarabSwarm] = Move anywhere on Screen / Auto Flips to Face Opponent / Recapture]

[Linkers]
[Cancel Linkers into Linkers]

[Enders]
[KanRa_End2_ScarabSwarm_Atk2] = Auto Chains into End4_ScarabSwarm_Jmp]
[KanRa_End3_ScarabSwarm_Atk4] = Auto Chains into End4_ScarabSwarm_Jmp]

[Throws]
[KanRa_Cmd_ThrowF] = Cancel into Linkers]
[KanRa_Cmd_ThrowB] = Cancel into Linkers]

===============================================================================
===============================================================================
[Riptor]

[Base]
[Always has Instinct Moves]

[Projectiles]
[Flame_Carpet] = Full-Screen Hitbox]
[FlameBlitz] = Full-Screen Hitbox]
[Riptor_Jmp_P_Hvy_FlameBreath] = Extended Hitbox]

[Navigation]
[Riptor_Wlk_Fwd] = 1.4x Speed Increase]
[Riptor_Wlk_Bck] = 1.4x Speed Increase]

[Command Attacks]
[Riptor_Predator_Transition_In] = 1.2x Speed Increase]
[Riptor_Spc_Predator] = 1.8x Speed Increase / SuperArmor]
[Riptor_Spc_Predator_Fwd] = 2.7x Speed Increase / SuperArmor]
[Riptor_Spc_Predator_Bck] = 2.5x Speed Increase / SuperArmor]
[Riptor_Hidden_Missile] = 1.2x Speed Increase / Recapture / SpecialCancel / DashCancel]
[Riptor_Survival_Run] = SuperArmor]
[Riptor_Survival_Run_Reverse] = SuperArmor]
[Riptor_Flame_Carpet] = SuperArmor / Recapture / DashCancel / SpecialCancel / CommandCancel]

[Standing Attacks]
[Riptor_Predator_P_Lt] = DashCancel]
[Riptor_Predator_P_Med] = DashCancel]
[Riptor_Predator_K_Lt] = Stumblepower / Cancel into Throw / SpecialCancel]
[Riptor_Predator_K_Med] = DashCancel]
[Riptor_Stnd_P_Lt] = Recapture / DashCancel / Cancel into Hidden_Missile]
[Riptor_Stnd_P_Med] = Recapture / DashCancel / Cancel into Hidden_Missile]
[Riptor_Stnd_P_Hvy] = Recapture / SpecialCancel / DashCancel / Cancel into Hidden_Missile]
[Riptor_Stnd_K_Lt] = DashCancel / Cancel into Hidden_Missile]
[Riptor_Stnd_K_Med] = Recapture / DashCancel / Cancel into Hidden_Missile]
[Riptor_Stnd_K_Hvy] = Recapture / DashCancel / Cancel into Hidden_Missile]
[Riptor_Stnd_Cl_K_Hvy] = Recapture / DashCancel / Cancel into Hidden_Missile]
[Riptor_Flame_Blitz] = If opponent inair > NoKv + SpecialCancel + CommandCancel]
[Riptor_Tail_Slap] = Stumblepower / Cancel into Throw / DashCancel / Cancel into Hidden_Missile]
[Riptor_Tail_Whip] = Groundbounce / SpecialCancel / CommandCancel / JumpCancel / DashCancel]
[Riptor_Flame_Smash] = Groundbounce / SpecialCancel / CommandCancel / DashCancel]

[Crouching Attacks]
[Riptor_Crch_P_Lt] = Recapture / Cancel into Hidden_Missile / DashCancel]
[Riptor_Crch_P_Med] = Recapture / Cancel into Hidden_Missile / DashCancel]
[Riptor_Crch_P_Hvy] = Cancel into Hidden_Missile / DashCancel]
[Riptor_Crch_K_Lt] = Recapture / Cancel into Hidden_Missile / DashCancel]
[Riptor_Crch_K_Med] = Cancel into Hidden_Missile / DashCancel]
[Riptor_Crch_K_Hvy] = Launcher / SpecialCancel / JumpCancel / CommandCancel / Cancel into Hidden_Missile / DashCancel]

[Jumping Attacks]
[Riptor_Jmp_P_Lt] = NoKv / Cancel into Spc_TailFlip]
[Riptor_Jmp_P_Med] = Recapture / Cancel into Spc_TailFlip]
[Riptor_Jmp_P_Hvy] = Recapture / Cancel into Spc_TailFlip]
[Riptor_Jmp_K_Med] = NoKv / Cancel into Spc_TailFlip]
[Riptor_Jmp_K_Hvy] = Groundbounce / Cancel into Spc_TailFlip]

[Special Attacks]
[Riptor_Spc_TailFlip_Lt] = NoKv / Move anywhere on Screen / Cancel into Any Jmp_P]
[Riptor_Spc_TailFlip_Med] = NoKv / Move anywhere on Screen / Cancel into Any Jmp_P]
[Riptor_Spc_TailFlip_Hvy] = NoKv / Move anywhere on Screen / Cancel into Any Jmp_P]
[Riptor_Spc_TailFlip_Air_Med] = Teleports Behind Opponent / NoKv]
[Riptor_Spc_TalonRake_Lt] = Recapture / Move anywhere on Screen]
[Riptor_Spc_TalonRake_Med] = Recapture / Move anywhere on Screen]
[Riptor_Spc_TalonRake_Hvy] = Recapture / Move anywhere on Screen]
[Riptor_Air_FlameBreath] = Recapture / Cancel into Spc_TailFlip]]
[Riptor_Spc_Shoulder_Charge_Lt] = SuperArmor]
[Riptor_Spc_Shoulder_Charge_Med] = SuperArmor]
[Riptor_Spc_Shoulder_Charge_Hvy] = SuperArmor]

[Shadow Attacks]
[Riptor_Shdw_TalonRake] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent]
[Riptor_Shdw_TailFlip] = Move anywhere on Screen / Auto Flips to Face Opponent]
[Riptor_Shdw_CleverGirl] = Auto Flips to Face Opponent]
[Riptor_Shdw_Shoulder_Charge] = Recapture / SuperArmor / Move anywhere on Screen / Auto Flips to Face Opponent]

[Linkers]
[Cancel Linkers into Linkers]

[Throws]
[Riptor_Cmd_ThrowF_Run] = Teleports to opponent]

===============================================================================
===============================================================================
[Omen]

[Has Resurrection]

[Projectiles]
[Orb] = Infinite Usage]

[Navigation]
[Omen_Wlk_Fwd] = 1.3x Speed Increase]
[Omen_Wlk_Bck] = 1.35x Speed Increase]
[Omen_Dsh_Fwd] = Feral Dash Teleport]

[Command Attacks]
[Omen_Cmd_RaggedEdge] = 1.2x Speed Increase / Stumblepower / Cancel into Throw / Teleport Behind Opponent after 1st Hit / DashCancel]

[Standing Attacks]
[Omen_Stnd_P_Lt] = Recapture]
[Omen_Stnd_P_Med] = Recapture]
[Omen_Stnd_Cl_P_Med] = Recapture]
[Omen_Stnd_P_Hvy] = Recapture]
[Omen_Stnd_Cl_P_Hvy] = Recapture]
[Omen_Stnd_K_Lt] = Recapture]
[Omen_Stnd_Cl_K_Lt] = Recapture]
[Omen_Stnd_K_Med] = Recapture]
[Omen_Stnd_Cl_K_Med] = Recapture]
[Omen_Stnd_K_Hvy] = Recapture]
[Omen_Stnd_Cl_K_Hvy] = Recapture]

[Crouching Attacks]
[Omen_Crch_P_Lt] = Recapture]
[Omen_Crch_P_Med] = Recapture / NoKv]
[Omen_Crch_P_Hvy] = Recapture]
[Omen_Crch_K_Lt] = Recapture]
[Omen_Crch_K_Med] = Recapture]
[Omen_Crch_K_Hvy] = Teleports Behind Opponent / Launcher / JumpCancel / SpecialCancel / CommandCancel]

[Jumping Attacks]
[Omen_Jmp_P_Lt] = NoKv / Cancel into AirDash]
[Omen_Jmp_P_Med] = Cancel into AirDash]
[Omen_Jmp_P_Hvy] = Recapture / SuperArmor / Cancel into AirDash]
[Omen_Jmp_K_Lt] = NoKv / Cancel into AirDash]
[Omen_Jmp_K_Med] = Cancel into AirDash]
[Omen_Jmp_K_Hvy] = Recapture / Cancel into AirDash]

[Special Attacks]
[Omen_Spc_Rashakuken_Lt] = Recapture / DashCancel / SpecialCancel]
[Omen_Spc_Rashakuken_Med] = Recapture / DashCancel / SpecialCancel]
[Omen_Spc_Rashakuken_Hvy] = Recapture / DashCancel / SpecialCancel]
[Omen_Spc_OrdaShield_Lt] = CommandCancel / SpecialCancel]
[Omen_Spc_OrdaShield_Med] = CommandCancel / SpecialCancel]
[Omen_Spc_OrdaShield_Hvy] = CommandCancel / SpecialCancel]
[Omen_Spc_Slide_Lt] = Recapture / Cancel into Spc_Slide_Med/Hvy if it doesn't hit / Increased Travel Distance]
[Omen_Spc_Slide_Med] = Recapture / Cancel into Spc_Slide_Lt/Hvy if it doesn't hit / Increased Travel Distance]
[Omen_Spc_Slide_Hvy] = Recapture / Cancel into Spc_Slide_Lt/Med if it doesn't hit / Increased Travel Distance]
[Omen_Spc_Shady_Kicks_Lt] = Recapture / Spawns Fireball]
[Omen_Spc_Shady_Kicks_Med] = Recapture]
[Omen_Spc_Shady_Kicks_Hvy] = Recapture / If Animation Ends > Auto goes into Shdw_Shady_Kicks]

[Shadow Attacks]
[Omen_Shdw_Teleport] = Increased Duration / Move anywhere on Screen / Cancel into Any Jmp_P/K]
[Omen_Shdw_Slide] = Travels Straight to the Opponent / Recapture]
[Omen_Shdw_Rashakuken] = 2.2x Speed Increase / Move anywhere on Screen / Recapture]
[Omen_Shdw_OrdaShield] = Orbs Never Disappears / Recapture / 2.2x Speed Increase / Auto Flips to Face Opponent]
[Omen_Shdw_Shady_Demon] = Instant / One-Hit KO for both Players if it Lands]
[Omen_Shdw_Shady_Kicks] = Move anywhere on Scarab / Recapture / Auto Flips to Face Opponent]

[Linkers]
[Cancel Linkers into Linkers]

[Enders]
[Omen_End4_Rashakuken_Atk2] = Auto Chains into End4_Shady_Kicks_Atk2]
[Omen_End2_Slidekick_Atk2] = Full-Screen Wallsplat]

[Throws]
[Omen_Cmd_ThrowF] = Teleports to Opponent / DashCancel / Cancel into Spc_Slide]
[Omen_Cmd_ThrowB] = Teleports to Opponent / DashCancel / Cancel into Spc_Slide]

===============================================================================
===============================================================================
[Aganos]

[Projectiles]
[Crch_K_Hvy] = Full-Screen Low Hitbox]

[Navigation]
[Aganos_Wlk_Fwd] = 6.2x Speed Increase / Devour]
[Aganos_Wlk_Bck] = 6.2x Speed Increase / Devour]
[Aganos_Dsh_Fwd] = 5.2x Speed Increase / Devour]
[Aganos_Dsh_Bck] = 5.2x Speed Increase / Devour]
[Aganos_Stnd_Taunt_01] = Adds 1 Chunk]

[Extra Moves]
[Aganos_Lnk_Chunk] = New Linker]

[Command Attacks]
[Aganos_Cmd_Trapped] = 2.4x Speed Increase]
[Aganos_Cmd_No_Escape] = 2.5x Speed Increase]
[Aganos_Cmd_StompWalk] = 1.7x Speed Increase / SpecialCancel / CommandCancel / Move Forward+Back]
[Aganos_Cmd_SummonChunk] = 1.7x Speed Increase]

[Standing Attacks]
[Aganos_Stnd_P_Lt] = Recapture / 1.4x Speed Increase]
[Aganos_Stnd_P_Lt_Up] = Recapture / 1.4x Speed Increase]
[Aganos_Stnd_P_Med] = Recapture / 1.4x Speed Increase]
[Aganos_Stnd_Cl_P_Med] = Recapture / 1.4x Speed Increase]
[Aganos_Stnd_P_Hvy] = Recapture / 1.8x Speed Increase]
[Aganos_Stnd_Cl_P_Hvy] = Recapture]
[Aganos_Stnd_P_Lt_Beatstic] = 1.4x Speed Increase / Recapture]
[Aganos_Stnd_P_Med_Beatstick] = 1.6x Speed Increase / Recapture]
[Aganos_Stnd_P_Hvy_Beatstick] = 1.4x Speed Increase / Recapture]
[Aganos_Stnd_K_Lt] = 1.4x Speed Increase / Recapture]
[Aganos_Stnd_K_Med] = 1.2x Speed Increase / Recapture]
[Aganos_Stnd_Cl_K_Med] = Recapture]
[Aganos_Stnd_K_Hvy] = 1.6x Speed Increase / Recapture]
[Aganos_Stnd_Cl_K_Hvy] = Recapture]

[Crouching Attacks]
[Aganos_Crch_P_Lt] = Recapture / 1.4x Speed Increase]
[Aganos_Crch_P_Med] = Recapture / 1.4x Speed Increase]
[Aganos_Crch_P_Hvy] = JumpCancel]
[Aganos_Crch_P_Hvy_Beatstick] = 1.4x Speed Increase]
[Aganos_Crch_K_Lt] = Recapture / 1.4x Speed Increase]
[Aganos_Crch_K_Med] = Recapture / 1.4x Speed Increase]
[Aganos_Crch_K_Hvy] = Launcher / 1.9x Speed Increase / Spawns Chunk from the Sky / SpecialCancel / CommandCancel / JumpCancel]

[Jumping Attacks]
[Aganos_Jmp_P_Lt] = NoKv / Does a Front Flip]
[Aganos_Jmp_P_Med] = Recapture]
[Aganos_Jmp_P_Hvy] = 1.3x Speed Increase]
[Aganos_Jmp_P_Hvy_Beatstick] = Recapture]
[Aganos_Jmp_K_Lt] = NoKv]
[Aganos_Jmp_K_Med] = Recapture]
[Aganos_Jmp_K_Hvy] = Spawns Wall Behind Opponent / SpecialCancel]

[Special Attacks]
[Aganos_Spc_Chunk_Lt] = Recapture / SpecialCancel / CommandCancel]
[Aganos_Spc_Chunk_Med] = Recapture / SpecialCancel / CommandCancel]
[Aganos_Spc_Chunk_Hvy] = Recapture / 1.5x Speed Increase / SpecialCancel / CommandCancel]
[Aganos_Spc_Beatstick_Toss] = Recapture]
[Aganos_Spc_Juggernaut_Lt] = 6.2x Speed Increase / Move Forward+Back / SpecialCancel]
[Aganos_Spc_Juggernaut_Med] = 1.2x Speed Increase / Move Forward+Back / SpecialCancel]
[Aganos_Spc_Juggernaut_Hvy] = Move Forward+Back / SpecialCancel]
[Aganos_Spc_Juggernaut_Recoil] = Move anywhere on Screen]
[Aganos_Spc_Lariat_Lt] = Recapture]
[Aganos_Spc_Lariat_Med] = Recapture]
[Aganos_Spc_Lariat_Hvy] = Recapture]
[Aganos_Spc_Thudbutt_Lt] = Recapture / Move anywhere on Screen]
[Aganos_Spc_Thudbutt_Med] = Recapture / Move anywhere on Screen]
[Aganos_Spc_Thudbutt_Hvy] = Recapture / Move anywhere on Screen]

[Shadow Attacks]
[Aganos_Shdw_Thudbutt] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent]
[Aganos_Shdw_Juggernaut] = Move anywhere on Screen / Auto Flips to Face Opponent]
[Aganos_Shdw_Lariat] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent]
[Aganos_Shdw_Chunk] = Devour / 7.5x Speed Increase / Move anywhere on Screen / Recapture / Auto Flips to Face Opponent]

[Enders]
[Aganos_End4_Chunk] = Auto Chains into End4_Juggernaut_Atk3]
[Aganos_End4_Juggernaut] = Creates a Wall Behind Opponent]

===============================================================================
===============================================================================
[Hisako]

[Has Resurrection]

[Base]
[Hisako Has alot more KV than other Characters so it wont Blowout when it's supposed to]
[Infinite Wrath]

[Navigation]
[Hisako_Wlk_Fwd] = 9.0x Speed Increase]
[Hisako_Wlk_Bck] = 9.0x Speed Increase]
[Hisako_Dsh_Fwd] = Feral Dash Teleport]
[Hisako_Dsh_Bck] = Feral Dash Teleport]

[Jumping]
[Can Always WallJump from any Distance or Cancel into another WallJump]

[Command Attacks]
[Hisako_Cmd_Teleport] = 1.5x Speed Increase]
[Hisako_Catch_Counter_High] = 1.3x Speed Increase / Always Instinct Parry / Increased Duration / SpecialCancel / Move anywhere on Screen]

[Standing Attacks]
[Hisako_Stnd_P_Lt] = DashCancel / Cancel into Crch_P/K_Hvy]
[Hisako_Stnd_P_Med] = SpecialCancel / DashCancel / Cancel into Crch_P/K_Hvy + Stnd_P_Hvy]
[Hisako_Stnd_Cl_P_Med] = DashCancel / Cancel into Crch_P/K_Hvy]
[Hisako_Stnd_P_Hvy] = SpecialCancel / DashCancel / Cancel into Crch_P/K_Hvy]
[Hisako_Stnd_Cl_P_Hvy] = DashCancel / Cancel into Crch_P/K_Hvy]
[Hisako_Stnd_K_Lt] = DashCancel / Cancel into Crch_P/K_Hvy]
[Hisako_Stnd_K_Med] = DashCancel / Cancel into Crch_P/K_Hvy]
[Hisako_Stnd_Cl_K_Med] = DashCancel / Cancel into Crch_P/K_Hvy]
[Hisako_Stnd_K_Hvy] = DashCancel / Cancel into Crch_P/K_Hvy]
[Hisako_Stnd_Cl_K_Hvy] = DashCancel / Cancel into Crch_P/K_Hvy]

[Crouching Attacks]
[Hisako_Crch_P_Lt] = Recapture / DashCancel / Cancel into Crch_P/K_Hvy]
[Hisako_Crch_P_Med] = Recapture / DashCancel / Cancel into Crch_P/K_Hvy]
[Hisako_Crch_P_Hvy] = NoKv / JumpCancel / DashCancel]
[Hisako_Crch_K_Lt] = Recapture / DashCancel / Cancel into Crch_P/K_Hvy]
[Hisako_Crch_K_Med] = Recapture / DashCancel / Cancel into Crch_P/K_Hvy]
[Hisako_Crch_K_Hvy] = Groundbounce / DashCancel / Cancel into Crch_P_Hvy]

[Jumping Attacks]
[Hisako_Jmp_P_Lt] = NoKv / WallJumpCancel / Cancel into Spc_AirKiri]
[Hisako_Jmp_P_Med] = WallJumpCancel / Cancel into Spc_AirKiri]
[Hisako_Jmp_P_Hvy] = Recapture / WallJumpCancel / Cancel into Spc_AirKiri]
[Hisako_Jmp_K_Lt] = NoKv / WallJumpCancel / Cancel into Spc_AirKiri]
[Hisako_Jmp_K_Med] = WallJumpCancel / Cancel into Spc_AirKiri]
[Hisako_Jmp_K_Hvy] = Recapture / WallJumpCancel / Cancel into Spc_AirKiri]

[Special Attacks]
[Hisako_Spc_AirKiri_Lt] = Move Forward+Back / Cancel into Jmp_P/K]
[Hisako_Spc_AirKiri_Med] = Move Forward+Back / Cancel into Jmp_P/K]
[Hisako_Spc_AirKiri_Hvy] = Move Forward+Back / Cancel into Jmp_P/K]
[Hisako_Spc_Kata1_Lt] = 2.5x Speed Increase / Cancel into Linkers]
[Hisako_Spc_Kata1_Med] = 2.5x Speed Increase / Cancel into Linkers]
[Hisako_Spc_Kata1_Hvy] = 2.5x Speed Increase / Cancel into Linkers]
[Hisako_Spc_Kata2_Lt] = 2.5x Speed Increase / Cancel into Linkers]
[Hisako_Spc_Kata2_Med] = 2.5x Speed Increase / Cancel into Linkers]
[Hisako_Spc_Kata2_Hvy] = 2.5x Speed Increase / Cancel into Linkers]
[Hisako_Spc_Kata3_Lt] = 2.5x Speed Increase / Cancel into Linkers]
[Hisako_Spc_Kata3_Med] = 2.5x Speed Increase / Cancel into Linkers]
[Hisako_Spc_Kata3_Hvy] = 2.5x Speed Increase / Cancel into Linkers]
[Hisako_Spc_Quick_Throw_Lt] = Teleports to Opponent]
[Hisako_Spc_Vacuum_Lt] = Instant / Can Grab inair Opponents]
[Hisako_Spc_Vacuum_Med] = Instant / Can Grab inair Opponents]
[Hisako_Spc_Vacuum_Hvy] = Instant / Can Grab inair Opponents]

[Shadow Attacks]
[Hisako_Shdw_AirKiri] = Move anywhere on Screen]
[Hisako_Shdw_Vacuum] = 1.9x Speed Increase / Move anywhere on Screen / Auto Flips to Face Opponent]
[Hisako_Shdw_Kata] = 1.5x Speed Increase / Move anywhere on Screen / Auto Flips to Face Opponent]
[Hisako_Shdw_Quick_Throw] = Teleports to Opponent]
[Hisako_Shdw_Quick_Throw_Swing] = Cancel into AutoDbl + Linkers]

[Linkers]
[Cancel Linkers into Linkers]

[Enders]
[Hisako_End2_Quick_Throw] = Auto Chains into End2_Kata_Dash]
[Hisako_End3_Quick_Throw_Atk2] = Auto Chains into End3_Kata_Dash]
[Hisako_End3_Kata_Dash] = Auto Chains into End3_Quick_Throw_Atk3]
[Hisako_End4_Quick_Throw_Atk3] = Auto Chains into End4_Kata_Dash]
[Hisako_End4_Kata_Dash] = Auto Chains into End3_Vacuum_Atk2]
[Hisako_End4_Vacuum_Atk3] = Auto Chains into End3_Vacuum_Grab]

===============================================================================
===============================================================================
[Cinder]

[Has Resurrection]

[Base]
[Always Fired Up]

[Projectiles]
[Meteors] = Always Attatches onto Opponent]
[FlameDash_Crash_Hvy] = Full-Screen Hitbox]
[Burnkick_FlameOn] = Full-Screen Hitbox]

[Navigation]
[Cinder_Wlk_Fwd] = 1.5x Speed Increase]
[Cinder_Wlk_Bck] = 1.5x Speed Increase]
[Cinder_Dsh_Fwd] = Feral Dash Teleport]

[Command Attacks]
[Cinder_Cmd_Air_Detonator] = Cancel into Spc_FlameDash + Air_Burn_Kick_Hvy]

[Standing Attacks]
[Cinder_Stnd_P_Lt] = Auto Flips to Face Opponent / DashCancel / If opponent inair > Special + JumpCancel / Cancel into Crch_P/K_Hvy]
[Cinder_Stnd_P_Lt_Target_Atk3] = NoKv / Auto Flips to Face Opponent / Cancel into Crch_P/K_Hvy]
[Cinder_Stnd_P_Med] = Auto Flips to Face Opponent / DashCancel / Cancel into Crch_P/K_Hvy]
[Cinder_Stnd_P_Med_Target_Atk2] = NoKv / Auto Flips to Face Opponent] / Cancel into Crch_P/K_Hvy]
[Cinder_Stnd_P_Med_Target_Atk3] = NoKv / Auto Flips to Face Opponent / Cancel into Crch_P/K_Hvy]
[Cinder_Stnd_Cl_P_Med] = Auto Flips to Face Opponent / DashCancel / Cancel into Crch_P/K_Hvy]
[Cinder_Stnd_P_Hvy] = Auto Flips to Face Opponent / DashCancel / Cancel into Crch_P/K_Hvy]
[Cinder_Stnd_P_Hvy_Target_Atk2] = Auto Flips to Face Opponent / Cancel into Crch_P/K_Hvy]
[Cinder_Stnd_P_Hvy_Target_Atk3] = SuperArmor / NoKv / Auto Flips to Face Opponent / Cancel into Crch_P/K_Hvy]
[Cinder_Stnd_Cl_P_Hvy] = DashCancel / Auto Flips to Face Opponent / Cancel into Crch_P/K_Hvy]
[Cinder_Stnd_K_Lt] = DashCancel / Auto Flips to Face Opponent / Cancel into Crch_P/K_Hvy]
[Cinder_Stnd_K_Med] = DashCancel / Auto Flips to Face Opponent / Cancel into Crch_P/K_Hvy]
[Cinder_Stnd_Cl_K_Med] = DashCancel / Auto Flips to Face Opponent / Cancel into Crch_P/K_Hvy]
[Cinder_Stnd_K_Hvy] = DashCancel / Auto Flips to Face Opponent / Cancel into Crch_P/K_Hvy]
[Cinder_Stnd_Cl_K_Hvy] = Recapture / DashCancel / Auto Flips to Face Opponent / Cancel into Crch_P/K_Hvy]

[Crouching Attacks]
[All Attacks Can Cancel into Standing Target Combos]
[Cinder_Crch_P_Lt] = Recapture / DashCancel / Cancel into Crch_P/K_Hvy]
[Cinder_Crch_P_Med] = Recapture / DashCancel / Cancel into Crch_P/K_Hvy]
[Cinder_Crch_P_Hvy] = NoKv / JumpCancel / SpecialCancel / DashCancel]
[Cinder_Crch_K_Lt] = DashCancel / Cancel into Crch_P/K_Hvy]
[Cinder_Crch_K_Med] = DashCancel / Cancel into Crch_P/K_Hvy]
[Cinder_Crch_K_Hvy] = SpecialCancel / JumpCancel / DashCancel / Cancel into Crch_P/K_Hvy]

[Jumping Attacks]
[Always Causes Hardknockdown]
[Cinder_Jmp_P_Lt] = Cancel into Spc_FlameDash + Cmd_Air_Detonator + Spc_Meteor]
[Cinder_Jmp_P_Med] = Cancel into Spc_FlameDash + Cmd_Air_Detonator + Spc_Meteor]
[Cinder_Jmp_P_Hvy] = Cancel into Spc_FlameDash + Cmd_Air_Detonator + Spc_Meteor]
[Cinder_Jmp_K_Lt] = Cancel into Spc_FlameDash + Cmd_Air_Detonator + Spc_Meteor]
[Cinder_Jmp_K_Med] = Cancel into Spc_FlameDash + Cmd_Air_Detonator + Spc_Meteor]
[Cinder_Jmp_K_Hvy] = Cancel into Spc_FlameDash + Cmd_Air_Detonator + Spc_Meteor]

[Special Attacks]
[Cinder_Spc_FlameStream_Lt] = SpecialCancel / LinkerCancel]
[Cinder_Spc_FlameStream_Med] = LinkerCancel]
[Cinder_Spc_FlameStream_Hvy] = LinkerCancel]
[Cinder_Spc_FlamePalm_Lt] = SpecialCancel]
[Cinder_Spc_FlamePalm_Med] = JumpCancel / SpecialCancel]
[Cinder_Spc_FlamePalm_Hvy] = SpecialCancel]
[Cinder_Spc_Burn_Kick_Lt] = Cancel into Any Jumping Normals / Cancel into Spc_FlameDash + Cmd_Air_Detonator + Spc_Meteor]
[Cinder_Spc_Burn_Kick_Med] = Cancel into Any Jumping Normals / Cancel into Spc_FlameDash + Cmd_Air_Detonator + Spc_Meteor]
[Cinder_Spc_Burn_Kick_Hvy] = Cancel into Any Jumping Normals / Cancel into Spc_FlameDash + Cmd_Air_Detonator + Spc_Meteor]
[Cinder_Spc_Air_Burn_Kick_Hvy] = Teleports Behind Opponent / Cancel into Any Jmp_K + Spc_FlameDash + Cmd_Air_Detonator]
[Cinder_Jmp_Spc_Meteors_Detonate] = Cancel into Jmp_Spc_FlameDash + Spc_Air_Burn_Kick_Hvy]
[Cinder_Spc_Meteor_Lt] = 2.4x Speed Increase]
[Cinder_Spc_Meteor_Med] = 2.4x Speed Increase]
[Cinder_Spc_Meteor_Hvy] = 2.4x Speed Increase]
[Cinder_Jmp_Spc_Meteor_Lt] = Cancel into Spc_FlameDash + Cmd_Air_Detonator]
[Cinder_Jmp_Spc_Meteor_Med] = Cancel into Spc_FlameDash + Cmd_Air_Detonator]
[Cinder_Jmp_Spc_Meteor_Hvy] = Cancel into Spc_FlameDash + Cmd_Air_Detonator]
[Cinder_Spc_FlameDash_Lt] = Devour]
[Cinder_Spc_FlameDash_Med] = Devour]
[Cinder_Spc_FlameDash_Hvy] = Devour / NoKv / Cancel into Spc_FlameDash_Lt/Med]

[Shadow Attacks]
[Cinder_Shdw_FlameDash] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent]
[Cinder_Shdw_Burn_Kick] = Cancel into Spc_FlameDash + Cmd_Air_Detonator + Spc_Air_Burn_Kick_Hvy / Move anywhere on Screen / Auto Flips to Face Opponent]
[Cinder_Jmp_Shdw_Meteor] = Cancel into Spc_FlameDash + Cmd_Air_Detonator + Spc_Air_Burn_Kick_Hvy]
[Cinder_Shdw_FlamePalm] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent]
[Cinder_Shdw_FlameStream] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent]

[Linkers]
[Cancel Linkers into Linkers]

[Enders]
[Cinder_End_Meteor_DashAway] = Cancel into Spc_FlameDash]
[Cinder_End4_FlamePalm] = Auto Chains into End4_Meteor_Atk2]
[Cinder_End3_FlameDash_Atk5] = Auto Chains into End4_Burn_Kick_Atk2]
[Cinder_End4_FlameDash_Atk7] = Auto Chains into End4_Burn_Kick_Atk2]

[Throws]
[Cinder_Cmd_ThrowF] = Teleports to Opponent]
[Cinder_Cmd_ThrowB] = Teleports to Opponent]

===============================================================================
===============================================================================
[Aria]

[Has Resurrection]

[Base]
[Increased overall Health]
[Can heal potential damage only when that body is NOT in use]
[Can use all Body Specific Traits (Hover,Blaster/BladeDP + Enders etc) on every single Body]

[Navigation]
[Aria_Stnd_Idle] = Devour]
[Aria_Wlk_Fwd] = 1.7x Speed Increase]
[Aria_Wlk_Bck] = 1.7x Speed Increase]
[Aria_Dsh_Fwd] = Feral Dash Teleport / 1.3x Speed Increase]
[Aria_Dsh_Bck] = 1.3x Speed Increase]
[Aria_Deactivate_Instinct] = 3.2x Speed Increase]

[Command Attacks]
[Aria_Cmd_AssistCall_Punch] = DashCancel / SpecialCancel]
[Aria_Cmd_AssistCall_Kick] = DashCancel / SpecialCancel]
[Aria_Cmd_Blade_Overhead] = Recapture / 1.3x Speed Increase / DashCancel]

[Standing Attacks]
[Aria_Stnd_P_Lt] = Recapture / DashCancel / CommandCancel]
[Aria_Stnd_P_Med] = Recapture / DashCancel / CommandCancel]
[Aria_Stnd_Cl_P_Med] = Recapture / DashCancel / CommandCancel]
[Aria_Stnd_P_Hvy] = Recapture / DashCancel / CommandCancel]
[Aria_Stnd_Cl_P_Hvy] = Stumblepower / Cancel into Throw / CommandCancel / DashCancel]
[Aria_Stnd_K_Lt] = DashCancel / CommandCancel]
[Aria_Stnd_K_Med] = Recapture / DashCancel / CommandCancel]
[Aria_Stnd_K_Hvy] = DashCancel / SpecialCancel]
[Aria_Stnd_Cl_K_Hvy] = JumpCancel / DashCancel / SpecialCancel / CommandCancel]

[Crouching Attacks]
[Aria_Crch_P_Lt] = Recapture / DashCancel / CommandCancel]
[Aria_Crch_P_Med] = Recapture / DashCancel / CommandCancel]
[Aria_Crch_P_Hvy] = If opponent inair > Groundbounce / JumpCancel / DashCancel / CommandCancel]
[Aria_Crch_K_Lt] = Recapture / DashCancel / CommandCancel]
[Aria_Crch_K_Med] = Recapture / DashCancel / CommandCancel]
[Aria_Crch_K_Hvy] = Groundbounce / SpecialCancel / CommandCancel / DashCancel / JumpCancel]

[Jumping Attacks]
[Aria_Jmp_P_Lt] = NoKv / Cancel into Spc_Air_Tackle]
[Aria_Jmp_P_Med] = Cancel into Spc_Air_Tackle]
[Aria_Jmp_P_Hvy] = Recapture / Cancel into Spc_Air_Tackle]
[Aria_Jmp_K_Lt] = NoKv / Cancel into Spc_Air_Tackle]
[Aria_Jmp_K_Med] = Recapture / Cancel into Spc_Air_Tackle]
[Aria_Jmp_K_Hvy] = Cancel into Spc_Air_Tackle]

[Special Attacks]
[Aria_Spc_ShotgunBlitz_Lt] = Recapture]
[Aria_Spc_ShotgunBlitz_Med] = Recapture]
[Aria_Spc_ShotgunBlitz_Hvy] = Move anywhere on Screen / Auto Flips to Face Opponent / Recapture]
[Aria_Spc_Blaster_Lt] = Recapture / SpecialCancel / Cancel into Cmd_Blade_Overhead]
[Aria_Spc_Blaster_Med] = Recapture / SpecialCancel / Cancel into Cmd_Blade_Overhead]
[Aria_Spc_Blaster_Hvy] = Recapture / SpecialCancel / Cancel into Cmd_Blade_Overhead]
[Aria_Spc_Tackle_Lt] = SuperArmor / Cancel into Throw / CommandCancel / Teleports to opponent]
[Aria_Spc_Tackle_Med] = SuperArmor / NoKv / Cancel into Any Jump Normals + Spc_Air_Tackle]
[Aria_Spc_Tackle_Hvy] = SuperArmor / NoKv / Cancel into Any Jump Normals + Spc_Air_Tackle]
[Aria_Spc_Air_Tackle_Lt] = SuperArmor / Cancel into Any Jump Normals + Spc_Air_Tackle / Auto Flips to Face Opponent]
[Aria_Spc_Air_Tackle_Med] = Recapture / SuperArmor / NoKv / CommandCancel]
[Aria_Spc_Air_Tackle_Hvy] = Recapture / SuperArmor / NoKv / Teleports Behind Opponent]
[Aria_Spc_ExplosiveArc_Lt] = Recapture / Teleports Behind Opponent]
[Aria_Spc_ExplosiveArc_Med] = Recapture]
[Aria_Spc_ExplosiveArc_Hvy] = If opponent inair> Recapture]
[Aria_Spc_Slicer_Lt] = SpecialCancel / Cancel into Any Jump Normals]
[Aria_Spc_Slicer_Med] = CommandCancel]
[Aria_Spc_Slicer_Hvy] = CommandCancel]

[Shadow Attacks]
[Aria_Shdw_ExplosiveArc] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent]
[Aria_Shdw_Slicer] = Cancel into Any Jump Normals + Spc_Air_Tackle / Move anywhere on Screen / Auto Flips to Face Opponent]
[Aria_Shdw_Blaster] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent]
[Aria_Shdw_Tackle] = Move anywhere on Screen / Auto Flips to Face Opponent]
[Aria_Shdw_ShotgunBlitz] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent]

[Enders]
[Aria_End3_ShotgunBlitz_Atk2] = Auto Chains into End3_Slicer]
[Aria_End4_ShotgunBlitz_Atk3] = Auto Chains into End3_Slicer]
[Aria_End3_Tackle_Atk2] = Auto Chains into End4_ExplosiveArc_Atk2]
[Aria_End4_Tackle_Atk3] = Auto Chains into End4_ExplosiveArc_Atk2]

[Throws]
[Aria_Cmd_ThrowF] = Teleports to Opponent / SpecialCancel / DashCancel / JumpCancel]
[Aria_Cmd_ThrowB] = Teleports to Opponent / SpecialCancel / DashCancel]

===============================================================================
===============================================================================
[Kim-Wu]

[Base]
[Once you have 1 Dragon, you have Infinite]

[Navigation]
[KimWu_Wlk_Fwd] = 1.75x Speed Increase]
[KimWu_Wlk_Bck] = 1.75x Speed Increase]

[Command Attacks]
[KimWu_Parry_Ground] = 1.1x Speed Increase / NoKv / SuperArmor / DashCancel / Increased Duration]
[KimWu_Parry_Ground_Success] = Teleports Behind Opponent]
[KimWu_Parry_Air] = SuperArmor / Move Forward+Back]
[KimWu_Parry_Air_Success] = Recapture + Explosion chaining into Ult_Ender Launcher]
[KimWu_DragonCancel_Ground] = Auto Parries / 1.4x Speed Increase]
[KimWu_Cmd_DragonSpirit] = Move anywhere on Screen / Cancel into Jmp_P+K_Lt/Med]
[KimWu_Cmd_DragonSpirit_Air] = 1.3x Speed Increase]

[Standing Attacks]
[KimWu_Stnd_P_Lt] = Recapture / Cancel into Cmd_DragonSpirit]
[KimWu_Stnd_P_Med] = Recapture / Cancel into Cmd_DragonSpirit]
[KimWu_Stnd_Cl_P_Med] = Recapture / Cancel into Cmd_DragonSpirit]
[KimWu_Stnd_P_Hvy] = NoKv / Recapture / Cancel into Cmd_DragonSpirit]
[KimWu_Stnd_Cl_P_Hvy] = Stumblepower / Cancel into Throw]
[KimWu_Stnd_K_Lt] = Recapture]
[KimWu_Stnd_K_Med] = NoKv]
[KimWu_Stnd_Cl_K_Med] = Recapture]
[KimWu_Stnd_K_Hvy] = NoKv
[KimWu_Stnd_K_Hvy_Sweep] = 1.3x Speed Increase / Teleports Behind Opponent / Launcher / JumpCancel]

[Crouching Attacks]
[KimWu_Crch_P_Lt] = Recapture]
[KimWu_Crch_P_Med] = Recapture]
[KimWu_Crch_P_Hvy] = JumpCancel]
[KimWu_Crch_K_Lt] = Recapture]
[KimWu_Crch_K_Med] = Recapture]
[KimWu_Crch_K_Hvy] = Launcher / JumpCancel]

[Jumping Attacks]
[KimWu_Jmp_P_Lt] = NoKv / DragonCancel]
[KimWu_Jmp_P_Med] = NoKv / DragonCancel]
[KimWu_Jmp_P_Hvy] = Groundbounce / DragonCancel]
[KimWu_Jmp_K_Lt] = NoKv / DragonCancel]
[KimWu_Jmp_K_Med] = NoKv / DragonCancel]
[KimWu_Jmp_K_Hvy] = Recapture / DragonCancel]

[Special Attacks]
[KimWu_Spc_FireCracker_Lt] = Recapture / SpecialCancel]
[KimWu_Spc_FireCracker_Med] = Recapture / SpecialCancel]
[KimWu_Spc_FireCracker_Hvy] = Recapture / SpecialCancel]
[KimWu_Spc_DragonKick_Lt] = Move anywhere on Screen / Cancel into Jumping Normals (except K_Lt)]
[KimWu_Spc_DragonKick_Med] = Move anywhere on Screen / Cancel into Jumping Normals (except K_Med)]
[KimWu_Spc_DragonKick_Hvy] = Move anywhere on Screen / Cancel into Jumping Normals (except K_Hvy)]
[KimWu_Spc_DragonDance_Lt] = NoKv]
[KimWu_Spc_DragonDance_Med] = Recapture / DashCancel]
[KimWu_Spc_DragonDance_Hvy] = Recapture / DashCancel]

[Shadow Attacks]
[KimWu_Shdw_FireCracker] = Move anywhere on Screen / Recapture / Auto Flips to face Opponent]
[KimWu_Shdw_DragonDance] = Move anywhere on Screen / Recapture / Auto Flips to face Opponent]
[KimWu_Shdw_DragonKick] = 3.8x Speed Increase / Teleports Behind Opponent]

[Linkers]
[Cancel Linkers into Linkers]

[Enders]
[KimWu_End_DragonKick] = Auto Chains into Parry_Air_Success / Cancel into Jumping Normals]
[KimWu_End3_DragonDance_Atk2] = Auto Chains into End3_DragonKick_Atk2]
[KimWu_End4_FireCracker] = Auto Chains into End3_DragonDance_Atk2]

[Throws]
[KimWu_Cmd_ThrowF] = SpecialCancel / CommandCancel]
[KimWu_Cmd_DragonGrasp] = Teleports to Opponent]

===============================================================================
===============================================================================
[Tusk]

[Base]
[Always in Instinct]

[Projectiles]
[SpineSplitter] = Full-Screen Hitbox]
[Shdw_SkullSplitter] = Full-Screen Hitbox]

[Navigation]
[Tusk_Wlk_Fwd] = 1.8x Speed Increase]
[Tusk_Wlk_Bck] = 1.85x Speed Increase]
[Tusk_Dsh_Fwd] = Increased Travel Distance / Different Animation]

[Command Attacks]
[Tusk_Cmd_Backstab] = Launcher / SpecialCancel / CommandCancel]
[Tusk_Cmd_Backstab_Branch] = SpecialCancel / CommandCancel]
[Tusk_SpineSplitter_Startup] = 1.4x Speed Increase]
[Tusk_SpineSplitter_Hold] = LinkerCancel / SpecialCancel depending on distance apart from opponent]
[Tusk_SpineSplitter_Release] = Recapture / LinkerCancel / SpecialCancel depending on distance apart from opponent]
[Tusk_Cmd_Skewer] = Groundbounce / NoKv]

[Standing Attacks]
[Tusk_Stnd_P_Lt] = Recapture]
[Tusk_Stnd_P_Med] = Overhead]
[Tusk_Stnd_Cl_P_Med] = Recapture / NoKv]
[Tusk_Stnd_P_Hvy] = Cancel into Throw]
[Tusk_Stnd_Cl_P_Hvy] = Recapture / NoKv]
[Tusk_Stnd_K_Lt] = Recapture / Cancel into K_Med/Hvy]
[Tusk_Stnd_K_Med] = Recapture / Cancel into K_Hvy]
[Tusk_Stnd_Cl_K_Med] = Recapture / Cancel into K_Hvy]
[Tusk_Stnd_K_Hvy] = Recapture]
[Tusk_Stnd_Cl_K_Hvy] = Recapture]

[Crouching Attacks]
[Tusk_Crch_P_Lt] = Recapture]
[Tusk_Crch_P_Med] = 1.6x Speed Increase / Recapture / SpecialCancel]
[Tusk_Crch_P_Hvy] = SpecialCancel / CommandCancel / JumpCancel]
[Tusk_Crch_K_Lt] = Recapture]
[Tusk_Crch_K_Med] = Recapture]
[Tusk_Crch_K_Hvy] = Groundbounce / 1.7x Speed Increase / SpecialCancel / CommandCancel]

[Jumping Attacks]
[Tusk_Jmp_P_Lt] = NoKv / Cancel into Spc_Air_SkullSplitter]
[Tusk_Jmp_P_Med] = Recapture / 1.6x Speed Increase / Cancel into Spc_Air_SkullSplitter]
[Tusk_Jmp_P_Hvy] = Always does Cmd_Skewer]
[Tusk_Jmp_K_Lt] = NoKv / Cancel into Spc_Air_SkullSplitter]
[Tusk_Jmp_K_Med] = Recapture / Cancel into Spc_Air_SkullSplitter]
[Tusk_Jmp_K_Hvy] = Recapture / Cancel into Spc_Air_SkullSplitter]

[Special Attacks]
[Tusk_Spc_SkullSplitter_Lt] = Recapture / 1.3x Speed Increase]
[Tusk_Spc_SkullSplitter_Med] = Recapture]
[Tusk_Spc_SkullSplitter_Hvy] = Recapture / 1.3x Speed Increase]
[Tusk_Spc_Air_SkullSplitter_Lt] = Recapture]
[Tusk_Spc_Air_SkullSplitter_Med] = Recapture]
[Tusk_Spc_Air_SkullSplitter_Hvy] = Recapture]
[Tusk_Spc_ImmortalSpirit_Hvy] = Increased Travel Distance]
[Tusk_Spc_ImmortalSpirit_ShoulderBash] = Recapture]
[Tusk_Spc_ImmortalSpirit_SlideKick] = Recapture / NoKv]
[Tusk_Spc_ImmortalSpirit_Overhead] = Recapture]
[Tusk_Spc_Conqueror_Lt] = Cancel into Jumping Normals (except Jmp_P_Hvy)]
[Tusk_Spc_Conqueror_Med] = Cancel into Jumping Normals (except Jmp_P_Hvy)]
[Tusk_Spc_Conqueror_Hvy] = Cancel into Jumping Normals (except Jmp_P_Hvy)]

[Shadow Attacks]
[Tusk_Shdw_ImmortalSpirit] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent]
[Tusk_Shdw_Conqueror] = Move anywhere on Screen / Auto Flips to Face Opponent]
[Tusk_Shdw_SkullSplitter] = Move anywhere on Screen / Groundbounce / Auto Flips to Face Opponent / SpecialCancel]
[Tusk_Shdw_Air_SkullSplitter] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent]

[Linkers]
[Cancel Linkers into Linkers]
[Tusk_Lnk_SkullSplitter_Hvy] = Groundbounce]

===============================================================================
===============================================================================
[Arbiter]

[Base]
[Always has Parry even when not in Instinct]
[Sticky Refill Timer Decreased]
[Has 7 Sticky Grenades]

[Projectiles]
[Carbine] = Full-Screen Hitbox]
[Sticky] = Always Attatches to Opponent]

[Navigation]
[Arbiter_Turn_Stnd] = Auto Parries]
[Arbiter_Wlk_Fwd] = 1.3x Speed Increase]
[Arbiter_Wlk_Bck] = 1.4x Speed Increase]
[Arbiter_Dsh_Fwd] = Feral Dash Teleport]
[Arbiter_Dsh_Bck] = Feral Dash Teleport]

[Command Attacks]
[Arbiter_Parry_Ground] = Increased Duration / 1.4x Speed Increase]
[Arbiter_Parry_Ground_Success] = Maxes out Shield]
[Arbiter_Parry_Air] = Increased Duration]
[Arbiter_Parry_Air_Success] = Maxes out Shield]
[Arbiter_Cmd_Stnd_GunButt] = 2.2x Speed Increase]
[Arbiter_Cmd_Crch_GunButt] = Teleports to Opponent / SpecialCancel / CommandCancel / JumpCancel / DashCancel]
[Arbiter_Cmd_Jmp_GunButt] = Recapture]
[Arbiter_Cmd_Donkey_Kick] = NoKv / CommandCancel / DashCancel]
[Arbiter_Cmd_Sticky] = 1.7x Speed Increase / Cancel into Crch_K_Hvy]
[Arbiter_Self_Sticky] = Maxes out Shield / Cancel into Crch_K_Hvy + Cmd_Crch_GunButt]

[Standing Attacks]
[Arbiter_Stnd_P_Lt] = Recapture]
[Arbiter_Stnd_P_Med] = Cancel into Cmd_Crch_GunButt / If opponent on Ground > Recapture / If opponent inair > NoKv]
[Arbiter_Stnd_P_Med_Atk2] = Cancel into Cmd_Crch_GunButt Stumblepower / SpecialCancel / If opponent inair > NoKv]
[Arbiter_Stnd_P_Hvy] = Cancel into Cmd_Crch_GunButt / If opponent on Ground > Recapture]
[Arbiter_Stnd_P_Med_Atk2] = Cancel into Cmd_Crch_GunButt / Stumblepower / SpecialCancel / If opponent on Ground > Recapture]
[Arbiter_Stnd_K_Lt] = Recapture]
[Arbiter_Stnd_K_Med] = Recapture]
[Arbiter_Stnd_Cl_K_Med] = Recapture]
[Arbiter_Stnd_K_Hvy] = Stumblepower / SpecialCancel]
[Arbiter_Stnd_K_Hvy_Atk2] = Stumblepower / SpecialCancel]
[Arbiter_Stnd_K_Hvy_Atk3] = Stumblepower / SpecialCancel]

[Crouching Attacks]
[Arbiter_Crch_P_Lt] = Recapture]
[Arbiter_Crch_P_Med] = Recapture]
[Arbiter_Crch_P_Hvy] = JumpCancel / If opponent on Ground > Recapture]
[Arbiter_Crch_K_Lt] = Recapture]
[Arbiter_Crch_K_Med] = Maxes out Shield / Launcher / SpecialCancel / CommandCancel / DashCancel / Cancel into Stnd_P_Med/Hvy + Crch_K_Hvy + Cmd_Crch_GunButt / If opponent inair > NoKv]
[Arbiter_Crch_K_Hvy] = SpecialCancel / JumpCancel / CommandCancel]
[Arbiter_Crch_K_Hvy_Atk2] = SpecialCancel / JumpCancel / CommandCancel]
[Arbiter_Crch_K_Hvy_Atk3] = SpecialCancel / JumpCancel / CommandCancel]

[Jumping Attacks]
[Arbiter_Jmp_P_Hvy] = Recapture]
[Arbiter_Jmp_K_Hvy] = Recapture]
[Arbiter_Jmp_K_Hvy_Atk2] = Recapture]

[Special Attacks]
[Arbiter_Spc_StealthGrab_Lt] = 14.5x Speed Increase / Can Hit From Anywhere]
[Arbiter_Spc_StealthGrab_Med] = 14.5x Speed Increase / Can Hit From Anywhere]
[Arbiter_Spc_StealthGrab_Hvy] = 14.5x Speed Increase / Can Hit From Anywhere]
[Arbiter_Spc_StealthGrab_Whiff] = 14.5x Speed Increase]
[Arbiter_Spc_Lunge_Slash_Lt] = If opponent inair > NoKv + SpecialCancel / Cancel into Crch_K_Hvy + Cmd_Crch_GunButt / DashCancel / CommandCancel / JumpCancel / Auto Flips to Face Opponent]
[Arbiter_Spc_Lunge_Slash_Med] = If opponent inair > NoKv + SpecialCancel / Cancel into Crch_K_Hvy + Cmd_Crch_GunButt / DashCancel / CommandCancel / JumpCancel / Auto Flips to Face Opponent]
[Arbiter_Spc_Lunge_Slash_Hvy] = If opponent inair > NoKv + SpecialCancel / Cancel into Crch_K_Hvy + Cmd_Crch_GunButt / DashCancel / CommandCancel / JumpCancel / Auto Flips to Face Opponent]
[Arbiter_Spc_Overhead_Slash_Lt] = Recapture]
[Arbiter_Spc_Overhead_Slash_Med] = Move anywhere on Screen / Recapture]
[Arbiter_Spc_Overhead_Slash_Hvy] = Move anywhere on Screen / Recapture]
[Arbiter_End_Tack_On_Carbine] = SpecialCancel]

[Shadow Attacks]
[Arbiter_Shdw_Lunge_Slash] = Maxes out Shield / Move anywhere on Screen / Auto Flips to Face Opponent]
[Arbiter_Shdw_Overhead_Slash] = Maxes out Shield / Move anywhere on Screen / Auto Flips to Face Opponent]
[Arbiter_Shdw_StealthGrab] = 5.6x Speed Increase / Move anywhere on Screen]
[Arbiter_Shdw_Recharge] = Recapture / 1.4x Speed Increase]

[Linkers]
[Cancel Linkers into Linkers]

[Enders]
[Arbiter_End3_Overhead_Slash] = Refills Carbine Ammo /JumpCancel]
[Arbiter_End4_Overhead_Slash] = Refills Carbine Ammo / JumpCancel]
[Arbiter_End_StealthGrab] = JumpCancel]

[Throws]
[Arbiter_Cmd_ThrowF] = NoKv / SpecialCancel / CommandCancel]
[Arbiter_Cmd_ThrowB] = NoKv / SpecialCancel / CommandCancel]

===============================================================================
===============================================================================
[Rash]

[Has Resurrection]

[Projectiles]
[Bike] = 100x Speed Increase]

[Navigation]
[Rash_Wlk_Fwd] = 1.85x Speed Increase]
[Rash_Wlk_Bck] = 1.85x Speed Increase]
[Rash_Dsh_Fwd] = Feral Dash Teleport / Cancel into itself]
[Rash_Dsh_Bck] = Feral Dash Teleport]

[Command Attacks]
[Some Tongue Moves Teleport to or on the Opponent. (Too many co-ordiantes to note)]
[Rash_Cmd_Tongue] = Can Cancel into Tongue infinitely]
[Rash_Cmd_FistSlam] = 1.7x Speed Increase / DashCancel]

[Standing Attacks]
[Rash_Stnd_P_Lt] = NormalCancel / DashCancel / Cancel into Cmd_FistSlam]
[Rash_Stnd_P_Med] = NormalCancel / DashCancel / Cancel into Cmd_FistSlam]
[Rash_Stnd_P_Hvy] = NormalCancel / DashCancel / Cancel into Cmd_FistSlam]
[Rash_Stnd_K_Lt] = NormalCancel / DashCancel / Cancel into Cmd_FistSlam]
[Rash_Stnd_K_Med] = NormalCancel / DashCancel / Cancel into Cmd_FistSlam]
[Rash_Stnd_K_Hvy] = NormalCancel / DashCancel / Cancel into Cmd_FistSlam]

[Crouching Attacks]
[Rash_Crch_P_Lt] = NormalCancel / DashCancel / Cancel into Cmd_FistSlam]
[Rash_Crch_P_Med] = NormalCancel / DashCancel / Cancel into Cmd_FistSlam]
[Rash_Crch_P_Hvy] = JumpCancel / DashCancel]
[Rash_Crch_K_Lt] = NormalCancel / DashCancel / Cancel into Cmd_FistSlam]
[Rash_Crch_K_Med] = NormalCancel / DashCancel / Cancel into Cmd_FistSlam]
[Rash_Crch_K_Hvy] = Groundbounce / JumpCancel / SpecialCancel / DashCancel]

[Jumping Attacks]
[Rash_Jmp_P_Lt] = NoKv / Cancel into Spc_WreckingBall]
[Rash_Jmp_P_Med] = Cancel into Spc_WreckingBall]
[Rash_Jmp_P_Hvy] = 1.2x Speed Increase / NoKv / Cancel into Spc_WreckingBall]
[Rash_Jmp_K_Lt] = NoKv / Cancel into Spc_WreckingBall / SpecialCancel]
[Rash_Jmp_K_Med] = Now Heavy Strength to Break / NoKv / Cancel into Spc_WreckingBall / SpecialCancel]
[Rash_Jmp_K_Hvy] = Groundbounce / SpecialCancel]

[Special Attacks]
[Rash_Mount_Bike] = Can Move anywhere on Screen with Control of the Bike]
[Rash_Spc_RamHorns_Lt] = Recapture]
[Rash_Spc_RamHorns_Med] = Recapture / Increased Travel Distance]
[Rash_Spc_RamHorns_Hvy] = Move anywhere on Screen / Recapture]
[Rash_Spc_BigBoot_Lt] = Recapture / Spawns 1 Bike]
[Rash_Spc_BigBoot_Med] = Devour]
[Rash_Spc_BigBoot_Hvy] = TongueCancel / Devour]
[Rash_Spc_Autocombo_Punch] = Recapture]
[Rash_Spc_Autocombo_Kick] = Recapture]
[Rash_Spc_WreckingBall_Lt] = SuperArmor / Move anywhere on Screen]
[Rash_Spc_WreckingBall_Med] = SuperArmor / Move anywhere on Screen]
[Rash_Spc_WreckingBall_Hvy] = SuperArmor / Move anywhere on Screen]
[Rash_Jmp_Spc_WreckingBall_Lt] = SuperArmor / Move anywhere on Screen]
[Rash_Jmp_Spc_WreckingBall_Med] = SuperArmor / Move anywhere on Screen]
[Rash_Jmp_Spc_WreckingBall_Hvy] = SuperArmor / Move anywhere on Screen]

[Shadow Attacks]
[Rash_Shdw_WreckingBall] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent]
[Rash_Jmp_Shdw_WreckingBall] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent]
[Rash_Shdw_BigBoot] = Move anywhere on Screen / Auto Flips to Face Opponent]
[Rash_Shdw_RamHorns] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent]

[Linkers]
[Cancel Linkers into Linkers]

[Throws]
[Rash_Throw] = SpecialCancel / CommandCancel]
[Rash_Walk] = Auto Crouches + Builds Shadow Meter]

===============================================================================
===============================================================================
[Shin-Hiskao]

[Projectiles]
[Creepy_Hands] = Instant + Tracks Opponent]
[Spirit_Orb] = Can be hit from Anywhere]
[Spirit_Shot] = Can be hit from Anywhere]

[Navigation]
[Shin_Wlk_Fwd] = 1.3x Speed Increase]
[Shin_Wlk_Bck] = 1.3x Speed Increase]
[Shin_Dsh_Fwd] = 1.2x Speed Increase]

[Jumping]
[Wall_Jump] = WallJump from anywhere]

[Extra Moves]
[Shin_Leap] = 3K to use + Distance Dependant]
[Shin_Parry_High] = 3P to use]
[Shin_Parry_Low] = 3K to use + Distance Dependant]
[Shin_Cmd_Teleport] = B+HK to use]
[Shin_Shdw_AirKiri] = J_QCF_2P]
[Shin_Shdw_Quick_Throw] = QCF_2K to use]
[Shin_Spc_Quick_Throw] = HP+HK to use]

[Command Attacks]
[Shin_Cmd_Spirit] = F+3P to use / SpecialCancel]
[Shin_Jmp_Cmd_Spirit] = Recapture / WallJumpCancel / Cancel into Any Jump Normals]

[Standing Attacks]
[Shin_Stnd_P_Lt] = Recapture]
[Shin_Stnd_P_Med] = Recapture]
[Shin_Stnd_Cl_P_Med] = Recapture]
[Shin_Stnd_P_Hvy] = Recapture / DashCancel / Cancel into Stnd_K_Hvy]
[Shin_Stnd_Cl_P_Hvy] = Recapture / DashCancel]
[Shin_Stnd_K_Lt] = Recapture]
[Shin_Stnd_K_Med] = Recapture / Cancel into Stnd_K_Hvy]
[Shin_Stnd_Cl_K_Med] = Recapture / Cancel into Stnd_Cl_K_Hvy]
[Shin_Stnd_K_Hvy] = Recapture / Cancel into Stnd_K_Med]
[Shin_Stnd_Cl_K_Hvy] = Recapture / Cancel into Stnd_Cl_K_Med]

[Crouching Attacks]
[Shin_Crch_P_Lt] = Recapture]
[Shin_Crch_P_Med] = Recapture]
[Shin_Crch_P_Hvy] = DashCancel]
[Shin_Crch_K_Lt] = Recapture]
[Shin_Crch_K_Med] = Recapture]
[Shin_Crch_K_Hvy] = Groundbounce / 2.8x Speed Increase / SpecialCancel / DashCancel]

[Jumping Attacks]
[Shin_Jmp_P_Lt] = Cancel into Jmp_Cmd_Spirit / NoKv / WallJumpCancel]
[Shin_Jmp_P_Med] = Recapture / WallJumpCancel]
[Shin_Jmp_P_Hvy] = Recapture / WallJumpCancel]
[Shin_Jmp_K_Lt] = NoKv / WallJumpCancel]
[Shin_Jmp_K_Med] = Recapture / WallJumpCancel]
[Shin_Jmp_K_Hvy] = Groundbounce / WallJumpCancel / Cancel into Jmp_Cmd_Spirit]

[Special Attacks]
[Shin_Spc_Kata1_Lt] = DashCancel / LinkerCancel]
[Shin_Spc_Kata1_Med] = DashCancel / LinkerCancel]
[Shin_Spc_Kata1_Hvy] = DashCancel / LinkerCancel]
[Shin_Spc_Kata2_Lt] = DashCancel / LinkerCancel]
[Shin_Spc_Kata2_Med] = DashCancel / LinkerCancel]
[Shin_Spc_Kata2_Hvy] = DashCancel / LinkerCancel]
[Shin_Spc_Kata3_Lt] = JumpCancel / DashCancel / LinkerCancel]
[Shin_Spc_Kata3_Med] = JumpCancel / DashCancel / LinkerCancel]
[Shin_Spc_Kata3_Hvy] = JumpCancel / DashCancel / LinkerCancel]
[Shin_Spc_DashSlash_Lt] = SpecialCancel / DashCancel]
[Shin_Spc_DashSlash_Med] = DashCancel]
[Shin_Spc_DashSlash_Hvy] = Move anywhere on Screen
[Shin_Spc_Uppercut_Lt] = DashCancel
[Shin_Spc_Uppercut_Med] = Cancel into Any Jmp_P/K]
[Shin_Spc_Uppercut_Hvy] = Cancel into Any Jmp_P/K]
[Shin_Spc_AirORZ_Lt] = Recapture]
[Shin_Spc_AirORZ_Med] = Recapture]
[Shin_Spc_AirORZ_Hvy] = Move anywhere on Screen / Recapture]

[Shadow Attacks]
[Shin_Shdw_AirKiri] = Move anywhere on Screen]
[Shin_Shdw_AirORZ] = Move anywhere on Screen]
[Shin_Shdw_DashSlash] = Move anywhere on Screen]
[Shin_Shdw_Kata_Atk] = 1.5x Speed Increase / Move anywhere on Screen / Auto Flips to Face Opponent]
[Shin_Shdw_Quick_Throw] = QCF_2K to use]
[Shin_Shdw_Uppercut] = Cancel into Any Jumping Normals (except Jmp_K_med)] / Move anywhere on Screen / Auto Flips to Face Opponent]

[Linkers]
[Cancel Linkers into Linkers]

===============================================================================
===============================================================================
[Mira]

[Base]
[Decreased All Blood Offering costs]

[Projectiles]
[Bat_Shadow] = Full-Screen Hitbox]
[Bat_Instinct] = Decreased Timer]

[Navigation]
[Mira_Wlk_Fwd] = 1.9x Speed Increase]
[Mira_Wlk_Bck] = 1.9x Speed Increase]
[Mira_Dsh_Fwd] = Feral Dash Teleport]
[Mira_Dsh_Bck] = Feral Dash Teleport]

[Command Attacks]
[Mira_Cmd_SavageStrikes] = Stumblepower / Cancel into Throw]

[Standing Attacks]
[Mira_Stnd_P_Lt] = Recapture / Cancel into Cmd_Mist]
[Mira_Stnd_P_Med] = Recapture / Cancel into Cmd_Mist]
[Mira_Stnd_P_Hvy] = SpecialCancel / Recapture / Cancel into Cmd_Mist]
[Mira_Stnd_K_Lt] = Recapture / Cancel into Cmd_Mist]
[Mira_Stnd_K_Med] = Recapture / Cancel into Cmd_Mist]
[Mira_Stnd_K_Hvy] = Recapture / Cancel into Cmd_Mist]
[Mira_Stnd_Cl_K_Hvy] = Recapture / Cancel into Cmd_Mist]

[Crouching Attacks]
[Mira_Crch_P_Lt] = Recapture / Cancel into Cmd_Mist]
[Mira_Crch_P_Med] = Recapture / Cancel into Cmd_Mist]
[Mira_Crch_P_Hvy] = Recapture / Cancel into Cmd_Mist]
[Mira_Crch_K_Lt] = Recapture / Cancel into Cmd_Mist]
[Mira_Crch_K_Med] = Recapture / Cancel into Cmd_Mist]
[Mira_Crch_K_Hvy] = Launcher / JumpCancel / Cancel into Cmd_Mist]

[Jumping Attacks]
[Mira_Jmp_P_Lt] = NoKv / Cancel into AirDash + Cmd_Mist]
[Mira_Jmp_P_Med] = Recapture / Cancel into AirDash + Cmd_Mist]
[Mira_Jmp_P_Hvy] = Teleports Behind Opponent / Recapture / Cancel into AirDash + Cmd_Mist]
[Mira_Jmp_K_Lt] = NoKv / Cancel into AirDash]
[Mira_Jmp_K_Med] = Cancel into AirDash + Cmd_Mist]
[Mira_Jmp_K_Hvy] = Recapture / Cancel into AirDash + Cmd_Mist]

[Special Attacks]
[Mira_Spc_Corkscrew_Lt] = Recapture / Move anywhere on Screen / Cancel into Cmd_Mist]
[Mira_Spc_Corkscrew_Med] = Recapture / Move anywhere on Screen / Cancel into Cmd_Mist]
[Mira_Spc_Corkscrew_Hvy] = Recapture / Move anywhere on Screen / Cancel into Cmd_Mist]
[Mira_Spc_Reaping_Lt] = Recapture / Cancel into Cmd_Mist]
[Mira_Spc_Reaping_Med] = Recapture / Cancel into Cmd_Mist]
[Mira_Spc_Reaping_Hvy] = Recapture / Cancel into Cmd_Mist]
[Mira_Spc_Seeker_Lt] = Recapture / SpecialCancel / Cancel into Cmd_Mist]
[Mira_Spc_Seeker_Med] = Recapture / SpecialCancel / Cancel into Cmd_Mist]
[Mira_Spc_Seeker_Hvy] = Recapture / SpecialCancel / Cancel into Cmd_Mist]
[Mira_Spc_Embrace_Lt] = Teleports to Opponent / Gains Health]
[Mira_Spc_Embrace_Med] = Recapture / Move anywhere on Screen / Gains Health / AirDashCancel / Cancel into Jmp_P_Hvy]
[Mira_Spc_Embrace_Hvy] = Gains Health]

[Shadow Attacks]
[Mira_Shdw_Corkscrew] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent]
[Mira_Shdw_Embrace] = Move Forward+Back / Gains Health]
[Mira_Shdw_Reaping] = Move anywhere on Screen / Auto Flips to Face Opponent]
[Mira_Shdw_Seekers] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent]

[Linkers]
[Cancel Linkers into Linkers]

[Enders]
[Mira_End_Embrace] = Gains Health]

[Throws]
[Mira_Cmd_ThrowF] = SpecialCancel / CommandCancel]
[Mira_Cmd_ThrowB] = SpecialCancel / CommandCancel]

===============================================================================
===============================================================================
[Gargos]

[Has Resurrection]

[Base]
[Has Boss Gargos Moveset]
[Has 6 Max Jumps]

[Minions]
[Skinny_Minion] = All Attacks Recapture / All cooldowns Reduced]
[Fat_Minion] = All Attacks Recapture / All Attacks Recapture]

[Navigation]
[Gargos_Wlk_Fwd] = 4.7x Speed Increase]
[Gargos_Wlk_Bck] = 4.75x Speed Increase]
[Gargos_Wlk_Fwd_Instinct] = 45.9x Speed Increase]
[Gargos_Wlk_Bck_Instinct] = 45.25x Speed Increase]

[Extra Moves]
[Gargos_SUPER_TAUNT] = Instinct Only 3K to use]
[Gargos_Deflect_Ground] = 3K to use]
[Gargos_Stnd_P_Hvy_Stoneskin_BOSS] = HP+HK to use / Only Works in Round 1]

[Standing Attacks]
[Gargos_Stnd_P_Lt] = If opponent inair > SpecialCancel / Cancel into Crch_P_Hvy]
[Gargos_Stnd_P_Med] = If opponent inair > SpecialCancel / Cancel into Crch_P_Hvy]
[Gargos_Stnd_P_Hvy] = If opponent inair > SpecialCancel / Cancel into Stnd_K_Hvy]
[Gargos_Stnd_K_Lt] = If opponent inair > SpecialCancel]
[Gargos_Stnd_K_Med] = Wallsplat / Cancel into Crch_P_Hvy]
[Gargos_Stnd_K_Hvy] = Full-Screen / Launcher / Cancel into Spc_Portal_Hvy + Spc_Crusher_Hvy]

[Crouching Attacks]
[Gargos_Crch_P_Lt] = Cancel into Crch_P_Hvy]
[Gargos_Crch_P_Med] = Cancel into Crch_K_Med + Crch_P_Hvy]
[Gargos_Crch_P_Hvy] = Launcher / JumpCancel]
[Gargos_Crch_K_Lt] = Cancel into Crch_P_Hvy]
[Gargos_Crch_K_Med] = Cancel into Crch_P_Hvy]
[Gargos_Crch_K_Hvy] = LinkerCancel / SpecialCancel / 1.7x Speed Increase]

[Jumping Attacks]
[All Jumping Attacks Can be DoubleJump Canceled]
[Gargos_Jmp_P_Lt] = NoKv / AirSpecialCancel]
[Gargos_Jmp_P_Med] = Launcher / Cancel into Jmp_K_Med + Jmp_P_Lt / AirSpecialCancel]
[Gargos_Jmp_P_Hvy] = AirSpecialCancel / Cancel into Lnk_Portal]
[Gargos_Jmp_K_Lt] = AirSpecialCancel]
[Gargos_Jmp_K_Med] = AirSpecialCancel]
[Gargos_Jmp_K_Hvy] = 1.5x Speed Increase / AirSpecialCancel / Cancel into Lnk_Portal]

[Special Attacks]
[Gargos_Spc_Crusher_Lt] = Recapture]
[Gargos_Spc_Crusher_Bounce] = DoubleJumpCancel]
[Gargos_Spc_Crusher_Med] = NoKv / Cancel into Air Normals]
[Gargos_Spc_Air_Crusher_Med] = Recapture / NoKv]
[Gargos_Spc_Crusher_Hvy] = NoKv]
[Gargos_Spc_Air_Crusher_Hvy] = Recapture / NoKv]
[Gargos_Spc_Air_Crusher_Lt] = Cancel into Air Normals / AirSpecialCancel]
[Gargos_Spc_Madness_Lt] = Teleports to Opponent]
[Gargos_Spc_Madness_Hvy] = Teleports to Opponent]
[Gargos_GA_Madness_Throw] = LinkerCancel]
[Gargos_Spc_Portal_Lt] = Recapture]
[Gargos_Spc_Portal_Med] = Groundbounce / Cancel into Spc_Portal_Lt+Hvy]
[Gargos_Spc_Portal_Hvy] = 1.3x Speed Increase]

[Shadow Attacks]
[Gargos_Shdw_Crusher] = Increased Travel Distance]
[Gargos_Shdw_Portal] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent]
[Gargos_Shdw_Summon_Minion] = 6.1x Speed Increase / Always Summons 2 Minons]

[Linkers]
[Cancel Linkers into Linkers]

[Throws]
[Gargos_Cmd_ThrowF] = JumpCancel / NoKv]
[Gargos_Cmd_ThrowB] = JumpCancel / NoKv]

===============================================================================
===============================================================================
[General-RAAM]

[Base]
[Instinct Doesn't Cover the Screen]

[Navigation]
[RAAM_Wlk_Wlk] = 5.6x Speed Increase]
[RAAM_Wlk_Bck] = 5.3x Speed Increase]
[RAAM_Dsh_Fwd] = Feral Dash Teleport]

[Extra Moves]
[RAAM_Lnk_FishBurst_Lt]
[RAAM_Lnk_FishBurst_Med]
[RAAM_Lnk_FishBurst_Hvy]

[Command Attacks]
[RAAM_Cmd_Fish_Shield] = 1.4x Speed Increase / Move Forward+Back Full-Screen / Cancel into Any Standing+Crouching Attacks]

[Standing Attacks]
[All Attacks can chain into Eachother]
[RAAM_Stnd_P_Lt] = NoKv / Cancel into Cmd_Fish_Shield / SpecialCancel]
[RAAM_Stnd_P_Med] = Cancel into Cmd_Fish_Shield / SpecialCancel]
[RAAM_Stnd_P_Hvy] = Cancel into Cmd_Fish_Shield / SpecialCancel]
[RAAM_Stnd_K_Lt] = Recapture / SpecialCancel]
[RAAM_Stnd_K_Med] = SpecialCancel]
[RAAM_OTG_K_Med] = Groundbounce / NoKv]
[RAAM_Stnd_K_Hvy] = Stumblepower / 1.5x Speed Increase / SpecialCancel]

[Crouching Attacks]
[All Attacks can chain into Eachother]
[RAAM_Crch_P_Lt] = Cancel into Cmd_Fish_Shield / SpecialCancel]
[RAAM_Crch_P_Med] = Recapture / Cancel into Cmd_Fish_Shield / SpecialCancel]
[RAAM_Crch_P_Hvy] = Recapture / Cancel into Cmd_Fish_Shield / SpecialCancel]
[RAAM_Crch_K_Lt] = SpecialCancel]
[RAAM_Crch_K_Med] = SpecialCancel]
[RAAM_Crch_K_Hvy] = Stumblepower / SpecialCancel / CommandCancel]

[Jumping Attacks]
[RAAM_Jmp_P_Lt] = NoKv]
[RAAM_Jmp_P_Hvy] = Recapture]
[RAAM_Jmp_K_Lt] = NoKv]
[RAAM_Jmp_K_Hvy] = Move anywhere on Screen / Recapture / NoKv]

[Special Attacks]
[RAAM_Spc_Shank_Lt] = Recapture]
[RAAM_Spc_Shank_Med] = Recapture]
[RAAM_Spc_Shank_Hvy] = Recapture / Devour]
[RAAM_Spc_Fish_Burst_Lt] = Stumblepower / SpecialCancel]
[RAAM_Spc_Fish_Burst_Med] = Launcher / NormalCancel]
[RAAM_Spc_Fish_Burst_Hvy] = Recapture / NormalCancel / LinkerCancel]
[RAAM_Spc_Fish_Rush_Lt] = 8.3x Speed Increase / NoKv / Full-Screen Travel Distance]
[RAAM_Spc_Fish_Rush_Med] = 8.3x Speed Increase / NoKv / Full-Screen Travel Distance]
[RAAM_Spc_Fish_Rush_Hvy] = 8.3x Speed Increase / NoKv / Full-Screen Travel Distance]
[RAAM_Spc_Fish_Rush_Success] = NormalCancel / NoKv]
[RAAM_Spc_Dominance_Lt] = 1.8x Speed Increase / Teleports Behind Opponent / Cancel into Spc_Dominance_Med/Hvy if it Misses]
[RAAM_Spc_Dominance_Med] = 4.8x Speed Increase / Cancel into Spc_Dominance_Lt/Hvy if it Misses]
[RAAM_Spc_Dominance_Hvy] = 4.8x Speed Increase / Cancel into Spc_Dominance_Lt/Med if it Misses]

[Shadow Attacks]
[RAAM_Shdw_Shank] = Move anywhere on Screen / Auto Flips to Face Opponent / Recapture]
[RAAM_Shdw_Dominance] = Full-Screen Travel Distance]
[RAAM_Shdw_Fish_Rush] = 8.9x Speed Increase / Full-Screen Travel Distance]

[Linkers]
[Cancel Linkers into Linkers]

[Enders]
[RAAM_Lnk_FishBurst_Lt]
[RAAM_Lnk_FishBurst_Med]
[RAAM_Lnk_FishBurst_Hvy]

===============================================================================
===============================================================================
[Eyedol]

[Has Resurrection]

[Base]
[Has All Instinct Moves+Enders]
[Mage_Form] = Can use > Run_Warrior > Cmd_Crushing_Roar > Cmd_Overhead > Cmd_Multihit]

[Combo Breakers]
[Spawns Shdw_Meteor_Rain]

[Navigation]
[Eyedol_Wlk_Fwd_Warrior] = 2.4x Speed Increase]
[Eyedol_Wlk_Bck_Warrior] = 1.7x Speed Increase]
[Eyedol_Wlk_Fwd_Mage] = 2.7x Speed Increase]
[Eyedol_Wlk_Bck_Mage] = 2.7x Speed Increase]
[Eyedol_Activate_Instinct] = Summons Shdw_Meteor_Rain]

[Command Attacks]
[Eyedol_Cmd_Wakeup_Warrior] = Reduced Damage Taken]
[Eyedol_Cmd_Wakeup_Mage] = Reduced Damage Taken]
[Eyedol_Cmd_Crushing_Roar] = NoKv / Teleports to Opponent / NormalCancel]
[Eyedol_Cmd_Crushing_Roar_Fwd] = NoKv / NormalCancel]
[Eyedol_Cmd_Crushing_Roar_Back] = NoKv / NormalCancel]
[Eyedol_Crushing_Roar_Successful] = AutoDoubleCancel]
[Eyedol_Cmd_Overhead_Warrior] = DashCancel / JumpCancel / Cancel into Cmd_Telestrike_Fwd]
[Eyedol_Cmd_Energy_Blast_Mage] = Cancel into Cmd_Telestrike_Fwd]
[Eyedol_Cmd_Multihit_Warrior] = DashCancel / JumpCancel / If opponent inair > SpecialCancel]
[Eyedol_Cmd_Telestrike] = If opponent inair > Recapture / AutoDoubleCancel]
[Eyedol_Cmd_Telestrike_Fwd] = If opponent inair > Recapture / AutoDoubleCancel]
[Eyedol_Cmd_Telestrike_Back] = If opponent inair > Recapture / AutoDoubleCancel]

[Standing Attacks]
[Eyedol_Stnd_P_Lt] = Recapture / DashCancel / TelestrikeCancel]
[Eyedol_Stnd_P_Med_Warrior] = Recapture / TelestrikeCancel]
[Eyedol_Stnd_P_Med_Mage] = Recapture / DashCancel / TelestrikeCancel]
[Eyedol_Stnd_P_Hvy_Warrior] = Recapture / TelestrikeCancel]
[Eyedol_Stnd_P_Hvy_Mage] = Recapture / DashCancel / TelestrikeCancel]
[Eyedol_Stnd_K_Lt] = Recapture / DashCancel / TelestrikeCancel]
[Eyedol_Stnd_K_Med] = Recapture / DashCancel / TelestrikeCancel]
[Eyedol_Stnd_K_Hvy] = Recapture / DashCancel / TelestrikeCancel]

[Crouching Attacks]
[Eyedol_Crch_P_Lt] = Recapture / DashCancel / TelestrikeCancel]
[Eyedol_Crch_P_Med_Warrior] = Recapture / TelestrikeCancel]
[Eyedol_Crch_P_Med_Mage] = Recapture / DashCancel / TelestrikeCancel]
[Eyedol_Crch_P_Hvy_Warrior] = Recapture / TelestrikeCancel]
[Eyedol_Crch_P_Hvy_Mage] = Recapture / DashCancel / TelestrikeCancel]
[Eyedol_Crch_K_Lt] = Spawns Bolt_Light / Recapture / DashCancel / TelestrikeCancel]
[Eyedol_Crch_K_Med] = Spawns Bolt_Medium / Recapture / DashCancel / TelestrikeCancel]
[Eyedol_Crch_K_Hvy] = Groundbounce / Spawns Lighting_Cage / DashCancel / SpecialCancel / CommandCancel / TelestrikeCancel]

[Jumping Attacks]
[Eyedol_Jmp_P_Lt] = Spawns Meteor]
[Eyedol_Jmp_P_Med_Mage] = Spawns NoKv Meteor]
[Eyedol_Jmp_P_Hvy_Warrior] = Groundbounce / NoKv]
[Eyedol_Jmp_P_Hvy_Mage] = Recapture / Spawns Meteor]
[Eyedol_Jmp_K_Lt] = Spawns Bolt_Medium / NoKv]
[Eyedol_Jmp_K_Med] = Spawns Bolt_Medium / Recapture]
[Eyedol_Jmp_K_Hvy] = Spawns Bolt_Medium / Recapture]

[Special Attacks]
[Eyedol_Spc_Crushing_Shoulder_Lt] = Recapture]
[Eyedol_Spc_Crushing_Shoulder_Med] = Recapture]
[Eyedol_Spc_Crushing_Shoulder_Hvy] = Recapture]
[Eyedol_Spc_Crushing_Swing_Lt] = NoKv]
[Eyedol_Spc_Destroyer_Lt] = If opponent inair > SpecialCancel + CommandCancel]
[Eyedol_Spc_Destroyer_Med] = If opponent inair > SpecialCancel + CommandCancel]
[Eyedol_Spc_Destroyer_Hvy] = If opponent inair > SpecialCancel + CommandCancel]
[Eyedol_Spc_Meteor_Strike_Lt] = Recapture / DashCancel]
[Eyedol_Spc_Meteor_Strike_Med] = Recapture / DashCancel]
[Eyedol_Spc_Meteor_Strike_Hvy] = Spawns 2 Meteors, 1 infront and Above / Recapture / DashCancel]
[Eyedol_Spc_StompStrike_Lt] = Recapture]
[Eyedol_Spc_StompStrike_Med] = Recapture]
[Eyedol_Spc_StompStrike_Hvy] = Recapture]
[Eyedol_CB_AirBreaker] = Unbreakable]

[Shadow Attacks]
[All Shadow Moves Spawn Shdw_Meteor_Rain]
[Eyedol_Shdw_Crushing_Swing] = Move anywhere on Screen / Auto Flips to Face Opponent]
[Eyedol_Shdw_Crushing_Shoulder] = Move anywhere on Screen / Auto Flips to Face Opponent]
[Eyedol_Shdw_Meteor_Strike] = 2.3x Speed Increase / Move anywhere on Screen / Auto Flips to Face Opponent]
[Eyedol_Shdw_Stomp_Strike] = Move anywhere on Screen / Auto Flips to Face Opponent]

[Linkers]
[Cancel Linkers into Linkers]

[Enders]
[Eyedol_End4_StompStrike_Atk4] = Auto Chains into End4_Meteor_Strike]
[Eyedol_End4_Meteor_Strike_Atk2] = Auto Chains into End4_Crushing_Shoulder_Atk3]
[Eyedol_End4_Meteor_Strike_Atk2] = Auto Chains into End4_Crushing_Shoulder_Atk3]

[Throws]
[Eyedol_Cmd_ThrowB] = Can't be Thrown Tech out of]

===============================================================================
===============================================================================
[Kilgore]

[Has Resurrection]

[Projectiles]
[Dodge_Overheat] = Full-Screen Hitbox]

[Navigation]
[Kilgore_Wlk_Fwd] = 1.55x Speed Increase]
[Kilgore_Wlk_Bck] = 1.55x Speed Increase]

[Command Attacks]
[Kilgore_Cmd_DoubleClaw] = Recapture / SpecialCancel / CommandCancel]
[Kilgore_Cmd_Overhead] = Stumblepower / SpecialCancel / CommandCancel / Cancel into Throw]
[Kilgore_Cmd_Dodge_Overheat] = Launcher / Cancel into Spc_ChainGun + Spc_MetalBall_Hvy]

[Standing Attacks]
[Kilgore_Stnd_P_Lt] = Recapture / NoKv]
[Kilgore_Stnd_P_Med] = Recapture]
[Kilgore_Stnd_P_Hvy] = Recapture / SpecialCancel / CommandCancel]
[Kilgore_Stnd_Cl_P_Hvy] = Recapture]
[Kilgore_Stnd_K_Lt] = Recapture / NoKv]
[Kilgore_Stnd_K_Med] = Recapture / NoKv]
[Kilgore_Stnd_K_Hvy] = Recapture / NoKv]

[Crouching Attacks]
[Kilgore_Crch_P_Lt] = Recapture]
[Kilgore_Crch_P_Med] = Launcher / JumpCancel / SpecialCancel]
[Kilgore_Crch_P_Hvy] = Recapture / SpecialCancel / CommandCancel]
[Kilgore_Crch_K_Lt] = Recapture]
[Kilgore_Crch_K_Med] = Recapture / NoKv]
[Kilgore_Crch_K_Hvy] = Launcher / NoKv / JumpCancel / SpecialCancel / CommandCancel]

[Jumping Attacks]
[Kilgore_Jmp_P_Lt] = NoKv]
[Kilgore_Jmp_P_Hvy] = Launcher / NoKv / Move anywhere on Screen]
[Kilgore_Jmp_K_Lt] = NoKv]
[Kilgore_Jmp_K_Hvy] = Recapture / NoKv]

[Special Attacks]
[Kilgore_Spc_BladeCharge_Lt] = Recapture / NoKv]
[Kilgore_Spc_BladeCharge_Med] = Recapture]
[Kilgore_Spc_BladeCharge_Hvy] = Move Forward+Back / Recapture]
[Kilgore_Spc_CyberUppercut_Lt] = NoKv / Auto Flips to Face Opponent]
[Kilgore_Spc_CyberUppercut_Hvy] = NoKv / Auto Flips to Face Opponent]
[Kilgore_Spc_ChaingunUppercut_Bullet] = Recapture / NoKv]
[Kilgore_Spc_MetalBall_Lt] = Recapture / Devour / Jmp_P_Hvy]
[Kilgore_Spc_MetalBall_Lt_Atk2] = Cancel into Spc_ChainGun]
[Kilgore_Spc_MetalBall_Med] = Recapture / Jmp_P_Hvy]
[Kilgore_Spc_MetalBall_Med_Atk2] = Cancel into Spc_ChainGun]
[Kilgore_Spc_MetalBall_Hvy] = Move anywhere on Screen / Recapture / Jmp_P_Hvy]
[Kilgore_Spc_MetalBall_Hvy_Atk2] = Cancel into Spc_ChainGun]
[Kilgore_Spc_ChainGun_Lt] = Recapture / SpecialCancel / CommandCancel]
[Kilgore_OTG_ChainGun_Lt] = Recapture / NoKv / SpecialCancel / CommandCancel]
[Kilgore_Spc_ChainGun_Med] = Recapture / NoKv / SpecialCancel / CommandCancel]
[Kilgore_Spc_ChainGun_Hvy] = Recapture / SpecialCancel]
[Kilgore_Spc_MissilePod_Lt] = 1.4x Speed Increase / Recapture / Move Forward+Back / SpecialCancel]
[Kilgore_Spc_MissilePod_Med] = Recapture / Cancel into Spc_MissilePod_Lt/Hvy]
[Kilgore_Spc_MissilePod_Hvy] = Recapture / Cancel into Spc_MissilePod_Lt/Med]

[Shadow Attacks]
[Kilgore_Shdw_MetalBall] = Move anywhere on Screen / Auto Flips to Face Opponent]
[Kilgore_Shdw_BladeCharge] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent]
[Kilgore_Shdw_CyberUppercut] = Move Forward+Back]
[Kilgore_Shdw_MissilePod] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent]

[Linkers]
[Cancel Linkers into Linkers]

[Enders]
[Kilgore_End3_EnergyBlast_Atk4] = Auto Chains into End4_MissilePod_Atk2]
[Kilgore_End4_MissilePod_Atk4] = Auto Chains into End4_CyberUppercut]
[Kilgore_End2_MetalBall] = Auto Chains into End3_EyeBeam_Atk3]

[Throws]
[Kilgore_Cmd_ThrowF] = SpecialCancel]
[Kilgore_Cmd_ThrowB] = SpecialCancel]

===============================================================================
===============================================================================
[Eagle]

[Base]
[Has same Instinct as General-RAAM]

[Projectiles]
[Bird] = Reduced all cooldowns]
[Bird_Fling] = Constantly Active]
[Arrow] = Recapture / Increased Hitbox]

[Navigation]
[Eagle_Dsh_Fwd] = Feral Dash Teleport]

[Command Attacks]
[Eagle_Cmd_Bowspin] = Recapture / DashCancel]
[Eagle_Cmd_BoneWhip] = DashCancel]
[Eagle_Cmd_BoneWhipUp] = JumpCancel]

[Standing Attacks]
[Eagle_Stnd_P_Lt] = Recapture]
[Eagle_Stnd_P_Med] = Recapture]
[Eagle_Stnd_Cl_P_Med] = Recapture]
[Eagle_Stnd_P_Hvy] = Recapture / Heavy Breakable / Cancel into any HP]
[Eagle_Stnd_P_Hvy_Alt] = Recapture]
[Eagle_Stnd_P_Hvy_Fwd] = Recapture / Heavy Breakable / Cancel into any HP / SpecialCancel]
[Eagle_Stnd_P_Hvy_Bck] = Recapture / Cancel into any HP / SpecialCancel]
[Eagle_Stnd_K_Lt] = Recapture]
[Eagle_Stnd_K_Med] = Recapture]
[Eagle_Stnd_Cl_K_Med] = Recapture]
[Eagle_Stnd_K_Hvy] = Launcher / JumpCancel / Cancel into any HP / SpecialCancel]
[Eagle_Stnd_Cl_K_Hvy] = Recapture]

[Crouching Attacks]
[Eagle_Crch_P_Lt] = Recapture]
[Eagle_Crch_P_Med] = Recapture / Cancel into Crch_P_Hvy]
[Eagle_Crch_P_Hvy] = Recapture / Heavy Breakable / Cancel into any HP / SpecialCancel]
[Eagle_Crch_P_Hvy_Alt] = Recapture / Heavy Breakable]
[Eagle_Crch_Fwd_P_Hvy] = Recapture / Heavy Breakable / Cancel into any HP / SpecialCancel]
[Eagle_Crch_Bck_P_Hvy] = Recapture / Cancel into any HP / SpecialCancel]
[Eagle_Crch_K_Lt] = Recapture]
[Eagle_Crch_K_Med] = Recapture / Cancel into Crch_P_Hvy]
[Eagle_Crch_K_Hvy] = Launcher / JumpCancel / SpecialCancel / CommandCancel / Cancel into Crch_P_Hvy]

[Jumping Attacks]
[BirdFling Cancel from All Jumping Attacks]
[Eagle_Jmp_P_Lt] = NoKv]
[Eagle_Jmp_P_Med] = Recapture]
[Eagle_Jmp_P_Hvy] = Recapture]
[Eagle_Jmp_Fwd_P_Hvy] = Recapture]
[Eagle_Jmp_Bck_P_Hvy] = Recapture / Teleports Above Opponent]
[Eagle_Jmp_P_Hvy_Alt] = NoKv]
[Eagle_Jmp_K_Lt] = NoKv]
[Eagle_Jmp_K_Med] = Recapture]
[Eagle_Jmp_K_Hvy] = Groundbounce / NoKv / SpecialCancel]

[Special Attacks]
[Eagle_Spc_ScatterShot_Lt] = Recapture / LinkerCancel]
[Eagle_Spc_ScatterShot_Med] = Recapture / LinkerCancel]
[Eagle_Spc_ScatterShot_Hvy] = Recapture / LinkerCancel]
[Eagle_Spc_RainShot_Lt] = Recapture / Devour / 1.2x Speed Increase / LinkerCancel]
[Eagle_Spc_RainShot_Med] = Recapture / Devour / 1.2x Speed Increase / LinkerCancel]
[Eagle_Spc_RainShot_Hvy] = Recapture / Devour / 1.2x Speed Increase / LinkerCancel]
[Eagle_Spc_SlideKick_Lt] = Recapture / Increased Travel Distance]
[Eagle_Spc_SlideKick_Med] = Recapture / Increased Travel Distance]
[Eagle_Spc_SlideKick_Hvy] = Recapture / Increased Travel Distance]
[Eagle_Spc_FlipTech_Lt] = Move anywhere on Screen]
[Eagle_Spc_FlipTech_Med] = Move anywhere on Screen]
[Eagle_Spc_FlipTech_Hvy] = Move anywhere on Screen]
[Eagle_Spc_FlipTech_FollowUp_LK] = Recapture / Move anywhere on Screen]
[Eagle_Spc_FlipTech_FollowUp_MK] = Recapture / Move anywhere on Screen]
[Eagle_Spc_FlipTech_FollowUp_HK] = Groundbounce / Teleports Behind Opponent]

[Shadow Attacks]
[Eagle_Shdw_Slide] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent]
[Eagle_Shdw_Flip_Begin] = 2.9x Speed Increase]
[Eagle_Shdw_Rain] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent]

[Enders]
[AutoDoubleCancel]

[Throws]
[Eagle_Cmd_ThrowF] = SpecialCancel / JumpCancel]
[Eagle_Throw_Arrow] = Recapture]