About this mod
?????! This is a cheat mod. Adds Edge Type II research (III on crit), all containers+backpacks have at least 1000x storage multi, thieves packs have extended capacity, with "Storage:" category constructs up to 10000x multis, and input output for manufacture up to 1000x. Additionally unlocks 256 limit & all vanilla races for starts. see below
- Permissions and credits
- Changelogs
- Donations
- Edge Type II research with a chance for Type III on a critical.
- Unlocks vanilla races for possible starts including all skeleton races.
- Ninja Mask is no longer medium armor and now gives the 10% stealth bonus. (I also rotated 90 degrees)
- Added Thieves arm (left) and Steady Arm (right)
Playable Races:
Cannibal
Cannibal
Cannibal Scav
Dead Hive
Prince
Soldier
Worker
Fishman
Alpha Fishman
Fishman
King Fishman
Western Hive
Prince
Soldier
Worker
Queen
Human
Greenlander
Scorchlander
Shek
Skeleton
Skeleton
Skeleton no-head Mk2
Skeleton log-head Mk2
Screamer Mk1
Screamer Mk2
Soldierbot
Skeleton P4 Mk1
Skeleton P4 Mk2
Southern Hive
Prince
Soldier
Worker
Changes (& cheatey stuff):
- Set Max recruit limit to 256, and max 20 squads of 50 units.
- Mining with pickax (copper, iron, stone) now increases strength instead of laboring.
- Added a Skeleton Camping bed (it uses the normal sleeping bag mesh as a placeholder for now). And works like both a bed and skeleton repair bench at half the rate [400%] (kind of cheatey but I made it moderately expensive in both resources and from vendors) - still WIP
- All craftable containers have at least 1000x stack multiplier
- Backpacks have at least 1000x stack multiplier
- Thieves and Small Thieves packs have extended capacity of 30x25
- "Storage:" category constructs now have at least a 10000x stack multiplier
- Resource input & output for all crafting/manufacture stacks at least to 1000x.
- Added "Ninja with an Iron Spider" start, you start in the Hub with a Catun Polearm, 1000 cats and a unique Iron Spider buddy.
- Training Dummies now go from level 10-50 progressively.
Everything was just done by modifying values in the construction set. This is my first "mod", if something doesn't work feel free to open the ".mod" in FCS and tweak.
In the future I might move things into a individual mods if I have time. Still have some plans to add more stuff. If you want anything added start a discussion.