Kenshi
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Kodi Sky AKA Mangaboy111

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mangaboy111

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3 comments

  1. Malefacius
    Malefacius
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    They are a little too fast for my taste.
    Would you mind making a 50% speed version?
    1. mangaboy111
      mangaboy111
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      • 6 kudos
      I need to test stuff but the bottom line of this mod is, you cannot outrun a healthy spider with two scout legs and max athletics. So they have to go faster than 45mph
    2. mangaboy111
      mangaboy111
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      • 6 kudos
      You have the permission to use my mod file and re upload it with whatever edits you like as long as you credit me somewhere. :P
      Just open it in FCS and hit Changes in the toolbar thing at the top and then double click on any of the changes you want to change and it will open the relevant page for you. There is an decent guide on how speed is calculated in the wiki section. And remember like you never see wild skimmers with 100 athletics so you need to try and balance out the min and max speed so you get the speed you want with their 20-40 or so athletics (if I remember right). I did this by thinking, if the Olypmic Sprinter of skimmers was to be running full sprint, what speed would it go? Probably 70 or so mph. And then I adjusted the min speed so its like they run 40-50 on average. This is how human run speeds are done in the game. But I get that not everyone vibes with it.

      If you wanted to give me extra downloads though you could make a patch for the mod by making a new mod that modifies this mod. But if you have never opened the FCS before I totally get that it will be easier if you can hit "changes" and see everything immediately. My first ever mod was a patch for a ninja recruit mod that was a bit broken and I opened that mod to see its changes, then made notes with the notes feature then made a fresh mod that patched that mod.