Kenshi

About this mod

With this light mod you can play with ***ALL 58*** Faction HQ teams and leaders, starting with their faction relations. This works with vanilla and any mod.

Permissions and credits
* 58 Faction HQ starts with original squads with their own unique leaders
* All faction descriptions from official kenshi fandom wiki. Also whether the faction is a squad or has available leaders.
* A reasonable amount of cats for each faction depending on Faction category and activities, also balancing gameplay.
* Factions relations recreated from official kenshi fandom wiki. This works with vanilla and any mod.
* All NPCs retain its main AI and jobs. When your characters are not active (no jobs assigned), they'll do the job they are supposed to do.
* All events and quests, as well as alive / death conditions apply for your leaders, as they are unique in the game.
* Race-dependent factions are bounded on races on character selection to retain the lore realism. Say, the Old Empire will be bounded to the old Log-head MkII skeletons and the Second Empire will be bounded to P4-MkII skeletons. The same applies for other races such as Hive-only, Shek-only or Human-only factions.
* Deadhive, South Hive, Fishmen, Cannivals, MkII Screamer and No-Head MkII races activated for selection on each race-dependent HQ.
* Unique characters retain appearance unless changed
* Learn the metagame for all the available faction HQs in kenshi !!!

Major Factions:
Tech Hunters
United Cities
Western Hive
The Holy Nation
Shek Kingdom

Medium Factions:
Anti-Slavers
Skeleton Bandits
Reavers
Cannibal Hunters
Mongrel
Skeletons
Deadcat
Rebel Farmers
Traders Guild
Crab Raiders
United Heroes League
Flotsam Ninjas
Imperial Lords
Slave Traders

Criminal Factions:
Band of Bones
Skin Bandits
Dust Bandits
Grayflayers
Twinblades
Shinobi Thieves
Sand Ninjas
Swamp Ninjas
Black Dragon Ninjas
Stone Rats
Black Dog
Red Sabres
Hounds

Minor Factions:
Starving Bandits
Imperial Peasants
Bounty Hunters
Free Traders
Starving Vagrant
Outlaws
Holy Nation Outlaws
Mercenary Guild
Trade Ninjas
Mercenary Guild
Trade Ninjas
Nomads
White Eyebrow Clan

Hostile Factions:
Thrall Masters
Spiders
Scavengers
Cannibals
Bloodraiders
Preacher Cult
Berserkers
Kral's Chosen
South Hive
Second Empire Exile

Check all factions list with faction taxonomy (major, medium, minor, hostile and criminal), leaders and locations:
https://kenshi.fandom.com/es/wiki/Facciones