Is there any kind of list or writeup on what exactly this changes for some world state progressions? I've been trying to take out the Holy Nation for a while now. Stack and The Hub are under Shek control, as well as several Holy Mines and Farms, Blister Hill is under Flotsam Ninja control. But Bad Teeth is still occupied by the Holy Nation, as well as some of the surrounding farms/mines.
Kenshi runs great for me with many mods. After I installed Reactive World the game crashes when I approach Vain and it starts to load. Straight up crashes. Anyone having this problem? The game keeps running fine once I leave vain and load it again. Anyone else having this problem or a specific mod that might be causing it to crash?
Gonna play once through Vanilla, then when I'm done with that gonna install this mod for the same save file for an immediate New Game+ / Expansion experience.
When I try to run kenshi with it shows a warning "one or more mod are missing or in incorrect order. Continue anyways?" and when kenshi starts another warning jump saying that the mod will be ignored. any solution? Do I need any other mod or file?
Hello Shidan. Thank you for modding efforts, continuing support of your mods, and for supporting players who buy games other than from steam. I use many of your Kenshi mods, and may not have placed a 'thank you' in comments for each one here at Nexus. Best regards, and 'see' you on the forums.
Does anyone know where the "blood queen spider" is? The tech hunter guy gives a quest to get the brain from it and says it's somewhere in arach or spider plains but I've searched everywhere with no luck. Did the dev just put this quest in and never finished it and abandoned it?
"-Cannibals have been separated into up to 17 warring tribes. As each tribal leader is defeated they are absorbed into one of two larger more powerful tribes."
What are the names of the two major ones? So I can be sure to do them last
I found a reply from Shidan on this topic on the Steam Workshop in case anyone else wants the answer: https://steamcommunity.com/workshop/filedetails/discussion/1358096888/2921102177253761856/
Could you add something similar than that from the Living World mod? Preferably them also utilizing the player made beds on open public player buildings and wouldn't have objection against them also throwing unconscious and dead animals&bandits outside the gates and starting to destroy all the clutter items laying around after a day or so.
I really hate how much micro it takes to keep the town people alive, give them better items and clear all the clutter after larger battle or three (when starving bandits, dust bandits and slavers all think it is nice to visit at the same time). Thus it would be nice to have some help from NPCs, instead of them just bitching for me replacing their gear for better and "kidnapping" them to carry them to safety from approaching slavers.
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But with rw mod version 15, all runs fine. So may be you want to try to use an older version of the mod which is accepted by the game.
Thank you for modding efforts, continuing support of your mods, and for supporting players who buy games other than from steam.
I use many of your Kenshi mods, and may not have placed a 'thank you' in comments for each one here at Nexus.
Best regards, and 'see' you on the forums.
powerful tribes."
What are the names of the two major ones? So I can be sure to do them last
https://steamcommunity.com/workshop/filedetails/discussion/1358096888/2921102177253761856/
Could you add something similar than that from the Living World mod? Preferably them also utilizing the player made beds on open public player buildings and wouldn't have objection against them also throwing unconscious and dead animals&bandits outside the gates and starting to destroy all the clutter items laying around after a day or so.
I really hate how much micro it takes to keep the town people alive, give them better items and clear all the clutter after larger battle or three (when starving bandits, dust bandits and slavers all think it is nice to visit at the same time). Thus it would be nice to have some help from NPCs, instead of them just bitching for me replacing their gear for better and "kidnapping" them to carry them to safety from approaching slavers.