Having a lot of buildings and BOTs in one place, the game becomes heavy. It is better if you spread all these buildings in several places, such as the cities of the original game, to avoid such problems. Not all players’ computers can handle this.
Of course, it works. The locations on in the south part of the map. I have not been working on the mod because I've been working on my creating my own video game which I'll be selling on steam.
This is 3.1gb, but the shy description and lack of screenshots doesn't appease a download, what's exactly included in this mod? are there custom textures? custom mechanics? anything relevant? or is just an extra faction in the world with a few bases?
This mod has many DDS files for textures and it has a lot of mesh files for weapons. Some mesh files are not used for this version. This is the first version of this mod, some of the files are waiting to be applied for the next version. I do believe you can see what's in the files before you even download it.
And this is what version 1 adds to the game. I'm pretty sure I explained it with good detail.
> Shadow Capital > Shadow Hero's Guild Sector > Shadow Military Sector > Shadow Noble Sector > Shadow Prison Sector > Shadow Royal Sector > Shadow Slave Union Sector
Each sector is part of the Shadow Alliance and any offense in one sector will make you an enemy in all sectors.
> New vendors for Shadow Alliance > A new race called Islanders > New stats, personality for the islanders race > A new game start, starting in the Shadow capital > New weapons > New armor > Many new characters included in all Shadow Alliance sectors > Weapons and armor able to be crafted after buying craft plans > A couple new Dialogue Packages with more to come > Able to become a member of the Shadow Alliance and declare war on other nations.
15 comments
? Armor DDS
? 1
? Arm_Base_color.dds (67.1 MB)
? Arm_Base_color.png (10.5 MB)
? Arm_Metallic.dds (22.4 MB)
? Arm_Metallic.png (511.9 kB)
? Arm_Mixed_AO.dds (22.4 MB)
? Arm_Mixed_AO.png (4.0 MB)
? Arm_Normal_DirectX.dds (67.1 MB)
? Arm_Normal_DirectX.png (43.0 MB)
? Arm_Roughness.dds (22.4 MB)
? Arm_Roughness.png (5.3 MB)
? Ch1_Base_color.dds (67.1 MB)
? Ch1_Base_color.png (3.3 MB)
? Ch1_Metallic.dds (22.4 MB)
? Ch1_Metallic.png (831.1 kB)
? Ch1_Mixed_AO.dds (22.4 MB)
? Ch1_Mixed_AO.png (2.7 MB)
? Ch1_Normal_DirectX.dds (67.1 MB)
? Ch1_Normal_DirectX.png (41.8 MB)
? Ch1_Roughness.dds (22.4 MB)
? Ch1_Roughness.png (4.8 MB)
? Ch2_Base_color.dds (67.1 MB)
? Ch2_Base_color.png (5.5 MB)
? Ch2_Metallic.dds (22.4 MB)
? Ch2_Metallic.png (380.9 kB)
? Ch2_Mixed_AO.dds (22.4 MB)
? Ch2_Mixed_AO.png (4.1 MB)
? Ch2_Normal_DirectX.dds (67.1 MB)
? Ch2_Normal_DirectX.png (47.0 MB)
? Ch2_Roughness.dds (22.4 MB)
? Ch2_Roughness.png (4.4 MB)
? Head_Base_color.dds (67.1 MB)
? Head_Base_color.png (3.5 MB)
? Head_Metallic.dds (22.4 MB)
? Head_Metallic.png (249.0 kB)
? Head_Mixed_AO.dds (22.4 MB)
? Head_Mixed_AO.png (3.5 MB)
? Head_Normal_DirectX.dds (67.1 MB)
? Head_Normal_DirectX.png (41.6 MB)
? Head_Roughness.dds (22.4 MB)
? Head_Roughness.png (3.0 MB)
? 10
? M_BreastPlate_AO.dds (16.8 MB)
? M_BreastPlate_AO.jpeg (248.0 kB)
? M_BreastPlate_albedo.dds (16.8 MB)
? M_BreastPlate_albedo.jpeg (716.7 kB)
? M_BreastPlate_metallic.dds (16.8 MB)
? M_BreastPlate_metallic.jpeg (388.1 kB)
? M_BreastPlate_normal.dds (16.8 MB)
? M_BreastPlate_normal.png (2.1 MB)
? M_BreastPlate_roughness.dds (16.8 MB)
? M_BreastPlate_roughness.jpeg (727.0 kB)
? 11
? Acc_mat_albedo.dds (67.1 MB)
? Acc_mat_albedo.jpg (1.3 MB)
? Acc_mat_emissive.jpg (718.0 kB)
? Acc_mat_metallic.dds (22.4 MB)
? Acc_mat_metallic.jpg (963.1 kB)
? Acc_mat_normal.dds (67.1 MB)
? Acc_mat_normal.png (13.8 MB)
? Acc_mat_roughness.jpg (1.1 MB)
? Fullmodel_low_BottomClothes_BaseColor.dds (16.8 MB)
? Fullmodel_low_BottomClothes_BaseColor.png (2.0 MB)
? Fullmodel_low_BottomClothes_Metalness.dds (5.6 MB)
? Fullmodel_low_BottomClothes_Metalness.png (57.6 kB)
? Fullmodel_low_BottomClothes_Normal.dds (16.8 MB)
? Fullmodel_low_BottomClothes_Normal.png (4.2 MB)
? Fullmodel_low_BottomClothes_Roughness.png (793.8 kB)
? Fullmodel_low_ClothesTop_mat_BaseColor.dds (16.8 MB)
? Fullmodel_low_ClothesTop_mat_BaseColor.png (2.3 MB)
? Fullmodel_low_ClothesTop_mat_Metalness.dds (5.6 MB)
? Fullmodel_low_ClothesTop_mat_Metalness.png (66.4 kB)
? Fullmodel_low_ClothesTop_mat_Normal.dds (16.8 MB)
? Fullmodel_low_ClothesTop_mat_Normal.png (2.3 MB)
? Fullmodel_low_ClothesTop_mat_Roughness.png (830.5 kB)
? Fullmodel_low_Horns_mat_BaseColor.dds (16.8 MB)
? Fullmodel_low_Horns_mat_BaseColor.png (1.6 MB)
? Fullmodel_low_Horns_mat_Normal.dds (16.8 MB)
? Fullmodel_low_Horns_mat_Normal.png (2.6 MB)
? Fullmodel_low_Horns_mat_Roughness.dds (5.6 MB)
? Fullmodel_low_Horns_mat_Roughness.png (1.3 MB)
? Fullmodel_low_Shoulders1_BaseColor.dds (16.8 MB)
? Fullmodel_low_Shoulders1_BaseColor.png (2.5 MB)
? Fullmodel_low_Shoulders1_Metalness.dds (5.6 MB)
? Fullmodel_low_Shoulders1_Metalness.png (166.3 kB)
? Fullmodel_low_Shoulders1_Normal.dds (16.8 MB)
? Fullmodel_low_Shoulders1_Normal.png (4.1 MB)
? Fullmodel_low_Shoulders1_Roughness.png (1.1 MB)
? 12
? Arm_Armor_Base_color.dds (67.1 MB)
? Arm_Armor_Base_color.png (5.7 MB)
? Arm_Armor_Metallic.dds (22.4 MB)
? Arm_Armor_Metallic.png (2.0 MB)
? Arm_Armor_Mixed_AO.png (2.5 MB)
? Arm_Armor_Normal_DirectX.dds (67.1 MB)
? Arm_Armor_Normal_DirectX.png (32.4 MB)
? Arm_Armor_Roughness.png (3.5 MB)
? Armor_Base_color.dds (67.1 MB)
? Armor_Base_color.png (6.3 MB)
? Armor_Metallic.dds (22.4 MB)
? Armor_Metallic.png (1.1 MB)
? Armor_Normal_DirectX.dds (67.1 MB)
? Armor_Normal_DirectX.png (48.9 MB)
? Armor_Roughness.png (3.2 MB)
? Armor_Translucency.png (5.7 MB)
? cuirass_Base_color.dds (67.1 MB)
? cuirass_Base_color.png (4.3 MB)
? cuirass_Metallic.dds (22.4 MB)
? cuirass_Metallic.png (962.6 kB)
? cuirass_Mixed_AO.png (2.8 MB)
? cuirass_Normal_DirectX.dds (67.1 MB)
? cuirass_Normal_DirectX.png (34.8 MB)
? cuirass_Roughness.png (2.4 MB)
? leg_armor_Base_color.dds (67.1 MB)
? leg_armor_Base_color.png (6.5 MB)
? leg_armor_Metallic.dds (22.4 MB)
? leg_armor_Metallic.png (1.0 MB)
? leg_armor_Mixed_AO.png (3.3 MB)
? leg_armor_Normal_DirectX.dds (67.1 MB)
? leg_armor_Normal_DirectX.png (47.9 MB)
? leg_armor_Roughness.png (4.1 MB)
? 13
? BaseColor.dds (16.8 MB)
? BaseColor.png (8.1 MB)
? Normal.dds (16.8 MB)
? Normal.png (9.6 MB)
? ambient_occlusion.png (3.3 MB)
? metallic.dds (5.6 MB)
? metallic.png (1.0 MB)
? 14
? Main_DifuseBAKE.dds (22.4 MB)
? Main_DifuseBAKE.png (14.1 MB)
? Metalness_BAKE.dds (22.4 MB)
? Metalness_BAKE.png (197.1 kB)
? Normal.dds (22.4 MB)
? Normal.png (5.0 MB)
? 15
? Cloth1_1_Base_Color.dds (268.4 MB)
? Cloth1_1_Base_Color.png (39.4 MB)
? Cloth1_1_Emissive.png (423.5 kB)
? Cloth1_1_Metallic.dds (89.5 MB)
? Cloth1_1_Metallic.png (159.9 kB)
? Cloth1_1_Mixed_AO.png (14.3 MB)
? Cloth1_1_Normal_DirectX.dds (67.1 MB)
? Cloth1_1_Normal_DirectX.png (19.7 MB)
? Cloth1_1_Roughness.png (19.6 MB)
? Cloth1_Base_Color.dds (67.1 MB)
? Cloth1_Base_Color.png (10.4 MB)
? Cloth1_Emissive.png (394.3 kB)
? Cloth1_Metallic.dds (22.4 MB)
? Cloth1_Metallic.png (25.4 kB)
? Cloth1_Mixed_AO.png (7.1 MB)
? Cloth1_Normal_DirectX.dds (67.1 MB)
? Cloth1_Normal_DirectX.png (6.6 MB)
? Cloth1_Roughness.png (5.3 MB)
? Cloth_Base_Color.dds (357.9 MB)
? Cloth_Base_Color.png (28.5 MB)
? Cloth_Emissive.png (74.2 kB)
? Cloth_Metallic.dds (357.9 MB)
? Cloth_Metallic.png (2.1 MB)
? Cloth_Mixed_AO.png (4.7 MB)
? Cloth_Normal_DirectX.dds (67.1 MB)
? Cloth_Normal_DirectX.png (59.8 MB)
? Cloth_Roughness.png (25.3 MB)
? 16
? 1_Color.png (47.3 kB)
? 1_Metallic.png (14.1 kB)
? 1_Mixed_AO.png (889.6 kB)
? 1_Normal_DirectX.png (5.9 MB)
? 1_Roughness.png (27.4 kB)
? 2_Base_Color.dds (16.8 MB)
? 2_Base_Color.png (1.8 MB)
? 2_Emissive.png (27.0 kB)
? 2_Metallic.dds (5.6 MB)
? 2_Metallic.png (560.4 kB)
? 2_Mixed_AO.png (846.7 kB)
? 2_Normal_DirectX.dds (16.8 MB)
? 2_Normal_DirectX.png (4.6 MB)
? 2_Roughness.png (1.2 MB)
? 3_Base_Color.dds (16.8 MB)
? 3_Base_Color.png (1.8 MB)
? 3_Emissive.png (37.1 kB)
? 3_Metallic.dds (5.6 MB)
? 3_Metallic.png (8.6 kB)
? 3_Mixed_AO.png (1.8 MB)
? 3_Normal_DirectX.dds (16.8 MB)
? 3_Normal_DirectX.png (3.6 MB)
? 3_Roughness.png (2.2 MB)
? 2
? Arm1_Base_color.dds (67.1 MB)
? Arm1_Base_color.png (10.7 MB)
? Arm1_Metallic.dds (22.4 MB)
? Arm1_Metallic.png (5.1 MB)
? Arm1_Mixed_AO.dds (22.4 MB)
? Arm1_Mixed_AO.png (3.3 MB)
? Arm1_Normal_DirectX.dds (67.1 MB)
? Arm1_Normal_DirectX.png (66.7 MB)
? Arm1_Roughness.dds (22.4 MB)
? Arm1_Roughness.png (5.5 MB)
? C1_Base_color.dds (67.1 MB)
? C1_Base_color.png (2.6 MB)
? C1_Metallic.dds (22.4 MB)
? C1_Metallic.png (24.4 kB)
? C1_Mixed_AO.dds (22.4 MB)
? C1_Mixed_AO.png (2.2 MB)
? C1_Normal_DirectX.dds (67.1 MB)
? C1_Normal_DirectX.png (51.0 MB)
? C1_Roughness.dds (22.4 MB)
? C1_Roughness.png (6.3 MB)
? Ch1_Base_color.dds (67.1 MB)
? Ch1_Base_color.png (11.0 MB)
? Ch1_Metallic.dds (22.4 MB)
? Ch1_Metallic.png (5.4 MB)
? Ch1_Mixed_AO.dds (22.4 MB)
? Ch1_Mixed_AO.png (2.6 MB)
? Ch1_Normal_DirectX.dds (67.1 MB)
? Ch1_Normal_DirectX.png (55.3 MB)
? Ch1_Roughness.dds (22.4 MB)
? Ch1_Roughness.png (5.6 MB)
? Cl1_Base_color.dds (67.1 MB)
? Cl1_Base_color.png (16.9 MB)
? Cl1_Metallic.dds (22.4 MB)
? Cl1_Metallic.png (1.2 MB)
? Cl1_Mixed_AO.dds (22.4 MB)
? Cl1_Mixed_AO.png (1.9 MB)
? Cl1_Normal_DirectX.dds (67.1 MB)
? Cl1_Normal_DirectX.png (52.9 MB)
? Cl1_Roughness.dds (22.4 MB)
? Cl1_Roughness.png (4.0 MB)
? 3
? Arms1_Base_Color.dds (16.8 MB)
? Arms1_Base_Color.png (4.3 MB)
? Arms1_Metallic.dds (5.6 MB)
? Arms1_Metallic.png (473.8 kB)
? Arms1_Mixed_AO.dds (5.6 MB)
? Arms1_Mixed_AO.png (1.6 MB)
? Arms1_Normal_OpenGL.dds (16.8 MB)
? Arms1_Normal_OpenGL.png (4.3 MB)
? Arms1_Roughness.dds (5.6 MB)
? Arms1_Roughness.png (1.0 MB)
? Down_Base_Color.dds (16.8 MB)
? Down_Base_Color.png (3.5 MB)
? Down_Metallic.dds (5.6 MB)
? Down_Metallic.png (559.7 kB)
? Down_Mixed_AO.dds (5.6 MB)
? Down_Mixed_AO.png (968.2 kB)
? Down_Normal_OpenGL.dds (16.8 MB)
? Down_Normal_OpenGL.png (5.0 MB)
? Down_Roughness.dds (5.6 MB)
? Down_Roughness.png (1.5 MB)
? Torso1_Base_Color.dds (16.8 MB)
? Torso1_Base_Color.png (2.8 MB)
? Torso1_Metallic.dds (5.6 MB)
? Torso1_Metallic.png (680.5 kB)
? Torso1_Mixed_AO.dds (5.6 MB)
? Torso1_Mixed_AO.png (2.0 MB)
? Torso1_Normal_OpenGL.dds (16.8 MB)
? Torso1_Normal_OpenGL.png (5.2 MB)
? Torso1_Roughness.dds (5.6 MB)
? Torso1_Roughness.png (1.5 MB)
? internal_ground_ao_texture.dds (1.0 MB)
? internal_ground_ao_texture.jpeg (16.9 kB)
? 4
? Arms_NM.dds (16.8 MB)
? Arms_NM.jpeg (764.6 kB)
? Arms_TXTR.dds (16.8 MB)
? Arms_TXTR.jpeg (1.1 MB)
? Body_NM.dds (16.8 MB)
? Body_NM.jpeg (1.3 MB)
? Body_TXTR.dds (16.8 MB)
? Body_TXTR.jpeg (1.3 MB)
? Head MET.dds (16.8 MB)
? Head MET.jpeg (264.1 kB)
? Head_NM.dds (16.8 MB)
? Head_NM.jpeg (711.6 kB)
? Head_TXTR.dds (16.8 MB)
? Head_TXTR.jpeg (670.4 kB)
? Legs_NM.dds (16.8 MB)
? Legs_NM.jpeg (1.1 MB)
? Legs_TXTR.dds (16.8 MB)
? Legs_TXTR.jpeg (1.0 MB)
? Shield MET.dds (16.8 MB)
? Shield MET.jpeg (313.4 kB)
? Shield_NM.dds (16.8 MB)
? Shield_NM.jpeg (796.1 kB)
? Shield_TXTR.dds (16.8 MB)
? Shield_TXTR.jpeg (834.6 kB)
? Sword_NM.dds (16.8 MB)
? Sword_NM.jpeg (466.3 kB)
? Sword_TXTR.dds (16.8 MB)
? Sword_TXTR.jpeg (529.0 kB)
? internal_ground_ao_texture.dds (1.0 MB)
? internal_ground_ao_texture.jpeg (15.8 kB)
? 5helm
? None_Base_Color.dds (16.8 MB)
? None_Base_Color.png (233.1 kB)
? None_Height.dds (5.6 MB)
? None_Height.png (11.3 kB)
? None_Metallic.dds (5.6 MB)
? None_Metallic.png (626 B)
? None_Mixed_AO.dds (5.6 MB)
? None_Mixed_AO.png (978.0 kB)
? None_Normal_OpenGL.dds (16.8 MB)
? None_Normal_OpenGL.png (11.4 MB)
? None_Roughness.dds (5.6 MB)
? None_Roughness.png (51.7 kB)
? internal_ground_ao_texture.dds (1.0 MB)
? internal_ground_ao_texture.jpeg (12.5 kB)
? 6
? BaseColor.dds (16.8 MB)
? BaseColor.png (8.1 MB)
? Normal.dds (16.8 MB)
? Normal.png (9.6 MB)
? ambient_occlusion.dds (5.6 MB)
? ambient_occlusion.png (3.3 MB)
? metallic.dds (5.6 MB)
? metallic.png (1.0 MB)
? 7
? Armor1Col.dds (67.1 MB)
? Armor1Col.png (12.1 MB)
? Armor2Nor.dds (67.1 MB)
? Armor2Nor.png (6.6 MB)
? Armor3Rough.dds (22.4 MB)
? Armor3Rough.png (3.9 MB)
? 8
? 1col.dds (16.8 MB)
? 1col.jpeg (751.1 kB)
? 2id.dds (5.6 MB)
? 2id.jpeg (599.8 kB)
? 3metallic.dds (5.6 MB)
? 3metallic.jpeg (2.4 MB)
? 4_normal.dds (16.8 MB)
? 4_normal.png (9.2 MB)
? 5_roughness.dds (5.6 MB)
? 5_roughness.jpeg (2.2 MB)
? Kenshi Mesh ready
? 01_HI.dds (1.4 MB)
? 1
? Blade_AO.jpg (158.0 kB)
? Blade_col.dds (16.8 MB)
? Blade_col.jpg (417.1 kB)
? Blade_metallic.dds (5.6 MB)
? Blade_metallic.jpg (441.7 kB)
? Blade_normal.dds (16.8 MB)
? Blade_normal.png (3.2 MB)
? Blade_roughness.jpg (378.6 kB)
? Grip_AO.jpg (170.7 kB)
? Grip_albedo.jpg (679.0 kB)
? Grip_normal.png (6.2 MB)
? Grip_roughness.jpg (1.2 MB)
? new1.mesh (284.2 kB)
? 10
? 1_BaseColor.dds (67.1 MB)
? 1_low_AO.dds (22.4 MB)
? 1_low_AO.png (2.5 MB)
? 1_low_BaseColor.png (16.3 MB)
? 1_low_Metallic.dds (22.4 MB)
? 1_low_Metallic.png (4.8 MB)
? 1_low_Normal.dds (67.1 MB)
? 1_low_Normal.png (14.5 MB)
? new10.mesh (386.3 kB)
? 12
? 1_Blade_Diffuse.dds (16.8 MB)
? 1_Blade_Diffuse.png (12.3 kB)
? 1_Blade_Emissive.png (12.3 kB)
? 1_Blade_Glossiness.dds (5.6 MB)
? 1_Blade_Glossiness.png (128.6 kB)
? 1_Blade_Normal.dds (16.8 MB)
? 1_Blade_Normal.png (2.6 MB)
? 1_Blade_Specular.png (430.2 kB)
? new12.mesh (559.2 kB)
? 13
? Axe_Blade_Base_Color.dds (67.1 MB)
? Axe_Blade_Metallic.dds (22.4 MB)
? Axe_Blade_Normal_DirectX.dds (67.1 MB)
? 14
? new14.mesh (327.9 kB)
? sword_default_BaseColor.dds (16.8 MB)
? sword_default_BaseColor.png (2.7 MB)
? sword_default_Metallic.dds (5.6 MB)
? sword_default_Metallic.png (215.8 kB)
? sword_default_Normal.dds (16.8 MB)
? sword_default_Normal.png (5.0 MB)
? sword_default_Roughness.png (1.1 MB)
? 15
? Axe_Blade_Base_Color.dds (67.1 MB)
? Axe_Blade_Metallic.dds (22.4 MB)
? Axe_Blade_Normal_DirectX.dds (67.1 MB)
? new15.mesh (27.3 MB)
? 2
? Axe_Blade_Base_Color.dds (67.1 MB)
? Axe_Blade_Base_Color.png (20.1 MB)
? Axe_Blade_Metallic.dds (22.4 MB)
? Axe_Blade_Metallic.png (3.3 MB)
? Axe_Blade_Normal_DirectX.dds (67.1 MB)
? Axe_Blade_Normal_DirectX.png (43.8 MB)
? new3.mesh (34.1 kB)
? 3
? Axe_Blade_Base_Color.dds (67.1 MB)
? Axe_Blade_Base_Color.png (20.1 MB)
? Axe_Blade_Metallic.dds (22.4 MB)
? Axe_Blade_Metallic.png (3.3 MB)
? Axe_Blade_Normal_DirectX.dds (67.1 MB)
? Axe_Blade_Normal_DirectX.png (43.8 MB)
? new4.mesh (520.2 kB)
? 4
? Hammer_001_metallic.tga.dds (89.5 MB)
? Hammer_001_metallic.tga.png (371.8 kB)
? Hammer_001_normal.tga.dds (89.5 MB)
? Hammer_001_normal.tga.png (39.2 MB)
? Hammer_001_roughness.tga.png (19.0 MB)
? Hammer_002_basecolor_PSEdit.tga.dds (89.5 MB)
? Hammer_002_basecolor_PSEdit.tga.png (29.4 MB)
? new5hammer.mesh (319.0 kB)
? 6
? 1Material_albedo.dds (67.1 MB)
? 1Material_albedo.jpg (2.7 MB)
? 1Material_metallic.jpg (1.1 MB)
? 1Material_roughness.jpg (2.3 MB)
? 1Normal.dds (67.1 MB)
? 1Normal.jpg (1.8 MB)
? 1ao.dds (67.1 MB)
? 1ao.jpg (1.4 MB)
? new6.mesh (8.1 MB)
? 7
? Swordretop_DefaultMaterial_BaseColor.dds (16.8 MB)
? Swordretop_DefaultMaterial_BaseColor.png (2.8 MB)
? Swordretop_DefaultMaterial_Emissive.png (73.0 kB)
? Swordretop_DefaultMaterial_Metallic.dds (5.6 MB)
? Swordretop_DefaultMaterial_Metallic.png (656.4 kB)
? Swordretop_DefaultMaterial_Normal.dds (16.8 MB)
? Swordretop_DefaultMaterial_Normal.png (4.9 MB)
? Swordretop_DefaultMaterial_Roughness.png (1.2 MB)
? new7.mesh (95.4 kB)
? 8
? 1_BaseColor.tga.dds (89.5 MB)
? 1_BaseColor.tga.png (14.5 MB)
? 1_Metallic.tga.dds (89.5 MB)
? 1_Metallic.tga.png (6.6 MB)
? 1_Normal.tga.dds (89.5 MB)
? 1_Normal.tga.png (30.7 MB)
? new8.mesh (1.1 MB)
? 9
? 2_BaseColor.tga.dds (89.5 MB)
? 2_BaseColor.tga.png (8.3 MB)
? 2_Metallic.tga.dds (89.5 MB)
? 2_Metallic.tga.png (6.3 MB)
? 2_Normal.tga.dds (89.5 MB)
? 2_Normal.tga.png (23.4 MB)
? new9.mesh (1.1 MB)
? dds
? 1_BaseColor.dds (67.1 MB)
? 1_mat_BaseColor.dds (0 B)
? 1_mat_Normal.dds (0 B)
? Chest1_Base_color.dds (67.1 MB)
? Chest2_Normal_DirectX.dds (67.1 MB)
? aura_Emissive.dds (67.1 MB)
? new1.dds (16.8 MB)
? new2.dds (16.8 MB)
? new3.dds (5.6 MB)
? ice.mesh (810.1 kB)
? new2.mesh (1.3 MB)
? viper
? BaseColor.tga.dds (5.6 MB)
? BaseColor.tga.png (1.2 MB)
? Emissiv.tga.png (122.3 kB)
? Metallic.tga.dds (5.6 MB)
? Metallic.tga.png (705.0 kB)
? Normal.tga.dds (5.6 MB)
? Normal.tga.png (1.3 MB)
? Roughness.tga.png (730.7 kB)
? ao.tga.png (745.7 kB)
? New folder (7)
? 1sevk-fq756.dds (25.5 kB)
? 6cb7u-5yz1j.dds (25.6 kB)
? 6d7r4-y8eit.dds (25.3 kB)
? 9zamp-q8t5q.dds (174.9 kB)
? a4wfj-6u47b.dds (155.2 kB)
? a8szl-omnz5.dds (25.7 kB)
? aa4sa-nip7t.dds (25.6 kB)
? ai0f1-k3b1c.dds (349.7 kB)
? aluqp-45myv.dds (26.1 kB)
? aus1c-w7c3d.dds (52.1 kB)
? auwti-sq04x.dds (25.6 kB)
? c3ipw-2c78p.dds (25.7 kB)
? gkz3f-g723j.dds (9.3 kB)
? tvk0i-p23o8.dds (25.6 kB)
? w2dr0-79p30.dds (25.3 kB)
? Shadow Alliance.mod (777.0 kB)
? _Shadow Alliance.img (242.6 kB)
? _Shadow Alliance.info (540 B)
? body mesh
? .mesh (1.1 MB)
? .mesh.skeleton (4.7 kB)
? leveldata
? interiors.level (271.6 kB)
? leveldata.level (81.2 kB)
? zone.18.53.zone (121.0 kB)
? zone.18.54.zone (125.7 kB)
? zone.18.55.zone (64.2 kB)
? zone.19.52.zone (22.5 kB)
? zone.19.53.zone (106.2 kB)
? zone.19.54.zone (307.8 kB)
? zone.19.55.zone (100.4 kB)
? zone.20.53.zone (149.5 kB)
? zone.20.54.zone (48.0 kB)
? zone.20.55.zone (107.8 kB)
> Shadow Capital
> Shadow Hero's Guild Sector
> Shadow Military Sector
> Shadow Noble Sector
> Shadow Prison Sector
> Shadow Royal Sector
> Shadow Slave Union Sector
Each sector is part of the Shadow Alliance and any offense in one sector will make you an enemy in all sectors.
> New vendors for Shadow Alliance
> A new race called Islanders
> New stats, personality for the islanders race
> A new game start, starting in the Shadow capital
> New weapons
> New armor
> Many new characters included in all Shadow Alliance sectors
> Weapons and armor able to be crafted after buying craft plans
> A couple new Dialogue Packages with more to come
> Able to become a member of the Shadow Alliance and declare war on other nations.