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User619

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user619

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22 comments

  1. B3lago
    B3lago
    • supporter
    • 2 kudos
    I LOVE your mod, it feels like playing Rayman 4! Ok maybe I'm overexagerrating, but still, very good work my good sir!

    Hope you have the same idea for some other 3D plateformer games in the future!

    Cheers!
    1. user619
      user619
      • premium
      • 143 kudos
      Thank you :)
  2. NeilGlory
    NeilGlory
    • BANNED
    • 0 kudos
    Please edit you description. You need to specify the fact that it doesn't work while in the mod folder, no, the mod folder was pointless to create. You simply just put the mod in the pak folder and then it works. Gosh, you're making me mad. Turns out the mod folder did absolutely nothing after all. Only removing the mod folder and putting the mod in paks folder, then it worked.
    1. Tifafan345
      Tifafan345
      • member
      • 0 kudos
      It works for me. For those wondering you must create a "~mods" folder within the paks folder and the "~" is very important or it won't work.
  3. generenamuacu
    generenamuacu
    • member
    • 3 kudos
    Would it be possible to mod Crash and Coco from C4:It's About Time, or Ratchet?
    1. Tifafan345
      Tifafan345
      • member
      • 0 kudos
      Would love an NST version of Crash and Coco also.
  4. NeilGlory
    NeilGlory
    • BANNED
    • 0 kudos
    Bro what version did you use? I've tried both gog and fit girl and I still cannot play as Rayman. So tell me how come it works for you?
    Win64 content paks cretead ~mods folder and when I launch the game I'm still playing as the dumb kangaroo. Are you for real?
  5. NeilGlory
    NeilGlory
    • BANNED
    • 0 kudos
    It doesn't work for fit-girl version repack. My character did not change to Rayman.
  6. DHedge
    DHedge
    • premium
    • 62 kudos
    how did you create this mod?
    1. user619
      user619
      • premium
      • 143 kudos
      Skill, experience and UE4
    2. DHedge
      DHedge
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      • 62 kudos
      ok, how do i make a .sig file?
    3. user619
      user619
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      • 143 kudos
      You don't you just use the sig file that the game has and rename it to what ever your pak file name is.
    4. DHedge
      DHedge
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      • 62 kudos
      i have an error, i either get that the model is too big or too small
    5. DHedge
      DHedge
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      • 62 kudos
      i get an error saying that the files are corrupt and after that i get an error saying serial size mismatch
    6. DHedge
      DHedge
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      • 62 kudos
      ok now i get an error about corrupt files and a black screen
    7. DHedge
      DHedge
      • premium
      • 62 kudos
      corrupt data found, please verify your installation
    8. DHedge
      DHedge
      • premium
      • 62 kudos
      now i get, Fatal Error!
    9. user619
      user619
      • premium
      • 143 kudos
      This game does not require any other tool to get it working so I don't know.
    10. DHedge
      DHedge
      • premium
      • 62 kudos
      im getting fatal error
    11. DHedge
      DHedge
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      • 62 kudos
      ok im no longer getting fatal error since i deleted the kao model in the characters/kao directory but i left the wardrobe model and it has the textures and stuff but it has no animations
    12. DHedge
      DHedge
      • premium
      • 62 kudos
      can you make a tutorial on importing the model? my wardrobe model has no animations tho when i try the animations in blender they work, and the main kao model crashes the game, help me pleaseeee
    13. user619
      user619
      • premium
      • 143 kudos
      I don't know I never got any crashes for this game also I don't do tutorials.
      Also If the model you imported has no animations than that means that you did not refrence the skeleton that the model uses.

      KAO's model use this skeleton   SK_Kao5_Skeleton

      and it should be stored here

      Kao\Core\Characters\Kao

      Also don't include that skeleton file when paking.