Please edit you description. You need to specify the fact that it doesn't work while in the mod folder, no, the mod folder was pointless to create. You simply just put the mod in the pak folder and then it works. Gosh, you're making me mad. Turns out the mod folder did absolutely nothing after all. Only removing the mod folder and putting the mod in paks folder, then it worked.
Bro what version did you use? I've tried both gog and fit girl and I still cannot play as Rayman. So tell me how come it works for you? Win64 content paks cretead ~mods folder and when I launch the game I'm still playing as the dumb kangaroo. Are you for real?
ok im no longer getting fatal error since i deleted the kao model in the characters/kao directory but i left the wardrobe model and it has the textures and stuff but it has no animations
can you make a tutorial on importing the model? my wardrobe model has no animations tho when i try the animations in blender they work, and the main kao model crashes the game, help me pleaseeee
I don't know I never got any crashes for this game also I don't do tutorials. Also If the model you imported has no animations than that means that you did not refrence the skeleton that the model uses.
KAO's model use this skeleton SK_Kao5_Skeleton
and it should be stored here
Kao\Core\Characters\Kao
Also don't include that skeleton file when paking.
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Hope you have the same idea for some other 3D plateformer games in the future!
Cheers!
Win64 content paks cretead ~mods folder and when I launch the game I'm still playing as the dumb kangaroo. Are you for real?
Also If the model you imported has no animations than that means that you did not refrence the skeleton that the model uses.
KAO's model use this skeleton SK_Kao5_Skeleton
and it should be stored here
Kao\Core\Characters\Kao
Also don't include that skeleton file when paking.