Jurassic World Evolution 2

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Kaiodenic

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Kaiodenic

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  1. Kaiodenic
    Kaiodenic
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    > Complete Beginner's Guide to Using Mods < 


    > Includes

    • What To Do BEFORE You Install
    • Installing (Including a commonly-missed step that can save a dependency-loading headaches)
    • What To Do AFTER You Install (Config/Checks)
    • Uninstalling
    • What To Do After Game Updates

    > Covers the following mod types

    • New File Mods
    • Replacement Mods
    • Save Games

    As well as both Steam/Epic Games versions and the slightly different installation/uninstallation on the Windows Store/Xbox GamePass version
  2. Kaiodenic
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    ----- A Note On Game Updates -----
    I have said this multiple times, but I keep getting spammed so I'll say this again:
    GAME UPDATES WILL BREAK MODS.

    Do not report every update as a bug, as everyone knows it's going to happen. I have received countless DMs and bug reports with the same thing, and if it keeps going on then I'll remove your ability to post bugs to stop the spam. It doesn't help, it wastes time.

    > What to do after an update
    Delete any mods you use and wait until they are updated, or until the mod author declares them safe to use. Do not use gameplay/script mods that appear to work, as there may be some serious issues that you cannot see behind the scenes.

    > When are updates coming out?
    When they're done. I have a real life job and other commitments. Spam me about this and I will permanently ban you from my mods.

    If you ask about updates anyway, you clearly haven't read anything I've posted about it so I reserve the right to lie about it or have a bit of fun with the comment.
  3. ProYumi7
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    How can you unlock buildings? I mean is there an option here to toggle off research requirements for certain buildings like aviary or lagoons?
    I want to place them early on.
  4. UnvoicedTax9630
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    does this still work?
    1. JustChill
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      I doubt it is necessary.
      As the modder said in November last year, Frontier somewhat took his / her ideas and put it officially into the game.

      Quite the cheap move, but that's a practice well-known since Bethesda. Even though they make modding their games far easier than Frontier does.
    2. UnvoicedTax9630
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      DW it works anyway.
  5. Kingo89
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    dfq?? 
    All of this you can change by yourself in sandbox mode already?????? 
    1. Kaiodenic
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      Yes... Because Frontier generally implements things I've done in mods after some time. Did you even think to look at when the mod was released and what updated since?
    2. GlobalNomad82
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      update this for V. 1.9
  6. blasphemicgrate
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    I want to use this mod but I do not like the Instant buildings, fences, incubations, repairs, staff resting, medical facility visits, etc. Is there a way I can change this? Changing the in game settings doesn't do anything.
  7. akiinpoohead
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    does this work on 1.8.1? and also  what does it mean by 999 gene points?? does it mean so that i can just put it to the current max or does it add more slots so like it can extend the limit?
  8. Snelibear
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    Hi! First of all, thank you for making this mod, its awesome!
    Secondly, i have a question. When i connect the monorail tunnel with the monorail arrival point, the arrival point do work but i cant see a monorail riding on the tracks. Is this a bug or am i doing something wrong?

    Thanks in advance
    Niels
    1. lucasplaying96
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      ehy! I have the same problem, did u resolve it? 
    2. SpartanWarrior2212
      SpartanWarrior2212
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      Hi Kai if you are free please bring an update 1.8.1 for this mod and I am the first one to put this message
  9. lucasplaying96
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    if you connect monorail to tunnel the train doesn't appear. Any chance to add the animation? 
  10. RedHoodz
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    still working or nah?
    1. FrostBalt
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      works for me
  11. Omegaraptor05
    Omegaraptor05
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    Uhhhhh is there somehow a way to make this mod function with modded buildings added from other mods, or is that not possible to do?

    EDIT: Never mind, was another mod I had doing that.
  12. Thebatman270311
    Thebatman270311
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    The mod doesn't start because of Kai Core General, i already have it on the most recent versiosn and still, how to fix that? :c
    1. Kaiodenic
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      What's the exact error message?