I have said this multiple times, but I keep getting spammed so I'll say this again:
GAME UPDATES WILL BREAK MODS.
Do not report every update as a bug, as everyone knows it's going to happen. I have received countless DMs and bug reports with the same thing, and if it keeps going on then I'll remove your ability to post bugs to stop the spam. It doesn't help, it wastes time.
> What to do after an update Delete any mods you use and wait until they are updated, or until the mod author declares them safe to use. Do not use gameplay/script mods that appear to work, as there may be some serious issues that you cannot see behind the scenes.
I know when a mod needs to be updated, I test them with every game update - please don't spam about it here.
> When are updates coming out? When they're done. I have a real life job and other commitments, and now a few dozen other mods and projects to be getting on with, so giving an estimate is entirely pointless because I'll either have to release it unfinished to match that deadline, or keep a finished mod and not release it for a while to match that deadline. - If it isn't released, I'm still working on it. - If I'm done with it, it's already released.
Hey there, my game crashes when I click on terrain tools and sometimes the terrain menu wont actually show at all.
These are my mods right now ASCE KaiMenu KaiGeneral Expanded Feeders Expanded Scenery Freebuild Openlagoons OpenAviaries Supersized Aviaries EPPF Expanded Parks and ofc expanded terrain tools
No idea why its happening sadly :/
Any info would be great, sorry if its an annoying thing to deal with
Ive noticed it works fine without terrain tools but i dont really wanna play without it so im not sure if its actually another mod conflcit or not
It might be a confliction, as I have ACSE, FreeBuild, KaiCore General and Menu, Expanded parks, and Expanded terrain tools installed, and opening the terrain tools does not crash the game or be missing entirely. Maybe try taking out some of the mods you have installed and see if the terrain tool works or not?
Quick question, is there any way for the Terrain Tools to ignore buildings? I could've sworn there was a way to heighten/lower the terrain close to buildings.
I think you're thinking of Planet Zoo, where my FreeBuild mod allows the tools to ignore paths. Here, though, terrain tools are distinct from buildmode and their flattening is handled automatically. I can have another look though, I learned a fair bit since I first wrote this mod.
Some people also get away with it by moving terrain elsewhere and then placing items there with my Wee Toolbox mod.
It shouldn't, no. You might run into issues if you use the prerelease of the new version of ACSE I think, but should be fine with the released versions of mods
i cant get this to work because it keeps saying there is incompatible kai general version (1.5+) but i downloaded the correct version. what am i doing wrong?
I had an issue saying that I had the wrong version of Kaio's menu mod installed and the terrain tool mod of course wouldn't work. What fixed this was installing Kaio's Expanded Paths Pylons and Fences. Not exactly sure why this worked but it did. Perhaps having a complete suite of Kaio's mods installed lets Kaio's utility mods detect installed mods a bit better? IDK, but hopefully this helps!
Hey Kai, I've tested this mod with all the updates free/dlc. The mod works fine but I was wondering should i still wait for this and other mods to actually be updated instead of safe to use only.Plus I only play sandbox. Thank you
191 comments
> Includes
> Covers the following mod types
As well as both Steam/Epic Games versions and the slightly different installation/uninstallation on the Windows Store/Xbox GamePass version
Do not report every update as a bug, as everyone knows it's going to happen. I have received countless DMs and bug reports with the same thing, and if it keeps going on then I'll remove your ability to post bugs to stop the spam. It doesn't help, it wastes time.
> What to do after an update
Delete any mods you use and wait until they are updated, or until the mod author declares them safe to use. Do not use gameplay/script mods that appear to work, as there may be some serious issues that you cannot see behind the scenes.
I know when a mod needs to be updated, I test them with every game update - please don't spam about it here.
> When are updates coming out?
When they're done. I have a real life job and other commitments, and now a few dozen other mods and projects to be getting on with, so giving an estimate is entirely pointless because I'll either have to release it unfinished to match that deadline, or keep a finished mod and not release it for a while to match that deadline.
- If it isn't released, I'm still working on it.
- If I'm done with it, it's already released.
These are my mods right now
ASCE
KaiMenu
KaiGeneral
Expanded Feeders
Expanded Scenery
Freebuild
Openlagoons
OpenAviaries
Supersized Aviaries
EPPF
Expanded Parks
and ofc expanded terrain tools
No idea why its happening sadly :/
Any info would be great, sorry if its an annoying thing to deal with
Ive noticed it works fine without terrain tools but i dont really wanna play without it so im not sure if its actually another mod conflcit or not
Some people also get away with it by moving terrain elsewhere and then placing items there with my Wee Toolbox mod.
Is there a remedy or workaround for this?
edit: didnt install it correctly, it works now!
fml -_-
Edit: To anyone wondering, the mod still works even after the update for me.