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LukeInGreek

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LukeInGreek

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29 comments

  1. I think this is a really cool mod since herbvivores should be very powerful and on par with carnivores but I think that they are a bit too op since 100 percent of the time for me the herbvivores always win and are even able to one shot some medium carnivores
    1. Also can you apply this to herbvivores
    2. I don't know what I was yapping about in my second comment but now this mod doesn't work anymore im pretty sure
  2. DrichZeDinosaur
    DrichZeDinosaur
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    Mod is outdated I think
    It isn't working anymore
  3. Ryurai433
    Ryurai433
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    carno are still killing my dred and eaily
  4. Bushidomalensis
    Bushidomalensis
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    buenas tardes, tengo una duda. ¿se podria hacer un mod que pusira al maximo todas las necesidades de los visitantes? esque no me parece nada real que se tengan que poner tantas tiendas, por todos los lados del parque

    muchas gracias
  5. IrishManSleepyMan
    IrishManSleepyMan
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    Does this still work with the cretaceous update/1.9 update? 


    1. Bropig
      Bropig
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      no i tried it i dont think so :(
    2. UnvoicedTax9630
      UnvoicedTax9630
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      U sure? it works for me...
    3. Bropig
      Bropig
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      ok i will try again
    4. LukeInGreek
      LukeInGreek
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      Should still work, I haven't run into issues with it.
  6. canisluppuspidao
    canisluppuspidao
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    hey, pretty cool mod, it's always lovely to see herbivores getting the attention they deserve, but could you buff hadrosaurs (and small ornithopods speed) general stats? not asking for them to be OP, but running a little faster (like same speed as rex or a just tiny bit faster) and have a bit more stam or not flopping to a single proceratosaurus would be cool (and i don't think a kick from a 2 ton behemoth would just leave a raptor with 15% less health, more fractures and dmg would be cool) and btw, how can i edit dinosaur stats? like speed and stuff?
    1. Dactylus777
      Dactylus777
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      I agree 100%, hadrosaurs need a buff. It's completely stupid that even if you boost their stats and reduce pack animal stats hadrosaurs still go down.
  7. pikmy5555
    pikmy5555
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    This is pretty cool, but would it be possible to increase the speed of small herbivores or lower the stamina of carnivores? Pretty obnoxious that struthi, dryo, pachy etc can't ever outrun t. rex
  8. jonomarkono
    jonomarkono
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    Idk why Frontier didin't implement this right off the gate, but endorsed anyway.

    E: forgot to ask, does this includes new species mods as well?
    1. LukeInGreek
      LukeInGreek
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      Afraid not, how weak or strong a new species is, is entirely up to the maker of the new species mod. 
  9. HuhItsJustaBox
    HuhItsJustaBox
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    will you do this/is this even needed for smaller herbivores like chasmosaurus, nodosaurus, etc

    i actually dont have a lot of experience seeing the dinosaurs fight each other in this game, so i dont know it is needed/would help for the smaller ones also

    (lastly, i know it says modifies 'large herbivore stats', but also maybe your mod does change these smaller armored guys too but dont know)
    1. LukeInGreek
      LukeInGreek
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      A lot of the smaller dinos already are decently strong enough for what they are. However, some of the smaller armored dinos had their stats buffed (like nodosaurus) to make them more formidable against things like raptors. However, they'll still easily get killed by larger carnivores like allosaurus or of course tyrannosaurus. Plus, a lot of the small dinos can't fight at all so it doesnt matter if their stats are buffed (like dryo or galli, they can't fight back at all). If you have suggestions though, feel free to leave them :D
    2. HuhItsJustaBox
      HuhItsJustaBox
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      oh ok thanks for the reply, yes i understand that for the galli, dryo, etc. 

      yeah i think i noticed that, from one video i've seen, something like a nodosaurus will always get killed by a medium or large carnivore since it seems they can only battle the small carnivores
  10. TreetopChaos0561
    TreetopChaos0561
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    Mod causes some issues with some modded creatures, in my case the spinoraptor would instantly drop all its habitat needs to 0% and cause it to break out and cause me issues, there's probably more dinos its conflicting with but at the time they were the only ones in my park, as soon as i removed the mod they went back to 100%.
    1. LukeInGreek
      LukeInGreek
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      Is this the case with other modded species as well? It seems that the spinoraptor mods haven't been updated in some time, so that may be the reason for the problems.
    2. TreetopChaos0561
      TreetopChaos0561
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      My game won't open, I only had a few species in my park, at the time it was just the spinoraptors, maybe it also effects the other species included in the same mod pack as the spinoraptors. You'd have to test yourself, here's all the mods I have, don't know which ones are currently broken. https://media.discordapp.net/attachments/266290808334974977/1139368155240738846/image.png
    3. LukeInGreek
      LukeInGreek
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      Most mods were broken with this update, including Kai's toolbox and most new species and species cosmetics. If the mod doesnt say it's updated to 1.8.1 (or the marine update) then it probably isn't going to work totally right, or it'll just crash your game. That's your problem here, this mod works fine with currently updated mod (I have a new species and several replacer mods installed right now). Delete all your mods and reinstall the updated ones, verify your cache as well.