Could you please update these when you have the time? They get stuck when they attempt to perform their Socialization animations since they were made before the Marine species received those animations. Your Plesiosaurus and Tylosaurus remodels are INCREDIBLE and I'm so bummed I can't use them!
Increíble mod Feilong!!, ya no voy a poder jugar sin él!! solo una cosa, podrías hacer una versión alternativa manteniendo las skins del juego? no es que estén mal las tuyas en absoluto, es simplemente que para los que nos hemos tirado horas haciendo los desafíos para tener skins y colores concretos, si queremos usar estos nuevos modelos pues las perdemos :(
guau muchisimas gracias! pues las skins que querría mantener (y que ya nunca podré jugar sin tus nuevos modelos jeje) son las del Elasmo, tylosaurio y plesio.
Con el elasmo, además pasa otra cosa y es que al tener el modelo el cuello más largo, las animaciones están un poco bugueadas como el comer y atacar (es como si tuviese la boca en el cuello) si pudieses hacer ese modelo pero con el tamaño de cuello base sería lo ideal! gracias!
I love feilongs mods because they retain their personality and also look like if frontier to make their own dinosaur park game without universal getting in the way of the dinosaur disigns.
More than universal it's Frontier's fault. JWA has the same concept artists as JWE and yet, most of their models are miles better than JWE, this is because they stick almost 1:1 to Universal concepts meanwhile JWE takes some "creative freedom"
Lio kept scutes because Krono already exists and I saw it could've just felt clonic, so decided to kept the scutes, which ironically, in my opinion, gives it some personality (aka ferox lol)
As for mosa, someone said, why not doing the fluke with the iguana scutes? and Surprisingly, everyone who I asked, liked that version.
Usually, removing scutes from normal maps makes it to look awfully bland or weird, and for mosa, without a custom model, doing a fluke may look extra stretchy
As for Styxo, we plan to make a new pattern that makes the crests (since rather than fins they are more like crests) outstand more while keeping the bioluminiscence
3 things: 1-Things like attembo barely change because they are almost perfect. 2-Sorry for the image mess, but everytime I upload (even if i go per order lol), they start to randomize when i check page next time LOL 3-Some patterns, like Attembo, Ich, Mosa and styxo may come at later date, made by the great GVFL.
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He did a great job
moros intrepidus
Con el elasmo, además pasa otra cosa y es que al tener el modelo el cuello más largo, las animaciones están un poco bugueadas como el comer y atacar (es como si tuviese la boca en el cuello) si pudieses hacer ese modelo pero con el tamaño de cuello base sería lo ideal! gracias!
As for mosa, someone said, why not doing the fluke with the iguana scutes? and Surprisingly, everyone who I asked, liked that version.
Usually, removing scutes from normal maps makes it to look awfully bland or weird, and for mosa, without a custom model, doing a fluke may look extra stretchy
1-Things like attembo barely change because they are almost perfect.
2-Sorry for the image mess, but everytime I upload (even if i go per order lol), they start to randomize when i check page next time LOL
3-Some patterns, like Attembo, Ich, Mosa and styxo may come at later date, made by the great GVFL.
As always, any feedback is welcome!