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tklarenb

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tklarenb

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14 comments

  1. jurassicnoob
    jurassicnoob
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    God that tail is way to skinny
    1. tklarenb
      tklarenb
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      I think it looks skinny too, but take a look at Scott Hartman's skeletal (which I lined my model directly up to).  Deinonychus's tail really is that skinny without feathers bulking it up.
      https://www.skeletaldrawing.com/theropods/deinonychus
    2. deleted171563413
      deleted171563413
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      how is skeletal structure proof of that?
    3. jurassicnoob
      jurassicnoob
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      I've used Scott's skeletals for my drawings, but even if the animal isn't feathered I prefer to beef up the tail to make the animal look less shrink-rapped and starved.
    4. WakandanMan
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      A lot of people forget most of these animals were starving.
  2. LFCBVB
    LFCBVB
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    Far better than the original crap. And the tail could be a little weird to the others but it works for me though
  3. Kotwuerstchen
    Kotwuerstchen
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    Can't call it paleo accurate when it has pronated arms, wrong posture and no feathers. Sure, it's better then the original, but it's not accurate.

    The skull shape is also too curved and a little too long. And is it just me or is the tail super stiff and thin?
    1. tklarenb
      tklarenb
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      I'm using paleo-accurate in terms of body proportions, I'm not going to use a clunky name like "Fossil-Accurate Body Proportions" just to appease people who are super picky about naming conventions.  And I'm working with the original model and have to keep it aligned to the rig to animate properly, so of course it's not 100% accurate (that's why the tail is stiff, I lengthened it beyond the rig so it's not animating like the original model did).

      And you might want to look at Scott Hartman's skeletal of Deinonychus if you think the tail and skull are the wrong shape, since I used that directly as my reference (I literally lined up the model to the image).  Probably looks weird since there isn't the coating of feathers to bulk everything up.
    2. DubiousYancyTractor
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      bro hes tryin here god damn why you gotta be so overly negative on the things modders cant fix and instead focus on what they did fix
    3. Vanta007
      Vanta007
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      its currently impossible to add feathers or un-pronate the arms without breaking animations.
    4. Kotwuerstchen
      Kotwuerstchen
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      I'm not negative at all. Just pointing out some critique.

      Don't be such snowflakes.

      And it is possible to model feathers and texture them. We have plenty mods that approximate feathers. You just can't do it with the shader.

      This mod of JWE1 shows what can be done: https://www.nexusmods.com/jurassicworldevolution/mods/693
    5. deleted171563413
      deleted171563413
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      it's called feedback
  4. JoaquinSA
    JoaquinSA
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    Great mod, but if you can, can you make the tail a little less skinny please?
  5. Astr0King
    Astr0King
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    so I was wondering could you provide the OG files in my discord DMs? so I can rotate the stuff in and out with resetting all of my others.