Jagged Alliance 3

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Revan

Uploaded by

DomShadow123

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27 comments

  1. Rake5000
    Rake5000
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    The bearded character portrait looks nothing like the model... https://imgur.com/a/JfETGWN
    1. DomShadow123
      DomShadow123
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      No one said it does..

      Its portraits only, models are a different thing and is too much work i have no time for. Be my guest...
  2. numloveann2
    numloveann2
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    this is lovely much, thank you
  3. trollpo
    trollpo
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    Locked
    v2 of this mod and 1.1.1 0f JA 3 don't play nice.
    I get stuck at the attribute choice screen with this mod enabled.
    1. DomShadow123
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      Definitely not! Its working fine, i even tested just now though i already knew it! Sigh!
  4. 2BadCat
    2BadCat
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    Hi all. Just made new pics for this mod.
    2DomShadow123 Fill free to use it for update if you want.

    Link to gallery: https://postimg.cc/gallery/FSKBC88



    1. DomShadow123
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      Sure, but where are the models? Its not just pictures you know, the hard work are the models...\UnitData\
      You cant just add pictures, if that would be the case i would have added a lot more.
    2. 2BadCat
      2BadCat
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      No offense, but the images you used are terrible and most don't even have transparent backgrounds or the right dimensions. As for the models, yes I understand what you're saying but I use the mod for battle suits, it rewrites the models anyway. However I was just offering a suggestion, to use or not to use more themed images is everyone's choice.
  5. Greybird
    Greybird
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    Edit for a note:  I had an issue, but I'm thinking now that it may have been a bug in the game related to having two saves with custom mercs that had the same name, not an issue with the mod.

    -------------original post-------------------

    I like it, but the mismatch with the model is pretty harsh. I'm using the IMP_01 portrait, but it's giving me a bald black man for the model.  I'm not sure if it's possible to change it, but it's kind of annoying.
    1. DomShadow123
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      You need  to change appearance to the new model you made with an appearance preset.
    2. paparizos1952
      paparizos1952
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      how do I do that?
    3. DomShadow123
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      With the modenabler mod like you did when using the IMP_01 portrat? Or what are you exactly talking about? DId you alter the files? Sounds like it.
    4. Greybird
      Greybird
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      No, I didn't alter anything.  I have never even downloaded the modenabler.

      I started a new game (unmodded), ran it for a few hours, decided to restart, installed this mod, made a new character, chose one of the images here, and the body was a mismatch.
    5. DaisyDark
      DaisyDark
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      I assume something like this is desired:
      I have changed the Merc's preset to Imp no. 2 to get rid of the Gus-lookalike-contestant. All other changes (like the cap) are made in AppearancePreset.lua. I didn't care about the goggles. The colours have been mysterious in the beginning: a. they don't look like RGB colours (in-game) and b. some of the descriptions are cryptic, e.g. 'ShirtColor' does not change the shirt's colour - instead 'BodyColor2' is used to dye it, haha. Perhaps this is helpful for someone out there ...
    6. Greybird
      Greybird
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      Thanks.  Unfortunately, by the time you updated it, I'd already rebuilt a new character with a different portrait, but I appreciate you making the effort.

      I was thinking about this today, and came up with a possible cause:  My first merc on release used the Black portrait/character model.  My second one (with your mod) was a brand new character, but used the same name as the first character.  I'm wondering if it isn't a bug on their end, with some aspects of the merc's features (like their model) being tied to the name, perhaps a file somewhere that gets reused.

      In any case, while I didn't end up using the mod, I don't think this was an issue with it specifically, but since it did what it was supposed to do, and because you went out of your way to address it anyway, I'll still endorse it.
  6. 1HunterSven
    1HunterSven
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    Great job! 
    Is there a way to fix this one?
    1. DaisyDark
      DaisyDark
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      pic size = 250x300
      + alpha channel (transparency behind her head and shoulders)

      Edit: If done correctly it should look like this
      (top pic is 250x300px, the one below is 300x300px):

      Corrections in red ink: I initially thought that a pic format of 250x300px would be more 'portrait style' (thus avoiding the ui overlapping the merc's chin etc.) but the game does not zoom the image. So the correct scale is indeed 300x300px.
  7. Gogan2
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    Where is the art in the first picture from?
    Woman with arm tattoo.
    1. DomShadow123
      DomShadow123
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      Artstation
    2. Gogan2
      Gogan2
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      Cheers man!

      Any chance linking the other work of the artist?
    3. DomShadow123
      DomShadow123
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      Here you go.

      https://www.artstation.com/acronymscg
    4. Gogan2
      Gogan2
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      Thank you.
  8. uggo
    uggo
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    I tried to edit the portrait with PS (because chin of the  portrait  covered by the hp bar) and the  portrait  just disappear from the game, Have I missed something? 
  9. cailic
    cailic
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    *Never mind.  I found instructions on how to do it.  I couldn't find it before.

    Could you make a blonde female?  I got one of the portraits customized, but there are no blonde bodies.  The one vanilla IMP with short blonde hair and glasses would work. 
    The portrait has blonde hair and the body has black.  Kinda creeped me out when I realized my error.

    Thanks
  10. cailic
    cailic
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    I was just about to quite JA3 because I was tired of looking at the UGLY mug of my merc.  Thank you so much for getting this out.