Jagged Alliance 3
0 of 0

File information

Last updated

Original upload

Created by

Wellington Rato

Uploaded by

lucasolt

Virus scan

Safe to use

Tags for this mod

About this mod

Compatibility patch for Rato's Gameplay Balance and Overhaul and Tons of Guns

Requirements
Permissions and credits
(Partial) Compatibility patch for Rato's Gameplay Balance and Overhaul and Tons of Guns


Will balance and patch a number of guns of ToG to work with Rato's Mod.


It is recommended to start a fresh game. Will cause compatibility issues on a already ToG enabled save.

Patched Weapons:

Rifles:
  • AN 94
  • SKS
  • Papovka
  • Type 56
  • STG44
  • Gewehr 43
  • Groza
  • M1 Garand
  • HK33A2
  • G3A3
  • M70
  • TAR 21
  • RK 95
  • RK 62
Precision Rifles:
  • Mosin Carbine
  • VSS Vintorez
  • SSG 69
  • Steyr Scout Elite
  • M76
  • Delisle
  • VSK94

SMGs:
  • P90
  • Micro Uzi
  • Sten MK2
  • Mac11
  • HK53
  • UMP
  • PP91
  • Vigneron M2

Pistols:
  • Glock17
  • USP
  • Viking Mp446
  • B93R
  • P 08 Luger
  • M1911

Machine Guns:
  • RPD
  • PKM
  • HK23E



Some other changes:
Changes some components installation logic.
Papovka Grenade Launcher now blocks the gun from shooting, and appends a grenade to the muzzle (still a bit bugged visually)


Also includes new calibers

    From Rato's Mod:
  • 5.45x39
  • 7.62x54R
  • 7.92x57
    Exclusive for this patch:
  • 7.92x33 Kurz
  • 5.7x28
  • 22 mm HE grenade for the Papovka launcher
  • 9x39mm
  • 45 ACP


Works with Random Enemy Weapons: I recommend using the 75% chance of Default Weapon for now.

Unpatched weapons won't drop and won't appear on Bobby Rays

Important: If you use DiceMan Adaptative Difficulty, you will need to turn OFF the dynamic equipment option. Or unpatched guns will drop.

Big thanks to Archimedes, the creator of ToG, and to Wittzard for helping the mod community with a lot of coding stuff