Thank you for the mod first, I have a question about instalation: Instalation steps say: "After unpacking Put the folder from the rar into that folder."
But if I unpack, there are two folders and two files... so what should I put there please?
Thanks for the mod! As I try to learn modding the game too, for what is the items.lua file with basically the same entries like the single files in the InventoryItem folder? When I remove item.lua from the mod folder, the changes still seem to apply.
FYI, a new mod "QoL Enhancements" is out that increases stack sizes without overriding the entire items definitions. You may want to take a look and adopt the approach used here for better compatibility.
Right, I'm just suggesting that you look at how he increased the stack size without overriding the item definition. Do you need to override the entire item definition in order to replace the icons?
FWIW, I like your approach more as far as granularity of changes go. I'm always a bit wary of "composite" mods that change multiple aspects of the game at once; I'd rather have "one mod per aspect".
It does look like it's possible to override icons without overriding item definitions wholesale. Create a code file and add it to your metadata, for example item_icons.lua, and then add one line per item like this:
I'm also a proponent of one mod per aspekd, for exactly the reason you wrote. The owner of that modification, changed too much with one modification, which will quickly stop working properly with others.... As for that modification of mine, you're probably right, I unfortunately did it in the ModIng Editor program to send to STEAM, and here I uploaded later. And your method would be much less invasive, but you would have to do it manually, and I didn't even think about it :D however, still in my modification I have increased capacity from 500 to 750 :) And u know, yr method works only for nexusmods, not for setam.
Hello, thanks for the very helpful mod, I do have a suggestion though.
I just saw you put color indicators for different types of the same ammo. Would it be possible to add text instead? Like AP for armor piercing, HP for hollow point, etc etc
I subscribe from Steam workshop to install and there wasn't an option to select English. But I manually install using the one from this website just now and it's English now.
22 comments
Instalation steps say:
"After unpacking Put the folder from the rar into that folder."
But if I unpack, there are two folders and two files... so what should I put there please?
I have also included 5.45 and 7.62R ammo but haven't found any comparable font yet.
As I try to learn modding the game too, for what is the items.lua file with basically the same entries like the single files in the InventoryItem folder?
When I remove item.lua from the mod folder, the changes still seem to apply.
Do you need to override the entire item definition in order to replace the icons?
FWIW, I like your approach more as far as granularity of changes go. I'm always a bit wary of "composite" mods that change multiple aspects of the game at once; I'd rather have "one mod per aspect".
It does look like it's possible to override icons without overriding item definitions wholesale. Create a code file and add it to your metadata, for example item_icons.lua, and then add one line per item like this:
_9mm_Basic.Icon = "Mod/MyModID/Images/9mm_bullets_basic.png"
You apparently don't even need items.lua for it to work.
Then it will just override the icon and nothing else. Pretty cool.
As for that modification of mine, you're probably right, I unfortunately did it in the ModIng Editor program to send to STEAM, and here I uploaded later. And your method would be much less invasive, but you would have to do it manually, and I didn't even think about it :D
however, still in my modification I have increased capacity from 500 to 750 :)
And u know, yr method works only for nexusmods, not for setam.
I just saw you put color indicators for different types of the same ammo.
Would it be possible to add text instead? Like AP for armor piercing, HP for hollow point, etc etc
But u can alone in mod editor change stack size from 750 to 500, and translate too:) U must manualy copy all text...
I'm kidding. ;)