This page was last updated on 26 April 2025, 10:57PM
Changelogs
Version 4.0
Removed the weird bright "shadow" from mirrors by tweaking some values.
Added extensive documentation.
Disabled ray-traced shadows and made them optional.
Disabled sky light intensity change, made it optional.
Added TSR Anti-Aliasing support (TAA is optional too)
Added more shadow control like Samples per pixel so you can adjust shadow noise when using ray-traced shadows.
Added a new file intended for people with RTX GPUs running the game on Medium-High settings named LITE version. For people with NVIDIA RTX 3060 and such.
Version 3.0
Fix for flickering lights, less shadow ghosting and better reflections.