Thanks for the way to make the gameplay easier <3. I would be happy with a script that reduces the consumption of drowsiness, rather than speeding up its recovery.
That's the challenge I've found - I don't mind running the simulation at a slower pace (4h or 24h) but when you do that, the Zois need to eat and sleep about every 1-2 hours during the day, it seems like.
Just having the needs accretion/deletion sync up with the simulation scale (so sleep takes ~16 hours to go from 100 down to zero, and hunger takes ~8 hours or so to go from 100 to zero, no matter what the IRL clock says) would be a huge QOL improvement.
Ayo, keep up the good work, my friend! - Would you also be able to make a script where the house always stays clean? I normally don't use autonomy, and I often go outside. Thanks for the mod!
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I would be happy with a script that reduces the consumption of drowsiness, rather than speeding up its recovery.
Just having the needs accretion/deletion sync up with the simulation scale (so sleep takes ~16 hours to go from 100 down to zero, and hunger takes ~8 hours or so to go from 100 to zero, no matter what the IRL clock says) would be a huge QOL improvement.