Hello and thanks for your work, do you know if it is possible to slow down the rate at which clothes get dirty ? I set the day to 24h and clothes get dirty after one or two hours which is visually very annoying because they're always disgusting... Thanks if you would have some advice
and my ZOI broke creation toddler lookslike adults, teens and above looks like seniors... and all presets of ZOi from game just gone. UE4ss downloaded from nexus p.s. Anyone know how exactly tweak that config to increase lifespan?
Quote: "Development = { 28, 168, 168, 196, 560, 560, 560, 560 }" You shouldn't use the same number for two or more age group. The number should always be bigger than the one on its left.
But for now, I suggest that you set "ModifyAgingData = false" to disable the aging modification, and just use the ingame option to disable aging on your zois, coz I just found out that our zoi would die from aging when we use this mod (see my post below).
yeah? i get it neew use days form child + teen and go on for this, but still with this mod if i change something out from regular presets and zoi creation character lost face and take T pose... i can still create own chars but whole town become toddlers. i use that mod for 1 reason make lifspan longer for all characters and this mod cant make it... waiting KRAFTON make it by own hands like sims done it. Thanks for answer by the way i see uploader just dont do it... better play without this mod or looking for another... p.s. my english lame AF i know it. its hard to explain own thougts without translator on non native language
I posted my config settings in your older mod, and I thought I'd post it here with the new mod for those confused with big numbers on the age settings. Here is my default and what I am using that seems (IMO) more reasonable for ageing in this game: local presets = { -- Default values: -- { 2, 4, 11, 16, 20, 30, 50, 66 } -- { toddler, child, adolescent, teenager, youngadult, adult, midaged, senior}
--NOTE: I commented this section out. It was the original options. You could theoretically remove this part of the code.-- -- Toddler = { 2, 7000, 7500, 8000, 8500, 9000, 9500, 10000 }, -- set this if you have a teenager character -- Child = { 2, 4, 7500, 8000, 8500, 9000, 9500, 10000 }, -- set this if you have a teenager character -- Adolescent = { 2, 4, 11, 8000, 8500, 9000, 9500, 10000 }, -- set this if you have a teenager character -- Teenager = { 2, 4, 11, 16, 8500, 9000, 9500, 10000 }, -- set this if you have a teenager character -- YoungAdult = { 2, 4, 11, 16, 20, 9000, 9500, 10000 }, -- set this is you have a young adult character -- Adult = { 2, 4, 11, 16, 20, 30, 9500, 10000 }, -- set this if you have an adult character -- MiddleAged = { 2, 4, 11, 16, 20, 30, 50, 10000 }, -- set this if you have an middle-aged character -- Senior ={ 2, 4, 11, 16, 20, 30, 50, 66 }, -- set this if you have an senior character
-- These are placeholders, but you can use these for specific save files. I created the default placeholder and -- my normal. This is where you should put your own options. And then in the SelectedGrowthAgesPreset put the -- option you want rather than the age above. --
{ -- === Aging Modification === ModifyAgingData = true, TargetMaxAge = 280, SelectedGrowthAgesPreset = "Normal", --Choose the placeholder you made in the placeholder section GrowthAgesPresets = presets, TargetGrowingStepElement = 244,
Note this is only the aging section of the config file. Everything else you'll have to change with your own preferences - like the money cheat one and the time scale. I personally turned theModifyTimeConfig option to false and lowered the TargetCurrencyAmount to 50,000 - good old rosebud money.
Great mod! One question though, is there a way to only extend the time for young adults but for child and teenager they can grow following the default stages ? Thank you in advance for your tiime.
just being dumb here, totally dont understand the installation process. download ue4ss and extract all to my win64 dir. and installed mod enabler. then i dont know what to do... instruction seems kinda hard to process for me since its written like for universal installation instead for inzoi
My adult zoi always die of natural cause when I play him with the age mod on. I used the default config.lua without changing anything. So it should be on YoungAdult = { 2, 4, 11, 16, 20, 9000, 9500, 10000 } preset. That would make my adult zoi age = 9000 when I created him. My guess is, the game would put to death any zois that exceed certain age, e.g. 100, without looking at the age group (means it doesn't matter if it's Toddler, Adult, or Senior) So the "TargetMaxAge = 10000" doesn't prevent our zois from dying of natural causes below the age of 10000.
FYI: My adult zoi only lives 4-5 days in the game from the time I created him. He has Terrible Karma (not sure if it affect the dying algorythm).
If I want to play the game without the age mod, how do I change my zoi from Senior back to Adult? Coz when I turn the mod off, my zoi would become a Senior (his age is 9000 afterall). Thanks
this mod broken( i managed to do own ZOI*s but other npc turn into toddlers and now whole town accupied by toddlers) or please someone explain how to tweak lifespan in config
68 comments
I set the day to 24h and clothes get dirty after one or two hours which is visually very annoying because they're always disgusting...
Thanks if you would have some advice
local presets = {
-- Default values:
-- { 2, 4, 11, 16, 20, 30, 50, 66 }
-- { toddler, child, adolescent, teenager, youngadult, adult, midaged, senior}
Toddler = { 2, 7000, 7500, 8000, 8500, 9000, 9500, 10000 },
Child = { 2, 4, 7500, 8000, 8500, 9000, 9500, 10000 },
Adolescent = { 2, 4, 11, 8000, 8500, 9000, 9500, 10000 },
Teenager = { 2, 4, 11, 16, 8500, 9000, 9500, 10000 },
YoungAdult = { 2, 4, 11, 16, 20, 9000, 9500, 10000 },
Adult = { 2, 4, 11, 16, 20, 30, 9500, 10000 },
MiddleAged = { 2, 4, 11, 16, 20, 30, 50, 10000 },
-- add your own presets here:
Development = { 28, 168, 168, 196, 560, 560, 560, 560 } -> that line was changed
}
return {
-- === Aging Modification ===
ModifyAgingData = true,
TargetMaxAge = 10000,
SelectedGrowthAgesPreset = "Development", -> that line was changed
GrowthAgesPresets = presets,
TargetGrowingStepElement = 244, -> IDK what this line change, maybe need to change to?
and my ZOI broke creation
toddler lookslike adults, teens and above looks like seniors... and all presets of ZOi from game just gone.
UE4ss downloaded from nexus
p.s. Anyone know how exactly tweak that config to increase lifespan?
You shouldn't use the same number for two or more age group.
The number should always be bigger than the one on its left.
But for now, I suggest that you set "ModifyAgingData = false" to disable the aging modification, and just use the ingame option to disable aging on your zois, coz I just found out that our zoi would die from aging when we use this mod (see my post below).
Thanks for answer by the way i see uploader just dont do it... better play without this mod or looking for another...
p.s. my english lame AF i know it. its hard to explain own thougts without translator on non native language
local presets = {
-- Default values:
-- { 2, 4, 11, 16, 20, 30, 50, 66 }
-- { toddler, child, adolescent, teenager, youngadult, adult, midaged, senior}
--NOTE: I commented this section out. It was the original options. You could theoretically remove this part of the
code.--
-- Toddler = { 2, 7000, 7500, 8000, 8500, 9000, 9500, 10000 }, -- set this if you have a teenager character
-- Child = { 2, 4, 7500, 8000, 8500, 9000, 9500, 10000 }, -- set this if you have a teenager character
-- Adolescent = { 2, 4, 11, 8000, 8500, 9000, 9500, 10000 }, -- set this if you have a teenager character
-- Teenager = { 2, 4, 11, 16, 8500, 9000, 9500, 10000 }, -- set this if you have a teenager character
-- YoungAdult = { 2, 4, 11, 16, 20, 9000, 9500, 10000 }, -- set this is you have a young adult character
-- Adult = { 2, 4, 11, 16, 20, 30, 9500, 10000 }, -- set this if you have an adult character
-- MiddleAged = { 2, 4, 11, 16, 20, 30, 50, 10000 }, -- set this if you have an middle-aged character
-- Senior ={ 2, 4, 11, 16, 20, 30, 50, 66 }, -- set this if you have an senior character
-- These are placeholders, but you can use these for specific save files. I created the default placeholder and
-- my normal. This is where you should put your own options. And then in the SelectedGrowthAgesPreset put the
-- option you want rather than the age above. --
--PLACEHOLDER SETTINGS--
Default = { 2, 4, 11, 16, 20, 30, 50, 66 }
Normal = { 7, 14, 28, 56, 84, 140, 196, 252 }
}
return
{
-- === Aging Modification ===
ModifyAgingData = true,
TargetMaxAge = 280,
SelectedGrowthAgesPreset = "Normal", --Choose the placeholder you made in the placeholder section
GrowthAgesPresets = presets,
TargetGrowingStepElement = 244,
Note this is only the aging section of the config file. Everything else you'll have to change with your own preferences - like the money cheat one and the time scale. I personally turned theModifyTimeConfig option to false and lowered the TargetCurrencyAmount to 50,000 - good old rosebud money.
I used the default config.lua without changing anything.
So it should be on YoungAdult = { 2, 4, 11, 16, 20, 9000, 9500, 10000 } preset.
That would make my adult zoi age = 9000 when I created him.
My guess is, the game would put to death any zois that exceed certain age, e.g. 100, without looking at the age group
(means it doesn't matter if it's Toddler, Adult, or Senior)
So the "TargetMaxAge = 10000" doesn't prevent our zois from dying of natural causes below the age of 10000.
FYI:
My adult zoi only lives 4-5 days in the game from the time I created him.
He has Terrible Karma (not sure if it affect the dying algorythm).
Coz when I turn the mod off, my zoi would become a Senior (his age is 9000 afterall).
Thanks