Into the Radius VR
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ContextMaker

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About this mod

Difficulty based money rewards

Permissions and credits
The purpose of this mod is to make the missions more balanced when it comes to DIFFICULTY vs REWARD.
Missions in endgame maps should reward more than in starting areas. And the more complicated is the task the more money mission should pay.

Compatibility:
1. This mod changes each individual mission rewards. So should be compatible with all difficulty rebalance mods (like stalker, warzone) that change mission multipliers (seperate game config file, not individual mission files like in this mod).

2. Files can be used seperately or together depending on what missions you want to change.

3. If installed mid playthrough in order to get the new rewards the mission might need to be canceled (or taken and then canceled if it was available but wasnt taken).


DETAILED OVERVIEW

Main missions (priority ones)
The goal is to make those missions to be just like regular ones in terms of rewards. So the progress is more linear.

The first expedition
1,500> 200 (Simple fetch mission in the beginning of starting zone)
Total recall
2,000 > 800 (Rift area in starting zone)
Fixing a leak
2,500 + $200 > 1,500+100 (Rift area in Bolotki)
Flash in the dark
3,000 > 800 (Finding an artifact away from rifts)
A probing move
3,500 > 1,200 (Easy rift in pobeda)
The intrusion
4,500 > 3,000 (Difficult rift in pobeda and visiting additional area to collect bomb)
A firewell feast
5,500 > 3,500 (Difficult rift in Kolkhoz Zarya)
Kids playground
7,000 > 3,500 (Difficult rift in Kolkhoz Zarya)
Ourboros (No changes $10,000)

Paparazzi:
The goal is to make paparazzi missions worth your effort. This is the real research tasks for UNPSC after all, not just some regular delivery job.The more difficult areas you have to visit and the more dangerous are the enemies you have to photograph the more money are given.

Paparazzi #1
450 > 600 (Slow melee enemies)
Paparazzi #2
450 > 850 (Mimic police man has ranged attacks)
Paparazzi #3
450 > 900 (Mimic policeman shoots and seeker makes you panic :D )
Paparazzi #4
600 > 1,300 (Policeman and commando have ranged attacks)
Paparazzi #5
750 > 1,300 (Slow melee enemies, but armored variants)
Paparazzi #6
800 > 1,800 (Hunter, policeman, commando all have ranged attacks)
Paparazzi #7
800 > 1,700 (armored variants of fragment and policeman)
Paparazzi #8
850 > 1,500 (just some regular melee unarmored enemies, no clue why in vanilla it's more rewarding than some previous missions)
Paparazzi #9
1,200 > 3,500 (Taking pictures of sliders is definitely more risky and BTR requires visiting kolkhoz area to complete the mission)
Paparazzi #10
1,500 > 4,000 (Also sliders, also BTR in Kolkhoz just you also need a picture of armored seeker and swat so it's definitely worth it to be the most rewarding mission)