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ample12

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46 comments

  1. clancyshadow
    clancyshadow
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    Use the TimeScaleMod published on 14-08-2024, with the dependencies through Vortex. I believe the 0.13 file was configured for the Beta only.
    1. SoldierCFM
      SoldierCFM
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      Can confirm that new version does not work and old version does.
    2. ample12
      ample12
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      Huh okay I changed the way the time was set in the new version. The new version is using the dev tools, but they seem to be not working (should have tested it was, but it was so similar to the old method), I'll push an update with the old way but with the new upgrades.
    3. clancyshadow
      clancyshadow
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      Can you put the old version as optional file for now?
    4. ample12
      ample12
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      The new version is fixed and it works the same as the old version just gives you the option to set different time scales for each map which is needed.
    5. clancyshadow
      clancyshadow
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      First of all, thanks for all the hard work! As of today, 1st of May, the new 0.13 version still doesn't work, and the old version still works.
    6. SoldierCFM
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      I can't get the latest version to work. Unfortunately, I deleted my copy of the old version, so I'm stuck on the default timescale for now :(
    7. clancyshadow
      clancyshadow
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      https://www.nexusmods.com/skyrimspecialedition/articles/6847 Try this
    8. bourbon1192
      bourbon1192
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      I think it's this link.
      https://www.nexusmods.com/intotheradius2/mods/14?tab=files&file_id=64

      I'd like to ask those who are currently using it, what are the status of other mods?
      Vortex?
      If you installed UE4SS manually, please tell me the folder layout. There are so many different folder layouts that I don't know which is the correct one.
  2. bourbon1192
    bourbon1192
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    What are the old versions of the files that still work? Can I get them?
  3. Strawbunny1
    Strawbunny1
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    Thanks so much for the update! The problem is it KIND of works? I'd be in one map and time moves slow as I set it, then move to another map and it moves normal speed, and randomly in the same map it moves SUPER fast. I was exploring the Outskirts and when I entered the map it was 11am. Then 5 real time mins go by and my tide timer started beeping, showing time going down at an hyper speed! The PDA had trouble keeping up with the speed in which time was moving.

    I modified the config file to set all timers to 0.15, as the poster below my comment said they set it to 0.1 which made it move a second to a min in-game.

    The config looks like this:

    local TimeScales = {
        Peninsula = 0.15,
        Forest = 0.15,
        Town = 0.15,
        Default = 0.15, -- If you enter map other than Peninsula, Forest or Town
    }

    return TimeScales
    1. ample12
      ample12
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      This is because all maps have a default time scale that is not 1.0, peninsula might have 0.5, forest 0.2 etc. This is why you can set different values for each map. Lower the value the slower the time will move.
  4. bourbon1192
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    Thank you for this great MOD. I have a question about the description.It says Default = 0.2, but does that mean that if I want it to be slower I should set it to 0.1, and if I want it to be faster I should set it to 0.3?Also, can I set values ​​like 0.001?

    However, when I look at the clock, a minute passes in almost a second, even with Default = 0.2. Am I failing in the installation?
    1. ample12
      ample12
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      Yeah you can set it even lower, I think the game by default has something like 0.2. So to check if it's working by putting it at like 0.0001.
    2. bourbon1192
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      I tried changing config.lua from 0.2 to 0.0001, but no change was observed. Time is probably flowing with the default settings.
      I installed it with Vortex.

      -UE4SS For ITR2
      -ITR2-Lua
      -Time Scale

      I installed these three files.
    3. ample12
      ample12
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      The mod is broken sorry update coming
    4. bourbon1192
      bourbon1192
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      Thanks for the update.But even with 5.0 it's not working on my PC.Maybe I'm doing it wrong or something's not right.

      My steam folder is on a different drive, not the standard one, could that be affecting it?

      Anyway, I'd appreciate any input from others.
    5. bourbon1192
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      An error occurred. Here is the image.
    6. bourbon1192
      bourbon1192
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      This is the Crashdump file.

      https://www.mediafire.com/file/lrqg13ixmb9q5hy/crash_2025_04_29_12_29_26.rar/file
      Password = itr2
    7. ample12
      ample12
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      This is not the mods fault this is just ue4ss being ue4ss and crashing, my mod is not causing this. Yes I'm sure and those dumps are for ue4ss devs; they give no debug info about the mod. Lua mods are just scripting they shouldn't crash the game.
  5. RazorDevilDog
    RazorDevilDog
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    Hey there, loved the mods since the start.
    I do have an issue with the current version for the beta 0.13. I reinstalled the game because most mods were outdated and i used manual installation along with your Lua script mod and ue4ss. When i get in game the time scale hasn't been changed.

    After this i uninstalled everything i had installed, and this time used Vortex.
    Same problem however. Double checked the scale in the Config file and that's all good. But still the time goes as fast as it did before

    Thanks in advance
    1. ample12
      ample12
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      Did you try putting it really low. Like 0.0001 the game by default I think has a time scale of 0.2.
  6. wukunyutai
    wukunyutai
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    not working in latest 0.13 update 
    1. ample12
      ample12
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      How? More info thanks
  7. Pixerert
    Pixerert
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    Sadly this no longer works, the EU4SS crashes the game and there are no new versions of it
    1. ample12
      ample12
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      Not TimeScales fault! UE4SS isn't fully compatible with ITR2. See killrewards mod's pinned post if you still have issues.
  8. smile430
    smile430
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    Excellent work this is the Mod I've been waiting for love to see the update for real time just like IR1. Thank you for the Mod
    1. Mafiozozek
      Mafiozozek
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      But you know you can configure it by yourself - there is hint inside how to change time scale to real time.
    2. JCDR547567
      JCDR547567
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      Hello, how do I adjust the passage of time in the current version of the game? 0,12,2
  9. FALLINGBALLOON7
    FALLINGBALLOON7
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    Hello folks. i found the file and opened it with notepad


    local _Time_Scale_config = {60.0}
    return _Time_Scale_config
    -- Set your desired time scale here. Recommended values range from 1.0 to 60.0.
        -- Set it to 0.039 to line up with real world time
        TimeScale = 0.03

    did i do that right?
  10. KryffeX
    KryffeX
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    doesn't seem to work with 0.12.2, guessing i need to wait for an update from the author