About this mod
JP: このMODではゲームのパラメーターを調整し、カジュアルなプレイができるようにします。
EN: This mod adjusts the game parameters to allow for casual play.
- Permissions and credits
- Changelogs
以下に参考にしたMODの変更点を記載します。包括的ではない可能性があります。
強化されていないワークショップアイテムもあるので、強化案なども受け付けています。
The rebalance mod I was using before is no longer being updated, so I created a similar mod using the source code on Github as a reference.
Below are the changes made to the mod I used as a reference. It may not be comprehensive.
There are some workshop items that have not been strengthened, so we are also accepting requests.
インストール(Steam):ZIPファイルを展開して、中身の .pak ファイルを \Steam\steamapps\common\Icarus\Icarus\Content\Paks\mods に配置します。
Installation (Steam): Extract the zip file and place the .pak file in \Steam\steamapps\common\Icarus\Icarus\Content\Paks\mods .
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We are trying to remove the issues and make the game fun and more friendly to casual players in this mod. Here the general way of thinking that we were following:
- Most items in the workshop should have a reason to buy and use in the missions. We have buffed and changed the perks on many of them.
- Many items that were not worth it to craft got buffed.
- Players should spend much more time exploring and crafting rather than grinding ores in the caves.
- The game should be fun for a casual player.
- Durability of the workshop tools is much higher.
- Most of the recipes of tiers 3 and 4 are now cheaper, to remove the frustrating grind and make progression more smooth. Removed “the grind wall” between T3 and T4.
- Many regular items got buffed so that it makes sense to craft and use them. For example, Polar Bear armor required to kill anywhere from 15 (crazy luck) to around 30, and spend a talent point on top of it. It would give just small buffs in comparison to the Fur Armor. Basically, useless. We changed it to provide +20% cold resistance, threat modifier -25%, and +15% movement speed in the Arctic biome. I.e. it makes you warm, stealthy and very fast in the Arctic. That is something worth considering now.
- Crossbow bolts are more expensive and give a much stronger punch.
- Thermoses are now buffed and have longer effects.
- Plants grown in the plots provide as many resources as when collected with a sickle (stone sickle) in the wild.
- Spoiling time of all food types changed so that food never spoils before it's buff expires.
- Torches are much cheaper.
- All Armor Sets where fully rebalanced to provide significant advantages for specific purposes.
- Added significant bonuses to Inaris and Larkwell workshop items.
- More slots in crafting benches.
- Pickled food do not spoil.
- Miner Backpack have bonus for pickaxe durability.
- Many resources stack size increased.
- Return Dropship have 60 slots.
- Reduced waterskin leakage.
- Reduced shotgun shell gunpowder crafting cost.
- Dropship/cargo/loadout slots expanded to 60.
- Envirosuits have more upgrade module slots.
- BioFuel Deep Mining Drill does not require electronics and cheaper to build.
- Workshop Armor Sets have increased durability and much better stats.
- Deep mining drills works faster.
- Ice box and fridge spoil rate 10X slower.
- Spears deal much more damage.
- Workshop furnace is equal to concrete furnace tier.
- Can create charcoal in campfire from wood.
- Workshop Bolts and Crossbows have better stats.
- All Extractors can be placed in main inventory. Radars still require Utility slot [G].
- Sleep buff duration increased up to 2400 seconds for interior wood bed.
- Workshop Repair Kit include T4 starting items.
- Mounts have better stats.
- Waterwheel, water pump, electricity and pipe tool can be crafted on T3 Machining Bench.
- Waterwheel, solar panel and biofuel generator produce more energy.
- Material Processor works faster and can craft tree sap from wood.
- Glass can be produced in Stone Furnace.