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MadStoner

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MadStoner1

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46 comments

  1. deleted153608573
    deleted153608573
    • account closed
    • 0 kudos
    Will this mod no longer receive updates?
    It has issues with some things like filling biofuel cans.
  2. 0Sisyphus0
    0Sisyphus0
    • member
    • 0 kudos
    Im unsure if its caused by this mod, but whenever i start a craft queue on masonry bench, the timer never starts.
  3. CaptainWilliams
    CaptainWilliams
    • member
    • 0 kudos
    Mod is much appreciated!

    **Issue**
    I'll craft an Automated Defense System, but a Sheep Head Mount is what is produced... There are several items that have this problem.

    Is there anything I can do to correct this?
    1. MadStoner1
      MadStoner1
      • member
      • 3 kudos
      im sure there is cant think of it off the top off my head soon i will be ordering a new pc an start modding again 
  4. MadStoner1
    MadStoner1
    • member
    • 3 kudos
    Sorry the mod is usable but wont show all current items i may update this as ive been away for months thank you for your support when i left this mod only had 400 downloads an now 1400 unique dl alone ty so much
    1. Meaniesg
      Meaniesg
      • supporter
      • 0 kudos
      Thanks for your mod MadStoner1! It's helped me, my friend and many others. It looks like the developers are planning big things ahead so I really hope you do come back to work on this when you have a chance!
    2. OzmosisX
      OzmosisX
      • member
      • 0 kudos
      ive appreciated this mod as it allows us to create incredible things without having to grind so much. I'm sure this mod takes up a lot of time to continuously update due to updates and content that are released almost weekly for the game. regardless thank you for the time you have put into this. i do hope for an update. if not, know it was appreciated. 
  5. NaughticalSextant
    NaughticalSextant
    • member
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    Can't seem to get this mod to work. So I go into the Program Files (x86)\Steam\steamapps\common\Icarus directory, and there's the exe file, a folder called Icarus, and a folder called Engine. I've created the Mods folder here and dropped the .pak file in it, but it doesn't work. I've moved the Mods file with the .pak file in it into different folders within the Icarus folder, but things still cost to build.

    What am I doing wrong? Does the mod still work? Thanks.

    EDIT: Figured it out. You have to put it in the Program Files (x86)\Steam\steamapps\common\Icarus\Icarus\Content\Paks folder, not the main folder. As soon as I did this, the game said it saw a mod. For everyone who was struggling to get it to work. Thanks.
  6. mindjammed
    mindjammed
    • premium
    • 0 kudos
    Hello,

    So, I did pull this mod and have been using it recently. I noticed the game would freeze up occasionally. I also loaded game today and it says the mod may be out of date with recent patches on Icarus, potentially causing some unwanted issues. I am more or less posting to let you know recent news in your mods operation. I enjoy it though! I can just focus on building without all the time and effort going into gathering resources. I also noticed they added coconut and coconut tree seeds now, I suppose the mod will need updated to reflect this in zero crafting costs.
  7. proteinist
    proteinist
    • member
    • 0 kudos
    Please. If you don't mind, do you have a plan to include a fast crafting mode?
  8. ascension6165
    ascension6165
    • member
    • 0 kudos
    why is it the version 1.7 gives you .json file instead of .pak files?
    both downloaded files and online preview says the same
    1. MadStoner1
      MadStoner1
      • member
      • 3 kudos
      I'll pull it ty must have put wrong file in
    2. MadStoner1
      MadStoner1
      • member
      • 3 kudos
      I'll have it fixed here by this afternoon I'm not home, out working sorry anyone else on the 1.7 I must have enclosed the wrong file somehow 
    3. MadStoner1
      MadStoner1
      • member
      • 3 kudos
      fixed sorry about that
    4. ascension6165
      ascension6165
      • member
      • 0 kudos
      can confirm now downloaded the .pak file no. ty very much!
      yesterday i tried to package it using some random UE tools off github, it does have .pak output but the game doesn't seems want to load it(lol)
    5. MadStoner1
      MadStoner1
      • member
      • 3 kudos
      awsomeness yeah and let me know if your interested in other mods i can make more there easy i am learning to make mods for other games like space engineers atm
    6. ascension6165
      ascension6165
      • member
      • 0 kudos
      I have several ideas for icarus mod, it'd be awesome if you could do it.

      1. display minimap

      having minimap could help alot during navigating in long distance travel, but i'm not sure if this is technically possible since the in-game map are only rendered when you access it, so slicing it and then making an overlay from that visual data might be impossible

      2. ore marker

      this could work by:
      - select which ore wants to be marked
      - when mark action is applied, create a light pillar up to the sky, so the player could see it from certain distance
      - once the ore is depleted, remove the light pillar

      if this is possible, searching for certain resources (and exotics) could be easier
    7. Protogoras
      Protogoras
      • member
      • 0 kudos
      could you make one for flying? helps bigtime with huge builds
  9. mordaxify
    mordaxify
    • member
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    as always ... instructions are from ass without brain.

    2. Place the .pak file in the Mods directory of your Icarus game installation.

    so i made folder ICARUS/Mods and put the .pak in there?
    because you see other mod creators who have common sense and brain, say that you have to make /mods/ folder in ICARUS\Icarus\Content\Paks and not in icarus game installation folder.

    so which one is it??? learn to write instructions you 80 IQ
    1. Protogoras
      Protogoras
      • member
      • 0 kudos
      bro this is a free resource from someone doing it on their own time. there are other people further in this thread who have no problem with it. you could also just... TRY putting it in your bigbrain instructions folder to verify but i guess your 70 IQ is preventing you from using "common sense and brain."

      no need to be a dick.
  10. Protogoras
    Protogoras
    • member
    • 0 kudos
    do i have to rename the file to zerocostcrafting.pak? because ZeroCostCrafting _P.pak doesn't work