Hey. I have a question please. Good already your reshade I love it it is phew!!!! But I have a question did you activate the RTGI or not? And a little personal question, do you plan to do a regsade of Assassins creed valhala?
Hey Tar6854 Thanks for your comment ! I don't know yet about Valhalla, i don't have a lot of time at this moment, and i'm working on Elden Ring's Preset. I can't give you a definitive answear about ACValhalla, maybe i will, maybe i won't : don't know ^^ Have a nice day !
Ok thank you so so much you reshade are awsome. I wish you to continue because your work is brilliant Have a nice Day. I couldn't answer I was watching Zack snyder Justice league hahaha
I have downloaded your file few days ago and endorsed it already.
Now I want to say:
Thank you so much! It is the best I have used until now. The first time I am not blinded in the cauldrons by the lights in the metal tunnels and I can see details clearly.
apokolypse bring the correct answer ! You have to toggle off performance mode, then you will be able to see "Edit Global preprocessor definitions". Thank you apokolypse for your quick reply ^^
Question : Have you installed the latest version of reshade (4.9.2) ? Maybe try to click on "Force load all effects (209 remaining)". It is strange that you have just the activated settings and not the others (which are disabled but not visible).
Possible Solution : The "Edit Global Preprocessor definition" button is between (the parameter list) and the "Reload" button (where you have a blue bar). See my Cursor on the pic (you can move the position of the blue bar).
Don't Worry : It is not dramatic if you cannot change the Reshade_Deph_Input_is_reversed settings in this Reshade. This only affects the sharpening in this Reshade (it is more aggressive when the parameter is not configured). Sharpening will be applied regardless of the Deph Mask. If the sharpening is too important, just disable one of these parameters (HighPassSharp or DELC_Sharpen).
21 comments
Be sure that your
RESHADE_DEPTH_INPUT_IS_REVERSED is set to 0 (in Edit Global Preprocessor definition)
Honestly, I don't remember. Try using my preset and see if you get the same visual as my screenshots.
Good already your reshade I love it it is phew!!!! But I have a question did you activate the
RTGI or not? And a little personal question, do you plan to do a regsade of Assassins creed valhala?
Thanks for your comment !
I don't know yet about Valhalla, i don't have a lot of time at this moment, and i'm working on Elden Ring's Preset. I can't give you a definitive answear about ACValhalla, maybe i will, maybe i won't : don't know ^^
Have a nice day !
No RTGI. i haven't got this shader.
Have a nice Day.
I couldn't answer I was watching Zack snyder Justice league hahaha
I have downloaded your file few days ago and endorsed it already.
Now I want to say:
Thank you so much!
It is the best I have used until now. The first time I am not blinded in the cauldrons by the lights in the metal tunnels and I can see details clearly.
This is really an amazing reshade overall!!!
Thank you very much for this comment :)
Glad to read it :D
Enjoy the game !!
Thank you for your comment ! I Apreciate it !
Enjoy the Game !
Thank you apokolypse for your quick reply ^^
Very Strange :s !!
Question :
Have you installed the latest version of reshade (4.9.2) ?
Maybe try to click on "Force load all effects (209 remaining)". It is strange that you have just the activated settings and not the others (which are disabled but not visible).
Possible Solution :
The "Edit Global Preprocessor definition" button is between (the parameter list) and the "Reload" button (where you have a blue bar). See my Cursor on the pic (you can move the position of the blue bar).
Don't Worry :
It is not dramatic if you cannot change the Reshade_Deph_Input_is_reversed settings in this Reshade. This only affects the sharpening in this Reshade (it is more aggressive when the parameter is not configured). Sharpening will be applied regardless of the Deph Mask. If the sharpening is too important, just disable one of these parameters (HighPassSharp or DELC_Sharpen).