Horizon Zero Dawn

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Created by

Adam Maidment

Uploaded by

ADAlVl

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13 comments

  1. Chino2020
    Chino2020
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    THERE IS NO DLSS*.DLL FILE INSIDE ARCHIVE
  2. Nienormalny83
    Nienormalny83
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    One of shaders (MXAO) is being problematic with ultrawide screen. I'm playing 21:9 ratio, 2560x1080. During cutscenes the effect is as on the screenshot. This is cutscenes issue only, normal gameplay is fine.
    EDIT: Image is also distorted with map open.

    1. atlantisvgph
      atlantisvgph
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      I have this same issue. any ways to fix?Thx
    2. Sephodious
      Sephodious
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      This is very common for MXAO.  You'll notice in most games that you use it, this happens.  If you check the screenshots that he provided for the mod, you'll see one where the boxes behind the spiderweb are doing it.  This isn't a problem that only shows for you, it's this way for everyone.  I believe it has something to do with the game pausing rendering behind the menu so the MXAO still picks up the image in the background and applies shadows to it, so you're seeing the shadows of other low poly renders behind the scenes to help with loading times.  There is no "fix" or workaround for this that I know of.  I've been using MXAO in various games and its always been there, I just ignore it.
    3. longjohn119
      longjohn119
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      It's basically the same issue SSRTGI has with this game and sometimes you can go into the add-ons section and try clicking on the depth buffers until you find the one that fixes it and then you are generally good to go for the rest of the session but you'll have to do it all over again next session.
  3. Tesko249
    Tesko249
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    The sharpening is just about the best graphics enhancement mod out there. Can't say the same for bloom and MXAO, they tend to produce either an inferior picture or occasional bugs. But sharpening is clearly better over the vanilla game. Very noticeable on faces!
  4. weirdsciencex
    weirdsciencex
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    How is this RTGI?
    1. ADAlVl
      ADAlVl
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      1. MXAO uses rays for pixel calculations
      2. It renders both shadows and indirect lighting which constitutes global illumination
      3. It uses depth information 

      Same as RTGI or PTGI just a different name
    2. weirdsciencex
      weirdsciencex
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      Okay, thank you, I still get confused with a lot of the terminology
    3. ADAlVl
      ADAlVl
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      No problem. Yes it is unnecessarily complex because different entities make their own version of RT, GI or AO and due to intellectual property rights, they all end up having different names with different abbreviations.
    4. weirdsciencex
      weirdsciencex
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      I used RTGI from PG discord on GTA V, and it dropped my FPS considerably, but it does look fantastic.
  5. BingerRai
    BingerRai
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    Hello! The description says This package also contains the latest DLSS for 20xx and 30xx NVIDIA GPUs (DLSS v2.4.3.0). What is it and why is it needed? I have 4090. Do I need some other patch? Why suddenly dlss is separate from the drivers?
  6. tobfd1
    tobfd1
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    wo muss ich die rar. datei hinkopieren, die ich hier heruntergeladen hab? reshade habe ich schon eingerichtet.