Yeah, I wish there was a better way, tbh. Before Epic (maker of Unreal Engine) forced all this chunk/IoStore nonsense on all of us, there was a simple and relatively foolproof way to handle this - if mod B's name came after mod A's name in the dictionary, then the files in mod B would overwrite the files in mod A. Now with chunks, it seems completely random. If different versions of the same file exist in more than one chunk, I have no idea which versions will end up getting pulled in by the game - it seems to ignore the mod's names and be completely random. What that means is that I am stuck being very deliberate to not have conflicting versions of any file in more than one chunk in ~mods, hence the confusing mess of instructions. If you or anyone else can come up with a way around this mess (or figure out how the game decides which conflicting files to load from which chunk), I would love to hear it...
Seems that there is a conflict between the silky thights and this mod: https://www.nexusmods.com/hogwartslegacy/mods/902 How did you fix it for the formal uniform?
6 comments
Can u fix the Skirt? would be nice if the color from top an skirt match to eachother
grab 105, but NOT 104, unless you want xyz, then add 107 from here but NOT 108 or whatever
holy s#*!
i understand why it's like this but goddamn
How did you fix it for the formal uniform?