I dont know s*** about coding, so just wondering, isn't this line LastCjavascript-event-stripped0 supposed to look like this instead? LastCjavascript-event-stripped=0
And regarding r.Streaming.PoolSize, reading recomendations here and there, i assume 8192 is only used by the highest end videocards with more than 12gb, but not like gtx 1650 with around what, 4-6 gb?
Edit. Also readme in the mod "SLPF - Stuttering and Low Performance Fix" recommend to remove PoolSize at all.
Hi, sorry my bad. I copied the wrong lines since I am experimenting. It's not actually on the file that I used. As for the streaming, I removed that now, and it still works fine. What actually makes it faster is the r.Streaming.LimitPoolSizeToVRAM=1. Thank you! As for the slow loading textures, still finding a better way to have them load faster.
Ottima mod, complimenti funziona tutto correttamente. Finalmente gli fps si sono stabilizzati. Hai fatto prima dei produttori a risolvere. Ora vado benissimo con pochissimi cali di fps con impostazioni su ultra quando prima invece su basso non facevo un passo in avanti.
Thanks! These tweaks made the stuttering atleast bearable. I've tried everything but the r.TextureStreaming=1 before so it's gotta be that. What does that do exactly?
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in Engine.ini:
[SystemSettings]
r.Streaming.Boost=1
r.Streaming.LimitPoolSizeToVRAM=1
r.TextureStreaming=1
r.Streaming.PoolSize=8192
does that mean that i need to add this to the file or?
https://www.nexusmods.com/hogwartslegacy/mods/766?tab=images
LastCjavascript-event-stripped0
supposed to look like this instead?
LastCjavascript-event-stripped=0
And regarding r.Streaming.PoolSize, reading recomendations here and there, i assume 8192 is only used by the highest end videocards with more than 12gb, but not like gtx 1650 with around what, 4-6 gb?
Edit. Also readme in the mod "SLPF - Stuttering and Low Performance Fix" recommend to remove PoolSize at all.
As for the streaming, I removed that now, and it still works fine. What actually makes it faster is the r.Streaming.LimitPoolSizeToVRAM=1. Thank you! As for the slow loading textures, still finding a better way to have them load faster.
Ora vado benissimo con pochissimi cali di fps con impostazioni su ultra quando prima invece su basso non facevo un passo in avanti.
I5 6500 cpu
8 gb ram
2060 RTX
I've tried everything but the r.TextureStreaming=1 before so it's gotta be that. What does that do exactly?