It's still too easy for me :( I really want enemies attacking non-stop, instead of them taking turns to attack faster and watching iddle, like it happens in all mods from nexus.
In HP's books and movies there's no such thing as "cooldown", so I plan to take both from player and enemies as well. It'll turn battle into another scale of action and fun. Also will be nice to make dark wizards spamming "avada kedavra" etc. There already a mod here like that, but it is all bugged.
You spend most of your time using protego or stupify. It makes the game really un fun. The fights are always just spamming those two spells and not really able to use any good combos in between. I'd suggest finding another difficulty mod that actually makes the game Hard and Fun, instead of just one button spam the entire game.
Wish it didnt keep warning me about higher level enemies, i found a mod to supress it, but it needs ue4ss, and my game always crashes when i use that, i cant handle the constant msgs about higher enemies every encounter
Hi. This is really an amazing mod, congrats and thank you for sharing your work. I have a question though, the 2.3 version doesn't seem to work at all for me, the enemies stay at the same level, health and even numbers. When I install the 1.3 however, everything works as intended. Is this a problem on my side?
Is there way to remove 1 HP protection to the player? its kind a bullshit when you are suposed to die, and stays with 1 HP and 3 secs of invulnerability
This OR/AND CDs on Healing potions and limit the number you can carry to like 5
Hello my friend, thank you for the feedback. You can definitely merge with other mods to increase the difficulty. Try out Accio MAsochism mods, maybe you will find your best set up.
Is it possible to reduce the parry window considerably? currently as it stands mobs of enemies are to easy to defeat. I have been trying to merge AccioMasochist Shorter parry window with Very Hard Mode 2 but It doesn't seem to work unfortunately. Even Very hard mode 2 with vanilla cast and parry just doesn't give a challenge.
Everything else in the mod is awesome, size of enemy groups, attack rate, damage and level scale and all that. It's just the parry window that negates the "difficulty increase".
Hello my friend, thank you for your feedback. You are actually right, the health scale was too low, and now is the same as the Very Hard Mode 2. Sorry for the inconvenience, download the new version ;)
for some reason this is messing with the camera default aim when performing the dueling quests and it makes it so that basic attacks misses the NPCs. Anyone else noticed this?
The Enemies feel the same. They are not difficult to beat. I have downloaded other mods to pak/~mods folder and they work but idk why this don't seem to work
100 comments
In HP's books and movies there's no such thing as "cooldown", so I plan to take both from player and enemies as well. It'll turn battle into another scale of action and fun. Also will be nice to make dark wizards spamming "avada kedavra" etc. There already a mod here like that, but it is all bugged.
This OR/AND CDs on Healing potions and limit the number you can carry to like 5
Very Nice MOD, started a new game with it
You can definitely merge with other mods to increase the difficulty.
Try out Accio MAsochism mods, maybe you will find your best set up.
https://www.nexusmods.com/hogwartslegacy/mods/513
Everything else in the mod is awesome, size of enemy groups, attack rate, damage and level scale and all that. It's just the parry window that negates the "difficulty increase".
Thanks for the great mod.
I was trying out both 'Hard Mode 2' variants. I noticed that on the one with normal parry timings, the enemies are weaker. Is this intentional?
After all, I want the hardest enemies paired with unforgiving parry timings because I clearly hate myself. :)
HAS SOMEONE NOTICED THIS TOO?
I tried it on a goblin encampment. It appears the normal parry timing variant doesn't have the correct level scaling as per the Hard Mode 2 variant.
I'm using V2 default player values version