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TanakaNaoki

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TanakaNaoki

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14 comments

  1. Polyverse
    Polyverse
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    Could you update this for the latest version please?
  2. AmaNaka
    AmaNaka
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    i think after the update this no longer works
  3. Lizziebeans
    Lizziebeans
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    T_T This is not working for me at all. If I pick a single replacer, game crashes when selecting that head. With the all replacer, game crashes on start. 
  4. fmy9813
    fmy9813
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    Hello, thanks for making this wonderful great job. 
    Can I know the makeup information for head number 4?
  5. purrfect7
    purrfect7
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    Is it possible to make an animation swap mode between male and female characters?
  6. hxnted
    hxnted
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    is there any way i can use face 2 on female? its amazing but man body ruin it
  7. Caspicious
    Caspicious
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    I want to use the face Custom female face14 model for a male character, what do I do so that this head model is used?
    1. TanakaNaoki
      TanakaNaoki
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      Basically, follow the ll500's guide. Edit in Blender.

      1, You need to import both the face mesh you want to edit and the male face mesh extracted from the game (one of the player faces).

      2. Follow the ll500's guide. From "import" to "combine psk and gtlf" (edit both male and female faces).

      3. Delete facial bones (bones above "Neck1") from the male armature. Now, there are only body bones.

      4. Select the female armature in object mode. Then match the position of the woman's face with the position of the man's face. Specifically, overlap the positions of the male and female eyes. Then apply.

      5. Delete only body bones (bones below "Head") from the female armature. In other words, only facial bones remain.

      6. Select the female face mesh. Then hold shift and drag it to the male armature to parent it.

      7. Select both the female face mesh and male armature and press Ctrl+P. (empty group)

      8. Join female face bones and male body bones (Ctrl+J). Now female facial bones and male body bones are merged. After that, set the parent of the bone from the menu on the right. The parent of "Head" is "Neck1", and the parent of "SKT_Headcamera" is "Reference".

      9. There is a gap between the woman's face and the man's body, so the gap needs to be filled. Edit the Basis shape of the face in edit mode to fill in the gaps. In other words, match the vertex positions of the edges of the male and female necks. However, use the snap tool to prevent the number of vertices from changing.

      10. You also need to fill in the neck gaps of the other morphs. First, in edit mode, select the neck vertices. Next, select "Vertex" and "Reflect on Shape" from the menu on the upper left. Now, the position of the neck vertices is reflected in morphs other than Basis.

      11. Edit the face as you like (remove the male face mesh). The rest of the steps are the same as in the ll500's guide.

      I'm not good at English (Google translation). Also, I'm new to Blender, so there may be mistakes.
  8. Tenemare
    Tenemare
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    Great mod, I wish I could replace most heads by femele, I only more or less like 1, 7 and 8 standard male heads anyway
    1. TanakaNaoki
      TanakaNaoki
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      • 15 kudos
      Thanks, Nice to hear that.
  9. Pizzaschraubin
    Pizzaschraubin
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    I love this so much <3 keep up the good work now there just needs to be more custom clothes created for MTF ^^
    1. TanakaNaoki
      TanakaNaoki
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      Thank you!
  10. sweetascandy
    sweetascandy
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    Which hairstyle are you using for the head13 picture? Been looking for something like that for quite some time
    1. TanakaNaoki
      TanakaNaoki
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      • 15 kudos