I have modified the same values as your mod, and there is no range increase. Went as far as 20000 or 90000 for testing purposes. The only thing that worked was the cooldown. I somehow doubt this mod works, either.
Some things have limitation for example you can reduce the duration of revelio but the increase it and i believe the maximum range of revelio is like 15000 but i am not sure The game is hard coded to only go with a maximum/minimum range for revelio. so it might not be noticeable but if you do a side by side comparison you'll see the difference in 7000/13500 range
Yeah, the limitation was one of my guesses. I just compared your modification to mine, and the range seems to be the same. Then I ran the game without any modifications to revelio, and it seems about the same. So it either doesnt apply on existing save, and needs to be run on a new one, or simply before you get the spell, or.... it just does not work. Perhaps to really change the range limit, you would have to edit the corresponding talent values? But I have not found where that is.
Also, what do you use for editing sqlite files? I tried DB browser, but that one seems to bug out whenever I try to edit any SpellDefinition values - instead of one cell, it seems to edit the entire column. Change the range for one spell, it changes for every spell... so I have to use Transfiguration v2 as a workaround.
Some are attacking you in the comments. Some are defending. You can take the following comment however you like: Why does your description say, "As soon and an update drops or a fix i will update this mod straightaway."? That is the only answer anyone needs here.
Please PLEASE pretty please update this mod. There is a big wave of new players who got a better PC to play the game and mods are not up to date...
This mod is not being updated anymore? Side note to all mod makers: This is not new but it was very resourced and demanding when it came out so not everyone could enjoy it or even play it at the time but many can play the game these days and updating the mod would really help the community as we all appreciate your hard work.
You guys/Community please spread the word on other mods so they will get updated since the last update of the game killed almost all the mods.
I appreciate ya bud. This mod may or may not work, I genuinely dont know but comments lead me to think its done-zo I loved the mods that came out for this game and I loved how simple they were to make. Tedious, but simple.
Revelio mods are honestly such a godsend. The game turned into a revelio Sim REAL QUICK which made the main story more of a side quest.
for anyone wondering. This mod is outdated and doesn't work anymore. Mod Merger has an "auto-fix" feature, but it sadly doesn't fix this mod. Not mad at the author like other idiots here, just wanted to save future modders some time.
Please update this mod. As I am heard of hearing I do not hear what side the ping is, and the revealed items vanish too quick. Maby just a mod that highlights the items with a more vibrant neon colour for a longer time. I'm 56 and my reflexes are not what they used to be but I enjoy this game very much. If possible will contribute to you or NexusMod. Also need a mod to stop the timer when doing broom races. Please and thanx.
I'm trying it now with the "auto-fix" option. I also changed the values from 60% to 75% to see if it is really working with the auto-fix option or if this mod just needs to be updated to the latest rev. At least then we can say, even if it is abandoned, that there's a workaround. I suggest others to do the same. Click the red [!] and even changed it from "13500" to something like "200000" and see if the entire school/area shows up, then we'd know for sure. I just don't have the time or patience to debug this guys mod for him or I'd do it myself and report back (I doubt I'll be able to tell since I've been using this mod since February and it's hard for me to tell if it's working like it should even with the mod merger fix versus how it acts normally...)
Honestly, after these recent comments, I wouldn't make an update either lol. Keep doing the good work you do and rest assured that the majority of us are really grateful for having all of these mods for free.
88 comments
and i believe the maximum range of revelio is like 15000 but i am not sure
The game is hard coded to only go with a maximum/minimum range for revelio. so it might not be noticeable but if you do a side by side comparison you'll see the difference in 7000/13500 range
Also, what do you use for editing sqlite files? I tried DB browser, but that one seems to bug out whenever I try to edit any SpellDefinition values - instead of one cell, it seems to edit the entire column. Change the range for one spell, it changes for every spell... so I have to use Transfiguration v2 as a workaround.
I used SqlLite and UnrealPak.
Thanks for sharing your findings too.
You can take the following comment however you like:
Why does your description say, "As soon and an update drops or a fix i will update this mod straightaway."?
That is the only answer anyone needs here.
There is a big wave of new players who got a better PC to play the game and mods are not up to date...
This mod is not being updated anymore?
Side note to all mod makers: This is not new but it was very resourced and demanding when it came out so not everyone could enjoy it or even play it at the time but many can play the game these days and updating the mod would really help the community as we all appreciate your hard work.
You guys/Community please spread the word on other mods so they will get updated since the last update of the game killed almost all the mods.
Thank you
I loved the mods that came out for this game and I loved how simple they were to make. Tedious, but simple.
Revelio mods are honestly such a godsend. The game turned into a revelio Sim REAL QUICK which made the main story more of a side quest.
I appreciate the info :)