When merging the mods, are you using the new file and deleting the older ones?
Example: Mod 1 and Mod 2 conflict, merge them to create Mod 3. Delete Mods 1 & 2, use Mod 3. Just making sure as I had trouble using merge the first time :D
You can also use Mod Merger Checker to make sure everything is as it should be.
When using the checker mod, you can just open the .bat file, you don't have to go through all of the steps.
The problem here is that 2 or more of your mods are trying to change the same file and need to be merged. I can't really help much more other than directing you to the merger and checker mods.
This is what my "~mods" folder looks like, and what opening the checker .bat does. You want a maximum of 1 red text mods. Any more than that and they need to be merged.
Mod Merger Checker was a huge life saver. Easily identified the mods I had to merge and after doing so and deleting the original files from pak folder, the game seems to work fine with the mods activated. My potion/plant capacity has been increased and I think other mods are working as they should
It might be because of the load order. I believe that adding a Z to the front of the file pushes it to the top, and the more Zs you have, the higher the order. Try renaming the file and replacing the Z with AAG- like your other mods are so it's lower down in the load order. I am only guessing, I am not 100% sure on this one.
I've finally got it to work by merging it with "Remove Placement Restrictions" mod with the "Hogwarts Mod Merger" tool. The "Hogwarts Mod Merger" proposed me to fix the "Remove Placement Restrictions" outdated mod and after merged it I've set the "zMergedMods.pak" in the last place in the load order.
Drakomord , how did you merged "Remove Placement Restrictions" mod with other mods? When I try to do this my Mod Merger doesn't see "Remove Placement Restrictions" mod as outdated...
Could not get this mod working, I know how to install properly but even when I removed all other mods and just had this installed could not get any potions, plants etc above default values. Maybe there's been an update since that broke it.
18 comments
Der Mod scheint nicht zu funktionieren.
ive even tried merging it and still nothing
Example:
Mod 1 and Mod 2 conflict, merge them to create Mod 3. Delete Mods 1 & 2, use Mod 3.
Just making sure as I had trouble using merge the first time :D
You can also use Mod Merger Checker to make sure everything is as it should be.
Why cant i be tech savvvyyy
The problem here is that 2 or more of your mods are trying to change the same file and need to be merged. I can't really help much more other than directing you to the merger and checker mods.
This is what my "~mods" folder looks like, and what opening the checker .bat does.
You want a maximum of 1 red text mods. Any more than that and they need to be merged.
Am I missing something? I checked my mods and there's no conflict.
See my screenshots : https://imgur.com/a/OWL9152
Try renaming the file and replacing the Z with AAG- like your other mods are so it's lower down in the load order. I am only guessing, I am not 100% sure on this one.
Screenshots : https://imgur.com/a/hfunB7S
The "Hogwarts Mod Merger" proposed me to fix the "Remove Placement Restrictions" outdated mod and after merged it I've set the "zMergedMods.pak" in the last place in the load order.