If the mod is not working or you want to report bugs you need to share your log file on Pastebin.com and share the link in your comment or bug report.
The log file is named UE4SS.log and it is located in \Phoenix\Binaries\Win64.
If the mod is not working as intended there's a chance another mod is giving errors and is preventing your mods from loading correctly. Check the console and your log file for errors in case your issue is unrelated to the mod.
Is it possible to combine all three of your Finisher mods to really fine-tune the damage output? And I guess the same question applies to your health mod of the same style.
Alright, this should only conflict with other UE4SS mods, right? In that case there's only one other that could cause the issue. Hopefully after removed that one this would work. Time to test.
Ok, it seems to work now, together with the other mods. The problem I think is the fact that I was blasting an enemy in order to test the mod right after I loaded the save, and the mod didn't have the time to do it's thing, maybe? I may have found a workaround -- changing the offense stat by re-equipping an item, that seems to do the trick. I guess that forces the mod to read the numbers and apply the scaling corectly.
Scratch everything I just said. The mod stopped working at all out of the blue, but then it started working properly, even without having to reset the offensive stat. I honestly don't know what's going on.
10 comments
The log file is named UE4SS.log and it is located in \Phoenix\Binaries\Win64.
If the mod is not working as intended there's a chance another mod is giving errors and is preventing your mods from loading correctly. Check the console and your log file for errors in case your issue is unrelated to the mod.
https://pastebin.com/fE1ZqEeg
Anyways, endorsed. Thanks for the mod.