About this mod
This Mod rebalances the complete Game. From Difficulty over Potions to Vendor Economy.
- Permissions and credits
- Changelogs
- Donations
Complete Game Balance, Difficulty increase, enhanced Potions Beast nerf, Mainquest Level Balance and much more. Detailed infos below. :)
Mainquest Level Balance
(For detailed changes visit Mainquest Level Balance)
Increased Level for Mainmission, will animates you to explore the Highland during the Season instead of rushing everything in the Endgame.
These Missions not getting any Levelchanges:
- - All Sidemissions (except those who are combined with a Mainquest)
- - All Missions before You first visit the Map Chamber
Enemy/Difficulty
(For detailed changes visit Complete Enemy Balance)
- Adjust to difficulty scaling
- NPCs up to Level 45
- Changed Enemy's scale completly
- Very aggressiv Wolf packs
- Commanders, Captians and some others have increased aggressiveness
- All Enemys Attackspeed increased
- Trolls have different Levels of aggressiveness
- Increased stats of smaller Enemy's
- Adds RNG to Enemy Level,
Above Playerlevel 33 (-1 Level to +3 Level Deviation)
- I would recommend Story or Easy for a Playtrought, Normal and Hard for Advanced Players.
Spells
(For detailed changes visit Complete Spell Balance)
Damage:
- DMG decreased more noise on Impact and Cast, Expelliarmus just distraction and really low DMG (for detailed changes view Complete Spell Balance)
- Crucio DMG x2 , Duration from 20 sek to 6 sek, Huge Cast Noise Huge Impact Noise
- Imperio Increased Duration from 30sek to 45sek, No XL or XXL Enemys can be controlled.
- Avada Kedavra decreased Range by 20%, Impact and Cast Noise Huge
Force:
- Cast and Impact noise increased, durations shorter. Bit Harder to control Enemies. Descendo DMG increase.(for detailed changes view Complete Spell Balance)
- Duration decreased, harder to control Enemies(for detailed changes view Complete Spell Balance)
- ProtegoChanneling Time decrease(faster Protego), Cooldown on stealth, noise on Alohomora, higher Basic Attack
Gear
(For detailed changes visit Gear Balance)
Power Level Changes:
- Max possible Power Stat decreased from 450 to 429
- Changed the Balance of Offence and Defence
- Lesser Damage and a bit more Defence
- Now you really need your Geartraits
- DMG excamples at the bottom or more detailed in the table @ images
- Gear have a chance to be found with Gear Traits
Rare 40%
Epic 25%
Legendary 15%
- Legendarys can be dropped identified
- slightly increased the chance of identified Epic Gear
- Stock increased
- maybe the prices gets an increase at the next Update
Gameplay
(For detailed changes visit Gameplay Balance )
Potions
- Increased duration by up to 100%
- Slots 8 / Healslots 15
- Increased crafting costs by 400%(except Troll and Dugbog @ 100%) Healpotion cost increased by 100%
- Bigger Potion Vendor stock, Hopping Pot can drop more Potions (Cooldown 90min)
- Rebalanced Vendor Price to fit with the new Potioncosts, inkl. Ingrediens
- longer Time and lesser Yield
- More Items from Choppingstation but 45min Cooldown
- Slots 8
- +1 Pottingtable (so 1 for each Planttype)
- Bigger Plant Vendor stock
- Changed the yield comparing to there rarity and need for crafting
- Offspring can grew up 2-4,5 Days (depending on Size)
- 12 species per Vivarium
- Bigger Beast Vendor stock
- 50% yield from Offspring
Optional Files
- More Enemys X2 to X4 or Balanced Version (only use 1 optional File)
- Increase the Max Enemy Count by X2 up to X4
- or use my personal preffered Settings for a Balanced Game (increased some smaller Groups)
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Install
- Download the File via Vortex or Manual
- Extract the .zip
- Copy the File to Direction \Hogwarts Legacy\Phoenix\Content\Paks\~mods
- If you dont have a ~mods Folder create one
- If you want to use other mods that are changing the PhoenixShipData.sqlite use the Hogwarts Mod Merger