If the mod is not working or you want to report bugs you need to share your log file on Pastebin.com and share the link in your comment or bug report.
The log file is named UE4SS.log and it is located in \Phoenix\Binaries\Win64.
If the mod is not working as intended there's a chance another mod is giving errors and is preventing your mods from loading correctly. Check the console and your log file for errors in case your issue is unrelated to the mod.
Not sure what the issue is, but hoping just user error on my end. Loads fine and works in game (confirmed via the broom speedometer mod and in game broom toggle), but when I fast travel it crashes. Not every single time, but a majority of the time. When I remove the mod I don't have any crash issues during fast travel. Anyone with any ideas would be greatly appreciated.
Le mod fonctionne avec la version 1-149, mais il y a un bug avec les sons. Le vol en balai n'émet plus de son et les sorts également. Aucun son ne sort. Y a t-il un réglage à faire ?
I have no idea what is causing a fatal error. Here is my log: https://pastebin.com/kJktwD4n The error I get is: Was unable to find address for 'StaticConstructObject_Internal' You can supply your own in 'UE4SS_Signatures/StaticConstructObject'
I updated to the latest version of UE4SS, and I changed the Engine Version but I am still getting this error. I am not a programmer and have no idea what I'm doing wrong
In short, you need to install one of the latest experimental versions ( current latest beta is UE4SS_v3.0.1-149, but it works as well as the previous beta versions 3.0.1-137, 142 and 146 (I tested them all personally). Latest release v.3.0.1 causes frequent crashes. Again, read my post from the link above for detailed instructions and try to follow them exactly.
You need to edit 'UE4SS-settings.ini' file like this: [EngineVersionOverride] MajorVersion = 4 MinorVersion = 27 Otherwise you will get this error (which prevents from UE4SS to load): Failed to find EngineVersion: expected at least one value You need to override the engine version in 'UE4SS-settings.ini'. Also, here are some tips from the developer:
Current known issues & solutions:
If you're experiencing game crashes on startup, try setting bUseUObjectArrayCache = false in UE4SS-settings.ini.
If you have the GUI console enabled and visible (GuiConsoleVisible = 1 in UE4SS-settings.ini), and on launch the window is blank/white, set GraphicsAPI = dx11.
I didn't change the bUseUObjectArrayCache value and have no crashes at all (unlike with released v.3.0.1), but if you do experience crashes for some reason, you can try this...
There is a new experimental version UE4SS_v3.0.1-142, I just tried it, in my game it works as well as 3.0.1-137 (and I still needed to edit the ini file to override the engine version). If for some reason you have an issue with 3.0.1-137, you can try 3.0.1-142.
I forgot to mention that the game crashes, as well. I read through the log and found that there were a few minor errors. I am not totally sure what's going on.
Any additional feedback would be great. Otherwise, I suppose it just doesn't work for me, sadly :(
EDIT: This is what I was talking about: -[2024-07-26 02:46:06] AOB scans could not be completed because of the following reasons: -Was unable to find AOB for 'Unreal Engine Version'. -Could not determine Unreal Engine version: 'Branch' member variable FString data was nullptr. -You need to override the engine version in 'UE4SS-settings.ini.
And
-[2024-07-26 02:46:09] AOB scans could not be completed because of the following reasons: -Was unable to find AOB for 'FName::FName'. -You can supply your own in 'UE4SS_Signatures/FName_Constructor.lua'
Are either of these errors the culprit?
Thanks!
EDIT #2:
I was able to fix it be reinstalling UE4SS to the newest version, and then I had to add a blank "UE4SS.log" for it to work correctly.
The latest hot-fix (July 24) broke the UE4SS with this game. The latest released v.3.0.1 worked for me for a while, but only after I edited 'UE4SS-settings.ini' file: [EngineVersionOverride] MajorVersion = 4 MinorVersion = 27
Otherwise I was getting this fatal error: Failed to find EngineVersion: expected at least one value You need to override the engine version in 'UE4SS-settings.ini'.
But after 2 days this version started causing frequent crashes. The only solution I found was to install the latest experimental version (currently it's UE4SS_v3.0.1-137 from June 27 2024), and so far it works with no issues, but it also requires to override the engine version. This was confirmed by one of the UE4SS developers and other players.
If the mod is not working or you want to report bugs you need to share your log file on Pastebin.com and share the link in your comment or bug report.
The log file is named UE4SS.log and it is located in \Phoenix\Binaries\Win64.
If the mod is not working as intended there's a chance another mod is giving errors and is preventing your mods from loading correctly. Check the console and your log file for errors in case your issue is unrelated to the mod.
My game is always crashing with this mod after I start flying (sometimes immediately and sometimes after few minutes)? has anyone experienced something like that?
UPDATE: TO PREVENT CRASHES USE THIS VERSION UE4SS_Xinput_v2.5.1 LIKE AUTHOR MENTIONED
112 comments
The log file is named UE4SS.log and it is located in \Phoenix\Binaries\Win64.
If the mod is not working as intended there's a chance another mod is giving errors and is preventing your mods from loading correctly. Check the console and your log file for errors in case your issue is unrelated to the mod.
I assume it should not read FALSE as shown in console?
Help greatly appreciated.
https://pastebin.com/S4S2biPH
EDIT: SOLVED
Mod was not listed in 'mods.json' - added and made 'true'
Mod was not listed in 'mods.txt' - added and made '1'
Mod kicked in 2 mins into gameplay.
https://pastebin.com/Cmq2pddZ
Aucun son ne sort. Y a t-il un réglage à faire ?
The error I get is:
Was unable to find address for 'StaticConstructObject_Internal'
You can supply your own in 'UE4SS_Signatures/StaticConstructObject'
I updated to the latest version of UE4SS, and I changed the Engine Version but I am still getting this error. I am not a programmer and have no idea what I'm doing wrong
https://www.nexusmods.com/hogwartslegacy/mods/1158?tab=posts&BH=3
In short, you need to install one of the latest experimental versions ( current latest beta is UE4SS_v3.0.1-149, but it works as well as the previous beta versions 3.0.1-137, 142 and 146 (I tested them all personally). Latest release v.3.0.1 causes frequent crashes.
Again, read my post from the link above for detailed instructions and try to follow them exactly.
UE4SS_v3.0.1-137 is same.
[EngineVersionOverride]
Otherwise you will get this error (which prevents from UE4SS to load):MajorVersion = 4
MinorVersion = 27
Failed to find EngineVersion: expected at least one value
Also, here are some tips from the developer:You need to override the engine version in 'UE4SS-settings.ini'.
I didn't change the bUseUObjectArrayCache value and have no crashes at all (unlike with released v.3.0.1), but if you do experience crashes for some reason, you can try this...
If for some reason you have an issue with 3.0.1-137, you can try 3.0.1-142.
This is what I get when I attempt to run it. I believe I installed everything correctly...
Any suggestions?
Thanks!
Any additional feedback would be great. Otherwise, I suppose it just doesn't work for me, sadly :(
EDIT: This is what I was talking about:
-[2024-07-26 02:46:06] AOB scans could not be completed because of the following reasons:
-Was unable to find AOB for 'Unreal Engine Version'.
-Could not determine Unreal Engine version: 'Branch' member variable FString data was nullptr.
-You need to override the engine version in 'UE4SS-settings.ini.
And
-[2024-07-26 02:46:09] AOB scans could not be completed because of the following reasons:
-Was unable to find AOB for 'FName::FName'.
-You can supply your own in 'UE4SS_Signatures/FName_Constructor.lua'
Are either of these errors the culprit?
Thanks!
EDIT #2:
I was able to fix it be reinstalling UE4SS to the newest version, and then I had to add a blank "UE4SS.log" for it to work correctly.
[EngineVersionOverride]
MajorVersion = 4
MinorVersion = 27
Otherwise I was getting this fatal error:
Failed to find EngineVersion: expected at least one value
You need to override the engine version in 'UE4SS-settings.ini'.
But after 2 days this version started causing frequent crashes. The only solution I found was to install the latest experimental version (currently it's UE4SS_v3.0.1-137 from June 27 2024), and so far it works with no issues, but it also requires to override the engine version.
This was confirmed by one of the UE4SS developers and other players.
Read my top post in the discussion to another mod from yakuzadeso:
https://www.nexusmods.com/hogwartslegacy/mods/1158?tab=posts&BH=3
Are you actually saying that the latest released UE4SS_v3.0.1 works for you with no need to edit UE4SS-settings.ini and no crashes?..
UPDATE: TO PREVENT CRASHES USE THIS VERSION UE4SS_Xinput_v2.5.1 LIKE AUTHOR MENTIONED