Hi. How do i Upscale textures through GigaPixel? When i open it, it says - Invalid file type. Image extension is 'tga', but file type extension is 'cur'.
Hey man I tried a little experiment of upscaling the HUD elements to see if it would fix the tiny hud on higher resolutions Ive looked through forums and everything to find a solution to the following but I couldn't find one.
I noticed a few of the textures in your mod are higher resolution than the base game. However when I import a .tga with the wrong resolution I get an error and Im denied. How did you get around this? Thank you.
(I tried a few different Glacier tex programs including the one included in the older version of this mod)
Is it safe to ignore the "Wrong TGA resolution 512x256 [should be 1024x512]" error that has popped up every time I try to import one of your new textures into a zip?
Hello, Id really like to test this mod. Im New mod using user too. So can you help me what i need to do, i know i need to copy some files but where i need to copy them do i need to download more some tools??
You need tools. The tools are bundled with the mod file when you download it. The mod installation instructions are as follows: Step 1: Open Editor file, Run HMC Editor. Step 2: Click open zip at very top of application, Find location of hitman contracts on PC. Step 3: Open scenes folder and open C00-1 This is the training level. Step 4: Open C00-1_Main Step 5: Use the search function and type hitman and press the search button. This will highlight HMC_Hitman_01a. Step 6: Click on HMC_Hitman_01a and press the import button on the bottom left of the screen. Step 7: Navigate to this mod folder, Open NewTexture, click on HMC_Hitman_01a, press open on bottom left Step 8: Update Zip on the top of the screen should be highlighted with a red border, Click update zip. Step 9: You have now changed the texture of agent 47 on the training level of the game. Step 10:Click Open zip, open C01-1, open C01-1_main. This is The first mission of Hitman contracts called Asylum Aftermath Step 11:Repeat the steps 5-10 and replace the hitman texture / other provided textures on all scenes in the game. If you do not like the changes you can revert using the old texture also provided. using the same steps.
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Ive looked through forums and everything to find a solution to the following but I couldn't find one.
I noticed a few of the textures in your mod are higher resolution than the base game. However when I import a .tga with the wrong resolution I get an error and Im denied. How did you get around this? Thank you.
(I tried a few different Glacier tex programs including the one included in the older version of this mod)
a much darker barcode 🤩
Step 1: Open Editor file, Run HMC Editor.
Step 2: Click open zip at very top of application, Find location of hitman contracts on PC.
Step 3: Open scenes folder and open C00-1 This is the training level.
Step 4: Open C00-1_Main
Step 5: Use the search function and type hitman and press the search button. This will highlight HMC_Hitman_01a.
Step 6: Click on HMC_Hitman_01a and press the import button on the bottom left of the screen.
Step 7: Navigate to this mod folder, Open NewTexture, click on HMC_Hitman_01a, press open on bottom left
Step 8: Update Zip on the top of the screen should be highlighted with a red border, Click update zip.
Step 9: You have now changed the texture of agent 47 on the training level of the game.
Step 10:Click Open zip, open C01-1, open C01-1_main. This is The first mission of Hitman contracts called Asylum Aftermath
Step 11:Repeat the steps 5-10 and replace the hitman texture / other
provided textures on all scenes in the game. If you do not like the changes you
can revert using the old texture also provided. using the same steps.