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Mod articles

  • Consistent Colorado: Motivations and other stuff I found interesting

     
    This mod project has been on my mind since 2022. Unfortunately, back then, modding a level, or even editing it was convoluted, very annoying, and gennerally only reserved for the Nerdiest of Nerds with the strongest of tolerances for IO's internal mis-spellings, as well as getting a handle of their systems that the modding community have had to slowly back solve. However, last month, I decided to put this project into motion as the tooling for editing levels is now at a point where it's gotten easy enough for anyone to try it out....kinda. You still have to deal with IO's mis-spellings though, there's no fixing that i'm afraid.

    The ZHMMOD SDK was the primary tool used here; a plugin/ loader for mods that can interface with the games' more hidden functions which Glacie...