And in the freelance mode, all animations need to be accompanied by a video, so this size is the result of stacking more than ten duplicate files with different IDs
First,you need a tool(Scaleform VideoEncoder)which you can find in nexus to transform .avi(what you want) into .usm.Then you need to rename it according to my mod(XXX.gfxv),just replace the original gfxv.
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Even without the addition of freelancer there's no way 1 single loading screen takes up 300 megabytes