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MavericKraljevic

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MavericKraljevic

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102 comments

  1. ccompson2
    ccompson2
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    I honestly don't know how to get this to work.  There are files in here with no description of how to install.  After deploying, what I just run the game? that doesn't seem to work.  Is modding this game broken?
    1. MavericKraljevic
      MavericKraljevic
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      Read the description
  2. Kasumifu
    Kasumifu
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    1. MavericKraljevic
      MavericKraljevic
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      Yeah, i should add that to the list. But you still need to install the mods on smf
    2. Kasumifu
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      Thank you. ^^
  3. EvilElvis2011
    EvilElvis2011
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    Idk about everyone but these mods will not load in simple, it freezes and i gave it  hours to download 
  4. tiktok1758
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    The minimap has a giant lock on it so you can't actually see it in game, how can I remove that and allow for vanilla minimap functionality?
    1. MavericKraljevic
      MavericKraljevic
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      Care to share a screenshot? Also, what mod is it about?
    2. tiktok1758
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      I actually figured it out, it was the minimal hud mod from project realism. If you still keep the minimap enabled with minimal hud on, the minimap ends up having a giant lock on it.

      I really appreciate your efforts with this tutorial. Thank you so much!
    3. MavericKraljevic
      MavericKraljevic
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      Glad you managed to sort it out! And thanks for the kind words :)
  5. Nehebkau0455
    Nehebkau0455
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    Nice combination, but maybe remove Selfie Mode, Shut Up And Take My Money and all the "7. additions", as it is already pretty overwhelming. Otherwise pretty good setup my man!
    1. MavericKraljevic
      MavericKraljevic
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      Thanks a lot brother! Feel free to skip any mods which aren't dependencies btw. They're not mandatory 
    2. Nehebkau0455
      Nehebkau0455
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      i know. i actually edited my comment as it didn't allow me to delete it.
      i'm playing with project realism mod, tried to do as you did except deleting "content" folder as i like the triggers to be drop-able. i was now able to deploy mod normally as you said (instead of copying the original mod directly to smf mod folder as i usually do - that does the trick too btw). but although i kept the content folder still i wasn't able to drop the triggers, probably due to changes in manifest (i just copied your changes, didn't read all of stuff). so i'll do it the way i did, but unfortunately i wont be able to use many items in AKC182002's mod "Weapon and Gear Pack" (it is one of my favorite items mod, but it is not compatible w PRealism. Sorry for the long and confusing comment mate haha
    3. MavericKraljevic
      MavericKraljevic
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      Yeah, dw bout it lol
      I tried keeping the instructions as basic as possible. But that does mean everything's important. I honestly prefer project realism over the other gameplay tweaks, and i remember dropping quite a couple of other mods 4 it 
    4. Nehebkau0455
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      i prefer to use it as is, it works with other 46 mods just fine, as long as "no camera filters" is unchecked. i did small alterations though: some household items being legal to carry, smoke signal brick not being holster-able and some briefcases can be left on the floor to smuggle :)
      i tried to make camera able to leave it on the floor but it would levitate a meter in the air :D didn't know how to make it place-able like all the other items. still learning but at a snail's pace XD
      i edit all the json files in txt editor, never used any programs. Have a good one!
    5. MavericKraljevic
      MavericKraljevic
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      Ey, anything that involves playing with the game files is a win. Keep tweaking those files and learning. We need more people like u
    6. Nehebkau0455
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      hehe, thanks man :) but not really, we need more people like te47, Rudd, AKC and the crew. these people are doing wonders. i have zero knowledge in programming, i am just an enthusiast. but i do have tons of ideas hehe. cheers!
    7. MavericKraljevic
      MavericKraljevic
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      It starts with your steps, and tons of modders never programmed before they started modding ;) 
    8. Nehebkau0455
      Nehebkau0455
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      Do you by any chance know which part of the original project r is responsible for editing gameplay opportunities (i am no longer able to talk to diana and vidal, cannot lock ingram and stuyvesant in the sheiks living room..).. kinda miss those things but i still want to keep most of the boxes as i like the challenge :) thanks!
    9. MavericKraljevic
      MavericKraljevic
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      Hmmmm, could be either the Soundfiles module, Minimal HUD or the bgm folder
  6. AliGamer5678
    AliGamer5678
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    Mod Wounded NPCs replaces a base game entity file (004BDA20E0037486) with a raw file. This can cause compatibility issues, it makes the mod harder to work with and it requires more work when the game updates. Mod developers can fix this easily by using an entity.patch.json file.
    1. MavericKraljevic
      MavericKraljevic
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      That's just a generic warning. As long as it deploys, you shouldn't worry
  7. AliGamer5678
    AliGamer5678
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    Mod Project Realism : Codename 47 replaces a sound bank file in its entirety. This can cause compatibility issues, it makes the mod harder to work with and it can require more work when the game updates. Mod developers can fix this easily by using an sfx.wem file.










































    1. MavericKraljevic
      MavericKraljevic
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      That's just a generic warning. As long as it deploys, you shouldn't worry
  8. daNistl
    daNistl
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    It was working with everything from section 0 to 3.
    Now i tried to enable the rest but couldnt deploy. 
    I used followed your instructions to a t and used your Project Realism UPDATED.

    Mods not used: Reshade, Blood Money Logo, new Icon.

    SMF says there are updates for:
    - Offline Image Pack
    - Lightning Ultimate
    - Pure Instinct
    Should i update through SMF or will this f*#@ up even more?

    Maybe problems:
    - SMF told me Silent Handlers was a RPKG mod
    - i deleted all .WBNK files from Legacy Menu Music, but there are still .WBNK.meta files
    - With Killer Instinct i had to change "grey" to "gray" and not how you wrote it "gray" to "grey"

    Log:
    https://pastebin.com/ESArmiJr

    Any ideas?
    1. MavericKraljevic
      MavericKraljevic
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      Update them for sure

      Don't worry about it being a rpkg mod, it just means it's an old technique of modding hitman 

      That's actually a good question regarding the wbnk files. Install all the mods up to legacy music, and test it out with the meta files. If it doesn't work, try deleting them

      Ok, good to know. I'll look into it and update the instructions for killer instinct

      And as for the deployment, i can't really tell from this. It could be the airstrike phone, given it was the last thing patching up. I recommend you remove the last mods added one by one and try deploying it again after each one. This way, you'll find the mod that's causing the issue. It takes a while, yeah, but you'll definitely find rhe issue 
    2. daNistl
      daNistl
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      I updated everything through SMF and removed Air Strike Phone from the to be applied list and it worked!

      Thank you so much for putting this together!!

      What folders do i need to backup to have an easy drag and drop zip for fresh installs?

      3 more things:
      - I opened the ZHM Mod SDK with ^ and activated some menu overlays like Advanced Rating and Editor.
      When i uncheck them and click save the game crashes.
      I could only get rid of the overlays with deleting the dlls from the mods folder.

      - Simple Health Bar doesn't show

      - I can't go online / choose any "Gamemode"
      It says there is server maintenance going on, is this from  a mod to keep me offline?
      How can i play Freelancer?
    3. MavericKraljevic
      MavericKraljevic
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      Sorry for the late response

      - I don't really know what the issue may be on the first one :/

      - Whenever that happened to me, it was due to either having the wrong load order or having a conflicting additional mod. Check that your load order follows the tutorial's. If not, check if any additional mod you installed causes the conflict
  9. AliGamer5678
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    Mod Legacy Music replaces a sound bank file in its entirety. This can cause compatibility issues, it makes the mod harder to work with and it can require more work when the game updates. Mod developers can fix this easily by using an sfx.wem file.
    1. MavericKraljevic
      MavericKraljevic
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      Ignore all warnings. As long as there are no errors or bugs, it's fine 
    2. AliGamer5678
      AliGamer5678
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      https://hastebin.com/share/eheleyoyom
    3. AliGamer5678
      AliGamer5678
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      They Said deploy unsuccessful after it's Done
    4. MavericKraljevic
      MavericKraljevic
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      I see ypu added a couple of mods after that. Remembering you from the first posts, I'm guessing you had the modlist working until you added these 4 new mods? (debrief background, kiwi, peacock plugin...).

      Try removing the new ones one by one until it works. When the mods successfully deploy again, try all the new mods but the last one you removed. Then, report back
    5. AliGamer5678
      AliGamer5678
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      .png">

      Like This
      idk if you can see the picture or not
    6. AliGamer5678
      AliGamer5678
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      https://hastebin.com/share/migaxehabo
    7. AliGamer5678
      AliGamer5678
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      Deploy Unsuccessful Again Even if Removed the new ones
    8. AliGamer5678
      AliGamer5678
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      do i need to remove all the mods from the mods folder on Simple mod Framework and re add them again through Simple Mod Framework
    9. MavericKraljevic
      MavericKraljevic
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      That's weird...

      Hmmmm... Check if all the options i mentioned are disabled. If so, try disabling all of the mods and re-enabling them in batches

    10. AliGamer5678
      AliGamer5678
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      Which One Where I Can Find Them
    11. MavericKraljevic
      MavericKraljevic
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      If you press the gear icon on the left, you'll see a bunch of mods and tickboxes. Those are different options for mods. Then, you'll have to go through my modlist to see if i mention anything specifically regarding the mods' options. If not, pick freely. If so, make sure you follow it
    12. AliGamer5678
      AliGamer5678
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      Project Realism Codename 47 
      what option should i choose on BGM
    13. AliGamer5678
      AliGamer5678
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      freelancer variations 
      Hawke's Bay Map Slot
      via sdk or Via Peacock Plugin
      Chongqing Noodle Massacre content
      Enable OR Disable
    14. AliGamer5678
      AliGamer5678
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      Chongqing Noodle Massacre
      Normal Soundtrack or Classic (Beta)
    15. AliGamer5678
      AliGamer5678
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      Just In Case to not get errors
    16. MavericKraljevic
      MavericKraljevic
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      It's all in the instructions, brother 
    17. AliGamer5678
      AliGamer5678
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      https://hastebin.com/share/unevozibaw
    18. AliGamer5678
      AliGamer5678
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      i Think Warnings Ruining everything that why they say Deploy Unsuccessful
    19. MavericKraljevic
      MavericKraljevic
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      Can't be warnings. Errors are the ones that break things. 

      Best if you start from scratch. Follow all the instructions, and install them in batches - e.g., install the first 5 mods based on the instructions, and deploy it. Then repeat that, until it breaks. Then install one mod by one from that batch, until it breaks, after which you'll know the problem
    20. AliGamer5678
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      Simple Health Bar Mod
      doesn't work even when i do 


      • Upon loading the mod into SMF, open the Mods folder within the Simple Mod Framework folder
      • Go to /Notex.SimpleHealthBar/content/chunk0/gameessentialbase.entity.patch.json and open it
      • Within the file, search for "m_vPositionOffset". Set the x to 15, and y to 970
      • Below that, find the Width and Height. I have the Height set to 0.4, and Width to 0.5
    21. MavericKraljevic
      MavericKraljevic
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      You can skip that part if you want to. It just a preference. Try downloading the mod again, and installing it without modifying it. See if there's a bug again
    22. AliGamer5678
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      Still There's a Problem with the mod i can't upload the log too they say 

      Couldn't upload log
      Your log couldn't be uploaded. Make sure you're connected to the Internet.

      even the internet is on
    23. AliGamer5678
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      without Simple Health Bar Mod it works but if i add it with them the deploy become unsuccessful
    24. AliGamer5678
      AliGamer5678
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      The Mod Is Working Now After Uncheck Disable grey health postfilter effect
    25. MavericKraljevic
      MavericKraljevic
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      Oooooh, shit. I think i know why. Tell me, with the gray filter option unchecked, do you still get the gray filter when wounded? Just launch thr game and let them shoot you
    26. AliGamer5678
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      idk why 47 died with 1 Shot
    27. MavericKraljevic
      MavericKraljevic
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      It's project realism, if you get shot in the head or chest, it's instant death
    28. AliGamer5678
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      that was realistic gunfights option right
    29. AliGamer5678
      AliGamer5678
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      i have a problem on freelancer i can't put or change decorations in the safehouse
    30. AliGamer5678
      AliGamer5678
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      ok i figured it out it's Q Button
  10. daNistl
    daNistl
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    Is there a way to download all at once? 
    Could you make a mod pack?
    1. MavericKraljevic
      MavericKraljevic
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      I've asked the creators, and most of them disagreed :/