Hitman 3
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bsh3

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bsh3

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9 comments

  1. Tzeya
    Tzeya
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    when I try to deploy this in SMF i get this error with a deploy unsuccessful
    Error: Failure applying patch to entityCaused by:
    RemoveEventConnection couldn't find reference!This error originated either by throwing inside of an async function without a catch block, or by rejecting a promise which was not handled with .catch(). The promise rejected with the reason:Error: Command failed: "Third-Party\quickentity-rs.exe" patch apply --input "C:\XboxGames\PC - HITMAN 3 - Base Game\Content\Simple Mod Framework\patchWorker8\QuickEntityJSON.json" --patch "C:\XboxGames\PC - HITMAN 3 - Base Game\Content\Simple Mod Framework\patchWorker8\patch.json" --output "C:\XboxGames\PC - HITMAN 3 - Base Game\Content\Simple Mod Framework\patchWorker8\PatchedQuickEntityJSON.json" --permissive at execCommand (C:\snapshot\simple-mod-framework\compiled\quickentity-rs.js) at Object.applyPatchJSON (C:\snapshot\simple-mod-framework\compiled\quickentity-rs.js) at C:\snapshot\simple-mod-framework\compiled\patchWorker.js at async C:\snapshot\simple-mod-framework\node_modules\piscina\dist\src\worker.js

    1. TheOmega1123
      TheOmega1123
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      I second this
    2. Tzeya
      Tzeya
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      Revert your SMF to 2.27.0 for this to work for now

      https://github.com/atampy25/simple-mod-framework/releases/tag/2.27.0
  2. PatteDeFruit
    PatteDeFruit
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    Thank you for this great mod!
    A possibility of changing the timing values for color switch would be appreciated.
    Cheers!
    1. Reasons3D
      Reasons3D
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      +1
    2. bsh3
      bsh3
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      To change the timing do the following steps:
      1. Open [Hitman]\Simple Mod Framework\Mods\BSh.SafehouseColors\party\chunk29\seizure-safehouse.entity.patch.json
      2. Search for "Delay time (ms)"
      3. Two lines below the result there should be a number (100 by default)
      | The number is the delay between each color change in milliseconds
      4. Change the number to any number you want
      5. Redeploy & profit.
  3. Reasons3D
    Reasons3D
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    Awesome Mod. 

    The ability to choose a Custom Color is mint (very good.)

    Thank you so much, and it's like having an RGB or Hologram in your safehouse, any motif ' works in essence.

    I used Poison Green and the Saturation And Intensity Arre too much. Lol I gott tone down the Green to a darker Kelley Green less intensity. 
  4. thiencan01997
    thiencan01997
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    Hi there, I was wondering if I can change the color to cyan blue, like #05ffea ?
    1. bsh3
      bsh3
      • supporter
      • 1 kudos
      Yes, you can.
      1. Download my tool
      2. Put the tool into [Your Game Folder]\Simple Mod Framework\Mods\BSh.SafehouseColors
      4. Open it & enter "#05ffea"
      5. Choose "Custom Color" in SMF and redeploy

      If you have further questions feel free to ask.