Hitman 3
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Atampy26

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Atampy26

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37 comments

  1. Niteowls1
    Niteowls1
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    This mod makes Hitman feel so satisfying and more immersive. I always leave it on now. Thank you for this god-tier mod!
  2. Zorag
    Zorag
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    • 8 kudos
    It also slows down time when you knock someone out with a weapon, and I think it's intended.
    Can I turn it off by removing:
    {"SubEntityOperation":["183312525a40bdb4",{"AddEventConnection":["CC_Prop_Kill_Back","Start","4090596f714b9891"]}]}
    Or it's gonna break something?
    1. jacksaints
      jacksaints
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      • 1 kudos
      did you ever find this out?
    2. Atampy26
      Atampy26
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      • 48 kudos
      Oh, didn't see this. Yes, removing that should work
    3. Zorag
      Zorag
      • supporter
      • 8 kudos
      Ay, thanks!
  3. MaredMen
    MaredMen
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    Awesome mod bro! Plan on adding human shield or dial wielding like they had it in absolution too? 
  4. jacksaints
    jacksaints
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    • 1 kudos
    can you make a version without slowmo melee kills/knockouts?
  5. taberone
    taberone
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    • 6 kudos
    Thanks for making this mod, I love this mod
    I really missed this mechanic from Absolution
  6. SnowFox55
    SnowFox55
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    Badass moment
  7. MaredMen
    MaredMen
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    Nice! Could you do the same for human-shield and dual wielding? 
    1. BARDO0
      BARDO0
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      • 9 kudos
      Human shield like in the alpha of Hitman 2016. Uff I would love that
  8. jacksaints
    jacksaints
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    • 1 kudos
    what did the 8th Dec patch change?
    1. Atampy26
      Atampy26
      • supporter
      • 48 kudos
      I think I just updated the QuickEntity version of the mod files.
  9. Jasonik
    Jasonik
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    Locked
    Great! I also saw there was supposed to be hostage mechanic, but ioi went by the path of AAA industry...
    1. PALACH2018
      PALACH2018
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      • 4 kudos
      yeah hostage mechanic bring back to HM3!
    2. k0v3rt
      k0v3rt
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      bruh what does AAA industry have to do with a single game mechanic
    3. rotinpeace
      rotinpeace
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      • 1 kudos
      also dual wield again would be awesome
    4. JHughes1369
      JHughes1369
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      baba booey
    5. Jasonik
      Jasonik
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      AAA mentality, drop DLC's that doesn't improve the gameplay, make graphics and not mechanics, people would buy it anyway...
      So yes, Hitman was supposed to be far better game but they didn't implement it.
      Hitman is a fun game yes, but it could be far better, the best Hitman game for me is Hitman blood money, equipment freedom and freedom of gameplay, takedown animations, hostage taking shootouts and story.
    6. dribbleondo
      dribbleondo
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      • 5 kudos
      But they did improve the gameplay, and the DLC's do actually far more than people like to admit to. They don't add mechanics like this, either because they had no intention to do so, or because it'd conflict with their own balance strategy. Or, you know, didn't fit the tone of the game.

      Blood Money is notoriously limiting compared to the recent trilogy in a lot of ways, and what you're deliberately ignoring is the refinement of mechanics later games improved upon. Enforcers replacing the confusing-as-hell warning meter, hiding two bodies in one container; things people would actually use in a stealth game. Human Shields and hostages would break any semblance of a firefight; that's why they weren't added.

      You must be off your rocker.
    7. Atampy26
      Atampy26
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      • 48 kudos
      You're all off your rocker
  10. JHughes1369
    JHughes1369
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    ugh. Hated this feature. Glad they removed it......
    1. Atampy26
      Atampy26
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      • 48 kudos
      So glad you've posted yet another disparaging comment on a mod of mine
    2. Blade0fSpade
      Blade0fSpade
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      I cant really seem to find where your opinion was asked for, and if you didn't like the feature... then why are you here?
    3. Moose1177
      Moose1177
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      Don't listen to this dude, Atampy. You're one of the few modders for Hitman 3 that actually code and change the game instead of just standard model swaps