Added glove and accessory options for the Trendy Tourist Suit.
Added glove and accessory options for Subject 47. However, please note that the accessory options are NOT currently working in Carpathian Mountains, as the game will crash. Subject 47 - Swaps and Modifications still works in this scenario, but I'm not able to use the same fix in Accessory Mod due to the need for patches. I'm still looking for an alternative solution.
Added earpiece options for the Signature Suit, the Signature Suit with Gloves, the Absolution Suit, and the Blood Money Suit.
Copied over the "Swap Brown Shoes" options for The Undying Look and the Suburban Suit with Driving Gloves from No More Driving Gloves.
Known Issues
If you combine options for the same suit with this mod and No More Driving Gloves, then deployment will likely fail. This isn't really an "issue" but is to be expected as they're both making the same/similar changes to the same suit. There should be no need to do this anyway, as No More Driving Gloves includes the same accessory options as Accessory Mod (unless I've missed something, in which case, please let me know!)
Driving gloves will still clip when used on certain long-sleeved suits. I may get around to fixing them at some point, but I can't make any promises. Driving gloves are much more difficult to fix. And besides, aren't they the inferior choice for long-sleeved suits anyway?
If you run into any other bugs, please don't hesitate to report them here or on the bug tracker
Looking for a Specific Glove Colour? I wrote up a quick tutorial on how to change colour overrides, tailored for this mod. You can access it here.
Idk if this is just me but the accessories and gloves aren't compatible, for example, I can EITHER remove the mask or add gloves to the devil's own suit depending on load order
Is it possible to merge the Accessory and Glove mod? I would like to have both used at the same time but they conflict when deployed, prioritizing the latest one
Hello! I think I've identified a small issue since the last update - the "Remove Mask" option on The Devil's Own and The Big Bad Wolf suits don't seem to work anymore. I'm not sure if this is the case with other masked suits though, as I only do it with these ones. Gloves and stuff are still added/removed, but masks are still fixed there!
I don't know if its just me, or others are having it too, but I just wanted to let you know!
If you would actually look at the mods, you would see the Trendy Tourist Suit already has options in both the Glove Mod and Accessory Mod. They were added months ago. Considering that time lapse, that gives metaphoria plenty of breathing room to add gloves for a suit that was released only 4 days before you made your request.
I know this might be kind of a unnecessary thing to request, but I would wish to have an image at the Images section of what the earpiece looks like. Also: Does the Trendy Tourist Suit (Fix Belt Clipping) remove anything? I do not want the belt or anything removed, but a bugfix sounds promising. Just want to ask to make sure.
As for the Trendy Tourist Suit (Fix Belt Clipping) option, it'll actually give you a quick description of the option if you mouse over it in SMF.
Basically, the vanilla belt clips with 47's fly and shirt. That option fixes the clipping but doesn't remove anything. The belt, hip flask, and pouch are all one mesh, which is why all those options are mutually exclusive.
The clipping is pretty minor. You probably wouldn't notice it unless you're looking for it. But since I already fixed it for the "remove" options, I decided to include an option for just the fixes.
Although, given my delayed response, I guess you've probably tested those options already haha.
146 comments
Looking for a Specific Glove Colour?
I wrote up a quick tutorial on how to change colour overrides, tailored for this mod.
You can access it here.
being able to remove the nvg on white assassin outfit would be a biggy too
I don't know if its just me, or others are having it too, but I just wanted to let you know!
Thanks for such an amazing mod, by the way!
Also: Does the Trendy Tourist Suit (Fix Belt Clipping) remove anything? I do not want the belt or anything removed, but a bugfix sounds promising. Just want to ask to make sure.
As for the Trendy Tourist Suit (Fix Belt Clipping) option, it'll actually give you a quick description of the option if you mouse over it in SMF.
Basically, the vanilla belt clips with 47's fly and shirt. That option fixes the clipping but doesn't remove anything. The belt, hip flask, and pouch are all one mesh, which is why all those options are mutually exclusive.
The clipping is pretty minor. You probably wouldn't notice it unless you're looking for it. But since I already fixed it for the "remove" options, I decided to include an option for just the fixes.
Although, given my delayed response, I guess you've probably tested those options already haha.