Hitman 3
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2kpr

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2kpr

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12 comments

  1. HandsomeJussi
    HandsomeJussi
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    Thank you very much! You are the sole reason I was able to complete one of the Feelancer challenges with some sanity intact. 

    Maybe I will keep using this to quickly ramp up location challenges too.
  2. PALACH2018
    PALACH2018
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    pls make explosion suit:)
  3. 2kpr
    2kpr
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    NOTE: 6/2/2023 - Fixed issue related to the new SMF version, fixed in FireSuit-SMF-v1.4.0.zip
  4. HandsomeJussi
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    It tells me that the MOD is invalid

    The mod you're trying to install is invalid. Contact the mod author.
    Invalid manifest due to non-matching schema: data/options/0/type must be equal to one of the allowed values, data/options/0 must have required property 'group', data/options/0 must have required property 'condition', data/options/0 must match a schema in anyOf
    1. 2kpr
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      This is due to the new SMF update, this mod has been 'valid' since 13 February 2022 8:54AM, as of today I guess SMF deemed it 'invalid'. I'll have to update any of my mods affected, so within the next day(s) I'll have a new version uploaded for the mods affected from the new SMF update.

      NOTE: 6/2/2023 - Fixed issue related to the new SMF version, fixed in FireSuit-SMF-v1.4.0.zip
  5. 2kpr
    2kpr
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    Mod updated for SMF v2
  6. Pootis
    Pootis
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    Some of the NPCs have been spreading stories about the burned man again.
  7. Jick87
    Jick87
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    Does it set NPCs who get too close on fire? If not, it totally should. That would be fun!
    1. 2kpr
      2kpr
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      It does now! :)
      Just update to v1.1.0 of this mod! :)
    2. Jick87
      Jick87
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      Awesome! Gonna give it a try tonight. Thanks!
    3. Jick87
      Jick87
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      It works great!

      The only thing that would make it better, in my opinion, is if you could adjust the effect radius. Like, for example, reduce it so only people standing directly next to 47 catch on fire. Perhaps a config file option to adjust the radius, if that is possible?

      Oh and maybe if there was some way to toggle it on/off?
      Not sure if it's possible to use keybinds with the Simple Mod Framework (or any Hitman mod for that matter?), so perhaps just turn it off if they're not wearing a suit anymore? As it is right now, the effect stays on even if you change disguise.
      In the official Wicker Man easter egg, if you change out of the scarecrow outfit the effect turns off, then turns back on if you get back into the scarecrow outfit. I guess that could be a cool way to handle it.
      Or perhaps another option could be to only have the effect on if you're holding a specific item? I know from other mods I've tried that it is possible to trigger things when a certain item is selected.

      But anyway, it's a great mod. Had lots of fun with it already. Thanks for the great work!
  8. FalloutBenny76
    FalloutBenny76
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    This mod is fire