The mod you're trying to install is invalid. Contact the mod author. Invalid manifest due to non-matching schema: data/options/0/type must be equal to one of the allowed values, data/options/0 must have required property 'group', data/options/0 must have required property 'condition', data/options/0 must match a schema in anyOf
This is due to the new SMF update, this mod has been 'valid' since 13 February 2022 8:54AM, as of today I guess SMF deemed it 'invalid'. I'll have to update any of my mods affected, so within the next day(s) I'll have a new version uploaded for the mods affected from the new SMF update.
NOTE: 6/2/2023 - Fixed issue related to the new SMF version, fixed in FireSuit-SMF-v1.4.0.zip
The only thing that would make it better, in my opinion, is if you could adjust the effect radius. Like, for example, reduce it so only people standing directly next to 47 catch on fire. Perhaps a config file option to adjust the radius, if that is possible?
Oh and maybe if there was some way to toggle it on/off? Not sure if it's possible to use keybinds with the Simple Mod Framework (or any Hitman mod for that matter?), so perhaps just turn it off if they're not wearing a suit anymore? As it is right now, the effect stays on even if you change disguise. In the official Wicker Man easter egg, if you change out of the scarecrow outfit the effect turns off, then turns back on if you get back into the scarecrow outfit. I guess that could be a cool way to handle it. Or perhaps another option could be to only have the effect on if you're holding a specific item? I know from other mods I've tried that it is possible to trigger things when a certain item is selected.
But anyway, it's a great mod. Had lots of fun with it already. Thanks for the great work!
12 comments
Maybe I will keep using this to quickly ramp up location challenges too.
The mod you're trying to install is invalid. Contact the mod author.
Invalid manifest due to non-matching schema: data/options/0/type must be equal to one of the allowed values, data/options/0 must have required property 'group', data/options/0 must have required property 'condition', data/options/0 must match a schema in anyOf
NOTE: 6/2/2023 - Fixed issue related to the new SMF version, fixed in FireSuit-SMF-v1.4.0.zip
Just update to v1.1.0 of this mod! :)
The only thing that would make it better, in my opinion, is if you could adjust the effect radius. Like, for example, reduce it so only people standing directly next to 47 catch on fire. Perhaps a config file option to adjust the radius, if that is possible?
Oh and maybe if there was some way to toggle it on/off?
Not sure if it's possible to use keybinds with the Simple Mod Framework (or any Hitman mod for that matter?), so perhaps just turn it off if they're not wearing a suit anymore? As it is right now, the effect stays on even if you change disguise.
In the official Wicker Man easter egg, if you change out of the scarecrow outfit the effect turns off, then turns back on if you get back into the scarecrow outfit. I guess that could be a cool way to handle it.
Or perhaps another option could be to only have the effect on if you're holding a specific item? I know from other mods I've tried that it is possible to trigger things when a certain item is selected.
But anyway, it's a great mod. Had lots of fun with it already. Thanks for the great work!